Pokémon (Not-So) Griefing Thread - Scarlet and Violet Released with 10 Million Copies in First 3 Days in Buggy States

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I completed Violet, and I have to say it's not that bad. It feels less text-heavy compared to Sw/Sh, and Nemona becomes tolerable after a few gyms. I even came to somewhat like her towards the end. I liked Arwen's arc and the only problem was Operation Starfall, that was just too much text and the resolution was shit.

I have started to go into VGC because it sounds fun and involved. I just wish you could skip the tutorial. I did like the Teal mask DLC, and I am on the Indigo disc now, but I only just unlocked the Elite 4. It has floors. I wish the towns had more identity, but I like Tera as a mechanic.

Team is - Porygon 2, Clefable, Gholdengo, Incineror, Amongoss, and Appleton. I was using Khingambit but his weakness to fighting and low kick being used so much soured me. Gholdengo is vastly superior. I am surprised that Clefable, when IV'd properly, becomes such a beast.
 
I completed Violet, and I have to say it's not that bad. It feels less text-heavy compared to Sw/Sh, and Nemona becomes tolerable after a few gyms. I even came to somewhat like her towards the end. I liked Arwen's arc and the only problem was Operation Starfall, that was just too much text and the resolution was shit.

I have started to go into VGC because it sounds fun and involved. I just wish you could skip the tutorial. I did like the Teal mask DLC, and I am on the Indigo disc now, but I only just unlocked the Elite 4. It has floors. I wish the towns had more identity, but I like Tera as a mechanic.

Team is - Porygon 2, Clefable, Gholdengo, Incineror, Amongoss, and Appleton. I was using Khingambit but his weakness to fighting and low kick being used so much soured me. Gholdengo is vastly superior. I am surprised that Clefable, when IV'd properly, becomes such a beast.
With Kingambit you really have to use Terastallization to benefit. Most builds run a Fighting-resistant type (like Fairy, Ghost, or Flying), run Dark to boost Sucker Punch and Knock Off whilst turning its 4x Fighting weakness to a less-damaging 2x, or Fire to negate Will-O-Wisp.
 
I completed Violet, and I have to say it's not that bad.
It's not that bad by switch game standards but it's still not great. I found myself having to force myself to pick it up to complete it at a certain point after finishing the main story, so I just stopped playing. I do think the story was one of the best they've had in quite a while though, I liked Arwen, and Nemona. I couldn't stand Penny though.

I'd rather put my time into playing the gen3-5 games again or hacks and fangames of those, personally.
 
I completed Violet, and I have to say it's not that bad.
Yeah, I don't think SV is that bad either and do enjoy it from a casual standpoint. The problem is that it's just alright, not great not terrible. Though a part of the reason I don't think it's that bad is definitely because, aside from legends arceus the rest of the switch games are either mid like let's go or bad the SwSh or BDSP.
 
What's the best romhack of Gen2 so far? I never played Gold, Silver or Crystal and I'm looking for what to play next. I know there are the Drayano hacks, but I'm not looking for a difficulty hack, just quality of life features
 
Why not play the original Crystal before going into ROM hacks?
I was going to, but I wasn't sure if the level curve was as bad as it's made out to be? I play on emulator but it's still fairly tedious to grind in the older gens. I really enjoyed playing Yellow though, so presumably Crystal would be as fun.

Try Polished Crystal or Sour Crystal.
I've heard of Polished Crystal, thank you
 
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I was going to, but I wasn't sure if the level curve was as bad as it's made out to be? I play on emulator but it's still fairly tedious to grind in the older gens. I really enjoyed playing Yellow though, so presumably Crystal would be as fun.
Only level curve you kinda-sorta have to worry about is when you get to the 3rd gym to face Whitney and her Miltanks. If you're solo-ing it up, you won't have an issue, but if you have a fire/bug/flying type on your team, you might want to either grind them up to holy hell, or catch a drowzee to trade for a machop.

Chokirota is the "hard mode" considering the first 2 gyms are types Chikorita is weak against.
 
I will say for transparency's sake, I was playing it on the Switch 2, and it honestly felt like a different game. There were still issues, but they are less prevalent. Crystal with Chikirita was pretty fun, but it is harder. You need 2 other mons to deal with Falkner since Bayleef will get raped.
 
