Jason Thor Hall / PirateSoftware / Maldavius Figtree / DarkSphere Creations / Maldavius / Thorwich / Witness X / @PotatoSec - Incompetent Furry Programmer, Blizzard Nepo Baby, Lies about almost every thing in his life, Industry Shill, Carried by his father, Hate boner against Ross Scott of Accursed Farms, False Flagger

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Which will happen first?

  • Jason Hall finishes developing his game

    Votes: 33 0.8%
  • YandereDev finishes developing his game

    Votes: 412 9.7%
  • Grummz finishes developing his game

    Votes: 117 2.7%
  • Chris Roberts finishes developing his game

    Votes: 143 3.3%
  • Cold fusion

    Votes: 1,638 38.4%
  • The inevitable heat death of the universe

    Votes: 1,926 45.1%

  • Total voters
    4,269
Cant keep up with the thread, but I'm currently replaying undertale because of deltarune, and with how good those games are, I'm morbidly curious about hwartbound.

Granted not enough to give this fucker money, not even enough to bother pirating it, but if it was in a humble bundle I wanted, I'd set the developer money slider to 0 and check it out
 
Nope, still there.
In that case I'll grab more comments, catching up where it was left off. Just because since its all on HIS comment, it could all go poof.

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The objective reality is that there are data types, it's dynamically typed. No one is telling him to "type" anything as a boolean either, but GML has true/false and he goes out of his way to avoid using them in key areas. It's a "code smell" where you see it and know there are deeper problems.
 
Using true false constants for boolean checks is like the first thing you should learn from the manual. What a contrarian.

Beyond that, there is an importance to check if the content of your variables is the right type. Don't go calling variable_struct_get on an array, accessors for ds grids have their own syntax. Is your variable an array, before checking its length? You need to have error handling checks to determine if your variable contains the right "type" for what you need to do with it, otherwise your game will crash. Especially when generating stuff procedurally. But he isn't using structs, he's retarded. Nobody tell him about flexpanels.

I remember seeing somewhere a change in one of Juju Adam's libraries where he used is_numeric() to test if a variable's value was referring to a function or asset, because that thing was a number, then GameMaker changed the thing to be a ref, so all his "is_numeric" tests crashed the games using the library, he had to fix it. I think it was to check if a variable was a method variable before calling it.
 
open that accountussy, pussy.
this is where I draw the line on this coward.
by all means. let this bitch say whatever he wants to shit up a thread.
But let the people call you gay on your own domain.

you took a fat shit all over here. and now people want to shit on your floor.
Open the fucking gates and let this man shit on your floor.
NOW
 
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smashjt suspects a twitter was nuked for supporting skg???
could be coincidence but still. Also goes over a bunch of soulless corpos against SKG
preservetube

Also found another dumbass "dev" , tegridy made games, who basically thinks the same as pirate soft thinks, is thinking it means devs supporting game servers for ETERNITY. Fucking retard. he also names pirate soft favorably

What kinda dev? Some asset flip slop called "zombay"


THESE are the kinds of people besides the giants against this.

I feel like its almost like that IQ bellcurve meme, but with video game success.... Those who are FUCKING SHIT with games hate SKG, those who are HYPER SUCCESSFUL and PREDATORY hate SKG, and literally everyone else is fine with it.
 
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Um, about that. Possible Call | Archive
This is the only thing that I've seen that has shown up that could be related. A false statement to police would make sense and I think he said Tuesday, and July 1, was Tuesday. So I agree, this was probably a couple squad cars checking out, but not a full on swat attempt.
The date lines up but the address is false. He lives on the outskirts of tacoma according to a doxbin post made on him last year. (however doxbin isn't a definitive source)
 
So, old fogey that I am that still plays the original Ultima games lurking on this thread has to ask: Wouldn't Ross' initiative possibly spur some good businesses?

Like okay, so I'm ignorant as to how modern games are made, but I see "Unreal Engine" and others that companies use to make their games. Wouldn't a company come along to make "End of Life" plugins that these big companies could then just use to make the sunsetting processes easier?

All I know, is that Mald is a faggot.
Not really.

You can generalize cases, but it all comes down to infrastructure and design choice.


I.e. a company got a game reliant on matchmaking, has an MTX shop, some other goy ripping practices I can't remember. You want to shut it down on your end and give it all to communites.

Firstly solve authentication\authorization by basically ripping it from whatever services they had used before (steam auth, epic games auth, your own DB, etc.) and allow it to be done through other means.

Then they have to strip the game from every mention of a microtransaction and those items because a) you own them b)those are misleading and cannot be in any way shape or form be charged by the company that cannot provide those items.

Does the game support custom lobbies? If yes, you can offload mm to just custom lobbies.
If not, there goes the funny meme of either implementing the feature above or publishing the mm algo and dataset structure to the community so they can store that data too.

There's so much to talk about. In general, future maintainers must be able to plug their stuff in instead of what used to be in place of those critical systems, some systems must be cut from the game.

For details and in-depth stuff you'd have a better luck asking people reverse-engineering for MMO revival projects since their stuff is practically the same
 
The date lines up but the address is false. He lives on the outskirts of tacoma according to a doxbin post made on him last year. (however doxbin isn't a definitive source)
I used the address from OP. So, that's why we're believing now it's likely a police show up is true. However, is it an over-exaggeration, still waiting for that answer.
 
It's simply astounding how this retard was able to make himself public enemy #1. I'm seeing all sorts of unrelated accounts I follow on Twitter retweeting dunks on this moron. People I follow that are game devs like Samuel Villarreal who works for Night Dive. Even if I wasn't here reading or paying attention to it on 4Chin it's all over the normie channels now and I simply cannot avoid seeing anything about this right now.

What an idiot to dig yourself into a hole like this so quickly.
 
I wonder if Maldy is thinking about bitwise-level hacking when it comes to his shitty game's supposed future ARG elements. As in, sifting through memory addresses, reading hexadecimal, decompiling by hand and whatever. Like, is THAT what he's seriously trying to lead people into believing about his code and the whole refusal to use true/false? And not the kind of decompiling that involves the giant red button that decompiles GameMaker games that came about as a result of Undertale's popularity? Incidentally the same popular game that made him try making Heartbound also made his stupid idea completely fail. Because even when ignoring the giant red button, he's STILL fucking retarded.

Okay so, binary code and hex editing. When you're a skiddie in Dark Souls and you open the wrong window in Cheat Engine, you'll see the working memory of the game in action. Memory editing tools all do the same thing - the tools have various window views that interpret the binary/hexadecimal for you, so that01000001 = 65, for example. Thing is, the same 01000001 can also be interpreted into ASCII as capital A, or interpreted as hexadecimal into 41. Shit, maybe you're dealing with a double datatype and you have to walk backwards by 8 bits so that you get the full, proper 16 bits in that memory address you want to edit. Or maybe you're dealing with 5 boolean values in a row, so you have to tell your tool to interpret that entire byte as boolean flags.

What I'm getting at is that when you have a true or false in your game's memory, it just gets converted into 1 or 0 in the end.
Hackers doing manual decomp absolutely cannot see true or false until they interpret the raw bits correctly.
Only the developers have the privilege of seeing true and false in their code from the beginning.
Fagtree still decides to exclusively write 0 and 1 all over his codebase.

The ferret killer is making everything harder on himself by refusing to write true or false because he doesn't even understand binary, despite the future hacking ARG that he's seemingly so concerned with. What a fucking farce. Even I'm more qualified to remotely crack into a power plant than this narc faggot. Yet his fanbase still earnestly believes that he wasn't just a glorified home-grown Indian scam caller.
 
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