Jason Thor Hall / PirateSoftware / Maldavius Figtree / DarkSphere Creations / Maldavius / Thorwich / Witness X / @PotatoSec - Incompetent Furry Programmer, Blizzard Nepo Baby, Lies about almost every thing in his life, Industry Shill, Carried by his father, Hate boner against Ross Scott of Accursed Farms, False Flagger

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Which will happen first?

  • Jason Hall finishes developing his game

    Votes: 33 0.8%
  • YandereDev finishes developing his game

    Votes: 412 9.6%
  • Grummz finishes developing his game

    Votes: 117 2.7%
  • Chris Roberts finishes developing his game

    Votes: 143 3.3%
  • Cold fusion

    Votes: 1,639 38.4%
  • The inevitable heat death of the universe

    Votes: 1,929 45.1%

  • Total voters
    4,273
View attachment 7610453

I just remembered this and I wish I had archived any of the videos but there was this kid who used to do "coding tutorials" where it was just him mumbling while typing absolute nonsense like this for 20 minutes and then he hits the run button and magically he is running google on localhost. All the comments were full of clueless people who thought he was like the next Einstein or something. Just reminds me of like a more primitive version of the illusion Mald is pulling
 
I gotta call bullshit on this. I can't imagine Blizzard would allow their employees to work for other companies and risk violating NDAs, etc. Maybe there was an exception because he was a nepobaby hire or some nonsense but I highly, highly fucking doubt it.
He's certainly referring to his own independent second life work as 'freelancing'. Technically even independent work falls under non compete clauses which most AAA companies do have (or did, since non competes are unenforceable now) most developers have their own side projects they just never talk about when employed.
 
Some have raised concern about the Finnish votes being unreliable, easily scammed and just too damn high per capita.

Let me, a purebrööt Fingolian, reassure you we are a bunch of gaming, Internet using, English speaking, possibly drunk, autists and the scammers are a minor concern.
The SKG initiative has been well circulated on Ylilauta image board, Reddit, tech forums, other Finnish speaking communities and even the news:

"Game companies can make games that have already been purchased inoperable – now gamers are calling on the EU to help"
YLE (the Finnish national broadcasting company, as in government/taxpayer funded) article, July 2nd 2025
Game companies can make games that have already been purchased inoperable – now gamers are calling on the EU to help

The aim of the Stop Killing Games campaign is to oblige game companies to offer the option to keep games that are about to be removed alive. Finns have participated enthusiastically in the campaign.

Mattias Mattila
2.7. 20:36

The gaming community has become aware of a special problem in the online and digital jungle of video games: game companies can, if they wish, make games that players have already purchased inoperable.

One example of this (https://yle.fi/a/74-20114635) happened last year, when the Ubisoft game company first pulled the car game The Crew (2014) from the market and eventually shut down the game servers.

The ten-year-old game was therefore first pulled from sale, and eventually even players who had purchased the game lost access to the game.

The car game was originally released in physical and digital copies, but it required a constant network connection to a game server maintained by Ubisoft in order to function.

The Crew is just one example of a problem plaguing the industry.


Gamer community wants a chance to keep games alive

Many gamers believe that the situation is unsustainable. Even if you buy a game, you don’t necessarily own it in full. The seller can take the game down.

Now gamers are calling on the EU to intervene.

Last year, a small community of gamers drafted a European Citizens’ Initiative (https://citizens-initiative.europa.eu/initiatives/details/2024/000007_fi) that aims to prevent publishers from arbitrarily taking video games offline. According to the initiative, the game company should first offer reasonable means for the gamer community to keep the game alive if they want to.

According to the initiative, the aim is not to acquire the rights to the games, and the publisher is not expected to provide resources for the video game after it has stopped offering the game.

Instead, the idea is that the publisher would have an obligation to leave the game in a working condition so that the gaming community could maintain the game in one way or another if they wanted to.

In the case of The Crew, this would have meant that Ubisoft, in the opinion of the initiators, should have either left the servers up or, for example, given players the opportunity to set up their own servers for the game.

The campaign invokes the Charter of Fundamental Rights of the European Union, which states, among other things:

"No one shall be deprived of their possessions except in the public interest, in the cases and under the conditions laid down by law, and in such a way that they are paid fair compensation for the loss of possessions within a reasonable time."

Article 17, paragraph 1, of the Charter of Fundamental Rights of the European Union

According to the initiators of the citizens' initiative, this is not currently the case with games. The initiative states that the practice of gaming companies deprives Europeans of their possessions.

– The aim of this initiative is to rectify the situation, the initiative states.


One month to collect names

The citizens' initiative has collected (https://citizens-initiative.europa.eu/initiatives/details/2024/000007_fi) just under 800,000 names in eleven months, i.e. by the beginning of July, when there should be a total of one million by the deadline, i.e. by the end of July, for the matter to be considered by the European Commission.

In Finland, 30,000 gamers or people concerned about developments in the gaming industry have already signed the citizens' initiative, which is relatively high compared to other countries.

The number of signatures has grown rapidly in recent days as the gaming community has woken up to campaign for the initiative. The initiative has been discussed on popular YouTube channels, such as Spedicey (https://www.youtube.com/watch?v=b_5WIzkM0r8) and Accursed Farms (https://www.youtube.com/watch?v=3z4w_h2-UkM)).