Only level curve you kinda-sorta have to worry about is when you get to the 3rd gym to face Whitney and her Miltanks. If you're solo-ing it up, you won't have an issue, but if you have a fire/bug/flying type on your team, you might want to either grind them up to holy hell, or catch a drowzee to trade for a machop.

Chokirota is the "hard mode" considering the first 2 gyms are types Chikorita is weak against.
I don't remember having any trouble with Whitney in HG, but I had a female Quilava at that time, so attract was taken out of the equation. Rollout was annoying enough.

I tried Chikorita in Heart Gold as a kid once, I couldnt make it past bugsy even with Bayleef. Mind you, this was back when I overleveled my starter and had maybe the regional bird and that's it.

I will say for transparency's sake, I was playing it on the Switch 2, and it honestly felt like a different game. There were still issues, but they are less prevalent. Crystal with Chikirita was pretty fun, but it is harder. You need 2 other mons to deal with Falkner since Bayleef will get raped.
Chikorita gets raped at multiple points up until it gets to be Meganium imo, you've got Falkner, Bugsy and arguably Jasmine without a good steel counter. Bugsy's Scyther was a nightmare in HGSS with a Chikorita/Bayleef and underleveled hoothoot
 
What's the best romhack of Gen2 so far? I never played Gold, Silver or Crystal and I'm looking for what to play next. I know there are the Drayano hacks, but I'm not looking for a difficulty hack, just quality of life features
Just play base Crystal first. There are no good gen 2 ROM hacks that fix the level curve without adding fag shit (Crystal Clear), stupid difficulty (close your eyes and pick almost any existing hack), or a completely different gameplay experience (Fool's Gold, Spaceworld 97).

The original game is very good and honestly holds up, save for some missing QOL, but grinding is the last thing you need to worry about. Past gym 3 the game becomes a complete joke, with almost every single gym leader permanently hovering around levels 30-35 until the elite 4, and if you have a solid team by then you'll have no issues. If you don't, just rematch trainers until the new guy is up to speed. People overexaggerate generation 2's flaws as backlash to the endless HGSS and Johto wank that engulfed the fandom a few years back and because their favorite homie with extra chromies, any given Poketuber, said it's bad, and while the level curve is indeed pretty bad it's mostly a nonissue outside of being an idiot during challenge runs or preferring a lot of later-game monsters.
 
Just play base Crystal first. There are no good gen 2 ROM hacks that fix the level curve without adding fag shit (Crystal Clear), stupid difficulty (close your eyes and pick almost any existing hack), or a completely different gameplay experience (Fool's Gold, Spaceworld 97).

The original game is very good and honestly holds up, save for some missing QOL, but grinding is the last thing you need to worry about. Past gym 3 the game becomes a complete joke, with almost every single gym leader permanently hovering around levels 30-35 until the elite 4, and if you have a solid team by then you'll have no issues. If you don't, just rematch trainers until the new guy is up to speed. People overexaggerate generation 2's flaws as backlash to the endless HGSS and Johto wank that engulfed the fandom a few years back and because their favorite homie with extra chromies, any given Poketuber, said it's bad, and while the level curve is indeed pretty bad it's mostly a nonissue outside of being an idiot during challenge runs or preferring a lot of later-game monsters.
You don't have to sweat it over level matching your opponents, either. Badge boosts do a lot of heavy lifting in the player's favor.
 
I completed Violet, and I have to say it's not that bad. It feels less text-heavy compared to Sw/Sh, and Nemona becomes tolerable after a few gyms. I even came to somewhat like her towards the end. I liked Arwen's arc and the only problem was Operation Starfall, that was just too much text and the resolution was shit.

I have started to go into VGC because it sounds fun and involved. I just wish you could skip the tutorial. I did like the Teal mask DLC, and I am on the Indigo disc now, but I only just unlocked the Elite 4. It has floors. I wish the towns had more identity, but I like Tera as a mechanic.

