I let UE5 basically like UE4. My change to UE5 was not because the new graphics features, but because working in UE5 will help me to develop this game faster and easier, because UE5 has many new tools and workflows that allow for a better and more efficient development process.
In example, for multiplayer, instead of programming from scratch (which is not an easy task, neither fast), I can buy a complete Multiplayer Framework (Starter Kit), which contains the most important functions for a multiplayer game, and then just work on improving and customizing it (no need to reinvent the wheel).
But these new frameworks and starter packs, they are not available for UE4 anymore. So that is the main reason for me switching the Engine.