There have also been some controversies on the subject, for example when American coder Jason Thor Hall, aka Pirate Software (https://www.youtube.com/watch?v=ioqSvLqB46Y), who runs his own game company, did not swallow the idea of the campaign without chewing. In his opinion, the proposal could potentially be harmful to game developers and the entire gaming industry.

Ross Scott, the owner of the Accursed Farms channel, is the founder of the entire campaign. On his channel, the gaming community decided that it would try to get the #StopKillingGames hashtag to trend on social media on Wednesday.


The gaming industry is in transition

The Crew case is evidence that the video game industry is in transition.

Digitally sold copies of games have long been commonplace, but their problems have only recently begun to be discussed more.

As monthly fee services and various licensing mechanisms become more common, game ownership is becoming increasingly unclear.

It is likely that cases like The Crew will become more common and the discussion will become even more heated.

Story updated on July 3 at 9:29: Added information that Ross Scott of Accursed Farms is the founder of the campaign.

"New citizens' initiative hits Finns - over 32,000 signatures and more to come"
Ilta-Sanomat (popular tabloid newspaper/news site), July 2nd 2025
New citizens' initiative hits Finns - over 32,000 signatures and more to come

The initiative needs one million signatures before the end of July to be considered by the European Commission.

Nico Hartikainen
2.7. 14:56

The European citizens' initiative Stop Destroying Videogames (https://eci.ec.europa.eu/045/public/#/screen/home) has already collected over 800,000 votes.

Today, many games require a connection to the publisher's web server to function. However, this can be closed if the game is discontinued, for example due to low popularity or other reasons.

The initiative, founded on 19 June 2024, requires publishers to leave their games in a working, playable state so that consumers have the opportunity to continue playing, for example on private servers.

The European Commission will consider the initiative if it collects at least one million approved signatures and reaches the required minimum number of signatures in seven Member States by 31 July.

The number of signatures has grown exponentially in recent weeks, and Finland stands out in the voting statistics (https://citizens-initiative.europa.eu/initiatives/details/2024/000007_en). Over 32,700 votes have been cast from Finland, compared to the target of 9,870. The number of Finnish signatures in relation to the target is a whopping 331.5 percent.

Finland is by far the most active country in terms of percentage. Sweden (283.9%), Germany (252.7%) and Poland (252.6%) come closest.

Many games have disappeared into the mists of history when the publisher has closed the web servers.

One of the most famous examples is Ubisoft's racing game The Crew, released in 2014, which cost 50 euros and attracted over 10 million players. The game servers were shut down in 2024, so even the single-player parts of the game can no longer be played at all.

The online servers of the racing game Gran Turismo Sport were also shut down in January 2024, which is why most of the game can no longer be experienced. The same applies to 2015's Super Mario Maker, where player-created levels were a central part of the game. Nintendo shut down the game servers in the spring of 2024.

According to the citizens' initiative, the shutdown of game servers is currently a violation of consumer rights. The initiative aims not only to defend the rights of players but also to protect gaming culture and history.

Correction 3.7. 12:35: The initiative was founded on June 19, 2024, and not in 2025, as the text originally stated.

Just today, I was driving and heard on the radio a replay of a YleX (youth/music oriented channel) broadcast from couple days ago talking about Stop Killing Games.
Here's the probably completely unintelligible segment archived because why not and it's not available outside Finland:


The host explains the issue, briefly mentions PirateSoftware disagreeing (as per the YLE article above), reads listeners comments (most agreeing with the initiative, one even shuns Steam and only buys DRM-free games, voice message guy wonders if game companies will hide their shenanigans in the EULA no one reads), gets excited when he checks out the SKG site and it's at 997k.


Almost 1 % of the population has signed, about the same amount needed for our national citizens' initiative to get an issue looked at by the parliament.
Thät's breddy guud :--DDDD
absolutely ebin.webp
 
I'm no expert on twitter architecture, but this runs the risk of FUCKING OVER #stopkillinggames if twitter is overly promoted by detectable bots. DO NOT FUCKING DO THIS.

Speaking of twitter, the hashtag already doesn't autofill which is odd. But yeah don't be a fucking retarded nigger with a shortsighted idea which HURTS more than it helps

If you want to help especially with twitter
-schedule tweets. you can schedule like 20 tweets on the hour every hour then fuck off, all with the hashtag
-respond to game content about it using the hashtag
-translate stuff into other languages and reach out to european gamers using the hashtag

But don't bot, elon fought hard against bots, and I wouldn't be shocked if that would blacklist the hashtag or something.
 
I'm no expert on twitter architecture, but this runs the risk of FUCKING OVER #stopkillinggames if twitter is overly promoted by detectable bots. DO NOT FUCKING DO THIS.

Speaking of twitter, the hashtag already doesn't autofill which is odd. But yeah don't be a fucking retarded nigger with a shortsighted idea which HURTS more than it helps

If you want to help especially with twitter
-schedule tweets. you can schedule like 20 tweets on the hour every hour then fuck off, all with the hashtag
-respond to game content about it using the hashtag
-translate stuff into other languages and reach out to european gamers using the hashtag

But don't bot, elon fought hard against bots, and I wouldn't be shocked if that would blacklist the hashtag or something.
I dont think it was linked to help people bot the hashtag, but to compare that jeet to Mald, he is a pretty known sperg that just has endless "code streams" where he types nonsense while pretending local html snapshots of random websites are the fruit of his labour

There was a random leddit post about it, people thought it was some sort of bit or ARG but its seemingly just a clueless jeet teen
 
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