Team is - Porygon 2, Clefable, Gholdengo, Incineror, Amongoss, and Appleton. I was using Khingambit but his weakness to fighting and low kick being used so much soured me. Gholdengo is vastly superior. I am surprised that Clefable, when IV'd properly, becomes such a beast.
SV aren't a real game as much as a sandbox, I think this gives an illusion that the game is better than it is. If you give me an interactive open world, of course I'm going to have fun with it for a few hours even without a good story or main quest, as long as it's functional(which it finally is, it only took a brand new console release to be able to play the game in double digit average FPS). It doesn't make the game good, or indeed even make it a real game, just a set of loosely connected events that have a poorly written arc connected to them, then the final dungeon which has a really disappointing payoff story wise, as is the tradition at this point.
I think it's telling that the only piece of content people generally agree isn't bad(which doesn't make it good) is the DLC, it's almost as if this is what the entire game should have been instead of this mobile game tier tech demo garbage. I think I prefer the linear hallways of gen 6-8 to what they've done with SV since at least those are somewhat focused experiences, but that's just me.
If you started competitive with Gen 9, good luck. It is the most broken, power crept generation and even decades old mainstays are falling behind. It is a shitshow and I am not paying attention to it much, at least Gen 8 was a wild card due to dexit giving some forgotten pokemon a chance pre-dlc, but Gen 9 just has nothing for me. Everything is either utterly useless or completely OP, at that point why even bother? if I wanted to play the same few teams over and over again, I would just play the fanfic meta that is Smogon.
 
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The bad thing about most Pokemon games having such a big modding scene is that they all have so many hacks trying to “fix” them that there’s nothing close to a consensus. I just want a clear answer on what makes these games “the same but better” without adding kaizo difficulty or weird type matchups or self-inserting the devs or anything else. The closest I can think of is those hacks that add the full Pokedex and colorize the gen 1 games.
 
The bad thing about most Pokemon games having such a big modding scene is that they all have so many hacks trying to “fix” them that there’s nothing close to a consensus. I just want a clear answer on what makes these games “the same but better” without adding kaizo difficulty or weird type matchups or self-inserting the devs or anything else. The closest I can think of is those hacks that add the full Pokedex and colorize the gen 1 games.
The actual fixes for the older games came in the form of Fire Red/Leaf Green and Heartgold/Soulsilver. Later games don't need fixes, unless you count the third versions. Unless it's adding QoL the previous games didn't have, there really is no way to "fix" them, they're about as good as they get for what the developers had in mind.

Really, I care less about the main story and more about how much the combat mechanics are improved. That's where the meat and potatoes of these games lie.
 
The actual fixes for the older games came in the form of Fire Red/Leaf Green and Heartgold/Soulsilver. Later games don't need fixes, unless you count the third versions. Unless it's adding QoL the previous games didn't have, there really is no way to "fix" them, they're about as good as they get for what the developers had in mind.

Really, I care less about the main story and more about how much the combat mechanics are improved. That's where the meat and potatoes of these games lie.
That what I mean, I want QoL fixes, online/event-only features being adapted to work solo, mechanics and maybe even Pokemon from later games being backported, that sort of thing. Not some YouTuber going “that popular game everyone likes actually fucking sucks but I made it good because I’m smarter than them :smug: *overhauls type matchups*”.
 
That what I mean, I want QoL fixes, online/event-only features being adapted to work solo, mechanics and maybe even Pokemon from later games being backported, that sort of thing. Not some YouTuber going “that popular game everyone likes actually fucking sucks but I made it good because I’m smarter than them :smug: *overhauls type matchups*”.
Popular youtubers don't know anything about Pokemon when they talk about it, actual dedicated Poke-tubers are either complete spergs who should be disregarded or retards that make a living off of challenge runs(for a baby game you can quite literally beat with only a single Pokemon, HMs aside) or reading bulbapedia articles.

Only Poketubers worth a damn are competitive ones, since at least understanding the meta and playing the matchups takes some skill and thinking.
 
The bad thing about most Pokemon games having such a big modding scene is that they all have so many hacks trying to “fix” them that there’s nothing close to a consensus. I just want a clear answer on what makes these games “the same but better” without adding kaizo difficulty or weird type matchups or self-inserting the devs or anything else. The closest I can think of is those hacks that add the full Pokedex and colorize the gen 1 games.
The closest I found was Pokecrystal detailing all of the bugs and glitches: https://github.com/pret/pokecrystal/tree/master/docs
 
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