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- Aug 11, 2020
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Why did you do this? It's released in English. It's on Steam and the app store. You absolutely did not need to do this. Nobody playing the EN version knows anything about the JP version so you're gonna be on your own reading moonrunes about it. The only thing the JP version has is all the content unlocked at once, so you're even going to miss out on the "progression" element of the game's content being released. Such as, in the EN game Kitasan Black support card just came out and everyone is foaming at the mouth trying to pull her.> Jump through hoops trying to get the Japanese APK updated on my phone
> Finally get it working
> Game needs 15 gigs of space
> Only have 3 gigs of space
> Ragequit
EDIT: Alright, got it working. It's turning my phone into a stove, but it's running. Now what the hell am I supposed to reroll for?
Literally the only reason I play gatcha is as an excuse to practice reading moonrunes. Anyway, reloaded for both of the SSRs on the Tamamo Cross banner. No clue if they're any good. Too tedious to reroll more.Why did you do this? It's released in English. It's on Steam and the app store. You absolutely did not need to do this. Nobody playing the EN version knows anything about the JP version so you're gonna be on your own reading moonrunes about it. The only thing the JP version has is all the content unlocked at once, so you're even going to miss out on the "progression" element of the game's content being released. Such as, in the EN game Kitasan Black support card just came out and everyone is foaming at the mouth trying to pull her.
*the Monkey's Paw curls a finger*I really like this game and agree that I wish it wasn’t anime girls and was just actual horses.
If that were the case they could just give them transformations, one as centaurs for racing and one as humanoids for gooning. DeboonkedSome japanese man saw hobby horsing and thought this can be turned into coombait gachaslop somehow.
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Blatant rip-off or else they would be centaurs, which would make a lot more sense btw but would put off some of the coomers who aren't quite as far gone as to wanna fuck a horse ass.
I find it funny the game stuck to the bit of Gold Ship being a temperamental yet charming pain in the ass. Apparently just refusing to train is canon.
I got lucky in getting the card in my first 10-pull, and I feel no desire to push for more copies. These kinds of games always generate excessive hype for stuff that only matters at the highest levels of PVP, and I do not care about Team Trials. One copy of KB is plenty for me: 30% event point bonus and good skill hints that consistently hit in career runs.Is anyone else not really buying into the Kitasan support banner hype? I know it's incredibly good once it's maxed out, but I'd rather save my rolls and use the Guest Card feature to mooch off someone else. I've got my eyes on a few trainees down the line, and I'd much rather ensure I get them than try following a meta.
I gotta say, being able to use guest skill cards and veteran trainees was a wonderful idea. I have a few wins under my belt now, so I try to not use guest trainees, but hitching a ride off of a whale and using their skills is great.
I had a Tachyon that was boosted to the max and winning race after race with ease at one point and yet 3 separate times computer said no and she got blocked to the back of the field by an uma running out of stamina. Each retry, including the URA semis, she won. (URA finals didn't need a redo.) The RNG can heavily blow chunks.It can also be cruel. I had a run with McQueen where I got the Raffle Grand Prize ticket and got absolutely screwed out of the URA Finals win. The game has a built-in limited retry (3 times per career) as a sort of admission that the RNG is excessive and it's allowed to tell you NO WINNING ALLOWED sometimes, even if you pass the stat checks.
I almost beat URA finale with her only to get the second place in the finals. RNG can be a real bitch sometimesI recall getting the loser horse to Rank B and finishing URA finale with her. It’s insanely fun, even with the RNG, if you know what the fuck are you doing.
I was only going to test this game out of curiosity, but its gameplay really hit my nostalgia of Monster Rancher. It's about the only thing I've bothered with much where they remind me of each other. Granted Monster Rancher isn't roguelite or anything unless you count the fact your monster WILL die at some point. Actual life spans and whatnot varying per monster type/mix. (I think maybe the first game you could circumvent it, but pretty sure in follow ups you can't abuse the life extensions.) Also lacks any real story beyond "Finish the big tournaments!" You just keep rolling along until you feel done before or after you finish that. Well, as far as 1 and 2 go. I never really got around to 3 or 4, which I think did implement some level of rpg story stuff.I really like this game and agree that I wish it wasn’t anime girls and was just actual horses.
It has the same gameplay loop as Success Mode in MLB Power Pros, a yearly Japanese baseball game that only made it to the US in 2007 and 2008. I became pretty obsessed with 2008, I was even playing it again just a few months ago. I just really like the idea of having a career that is several years long where you have to manage your energy and pick what to do each day and get special abilities depending on what you pick to do. There is even the acupuncturist in Umamusume which directly corresponds to an event in Power Pros, Dr. Goodjob.
I’ve been itching to find more games with this kind of gameplay loop, closest I can think of that I have played is maybe Punch Club
Good call on monster rancher, I bought the 1+2 bundle on the App Store awhile ago but never actually played through themI was only going to test this game out of curiosity, but its gameplay really hit my nostalgia of Monster Rancher. It's about the only thing I've bothered with much where they remind me of each other. Granted Monster Rancher isn't roguelite or anything unless you count the fact your monster WILL die at some point. Actual life spans and whatnot varying per monster type/mix. (I think maybe the first game you could circumvent it, but pretty sure in follow ups you can't abuse the life extensions.) Also lacks any real story beyond "Finish the big tournaments!" You just keep rolling along until you feel done before or after you finish that. Well, as far as 1 and 2 go. I never really got around to 3 or 4, which I think did implement some level of rpg story stuff.
If you want the storylines then Uma certainly has more insomuch as character specific stuff. Obviously the URA and presumably future tournaments are also fairly bare minimum overall. If you want to basically stat buff monsters and battle with them until they're about to die before fusing them into something for a bit of stat carry over MR is more or less in that vein.
I only know of MLB Power Pros and it looked pretty neat, but as you said since it didn't get any oversea releases I'm S.o.L. Seemed far more interesting than any of the standard "SPORTS GAME CURRENT YEAR+1, Ultimate Season pass season pass edition deluxe" I always see sitting around. Which is pretty much all of them for the last 8 or so years
WTF you didn't? MR4 is objectively the best one. Its story is pretty basic though, your girlfriend can talk to monsters and is a reincarnation of an ancient princess or some shit. Still it's very fun until you hit the last level and then you have to grind your ass off and I've still never actually beaten it because of that. If you emulate it at 2x speed it's a little better.I never really got around to 3 or 4, which I think did implement some level of rpg story stuff.
I read a comment from a Japanese guy on a video about the Kitasan Black banner and he said that in the Japanese version not getting a maxed out Kitasan Black was like being a second-class citizen in the game for the next 4 years. Apparently it took a very long time for her to get powercrept.Is anyone else not really buying into the Kitasan support banner hype? I know it's incredibly good once it's maxed out, but I'd rather save my rolls and use the Guest Card feature to mooch off someone else. I've got my eyes on a few trainees down the line, and I'd much rather ensure I get them than try following a meta.
I gotta say, being able to use guest skill cards and veteran trainees was a wonderful idea. I have a few wins under my belt now, so I try to not use guest trainees, but hitching a ride off of a whale and using their skills is great.