Nintendo Switch 2 - For the Soytendo consoomers to speculate about the successor to the Switch, recently announced for 2025.

It was produced by Takashi Tezuka, co-director of Super Mario Bros 3, and developed in house by Nintendo EAD.
EAD had tons of different teams under it at that time, Japan doesn't do the "Funny Name Studios" shit that western teams do. As to Tezuka, main producer duties were actually handled by Hiroyuki Kimura (Tezuka was a co-producer) but more importantly, the Director, which matters more, was Shigeyuki Asuke, who did have an assistant director credit on Sunshine but has really bounced around a lot, doing work on GBA ports, Big Brain Academy and Splatoon, in addition to further NSMB titles.
 
Seems pretty arbitrary as to what you consider mainline then. Is it only Mario Bros. 1-4 (World)? Or 1-4 plus 64, Sunshine, Galaxy 1&2, and Odyssey?
The 4 NES titles, World, debatably Yoshi's Island, 64, Sunshine, Galaxy 1+2, 3D Land, 3D World, debatably Captain Toad and Odyssey. I could see DKB being one too, depending on whether the Odyssey team were all working on it or if this was a spin-off group with the main team set to real another Mario title in the near future.

Bare in mind, that's just "SMB" games, there's also the two original DK arcade games (debatably 3 too, though that one had no creative team continuity,) and regular Mario Brothers as "non-Super" Mario titles.
 
of course they change the price of the s1, they dont want you to buy the s1, they want you to buy the s2. nintendo is basically willing to burn the leftovers of the s1. because when you are on the s2 they can sell you the online sub, the 80 dollars games and the keycards.
My thoughts exactly
"I could get the oled for 400 or drop 50 more and get the newer system"
I think this has nothing to do with tariffs because over time systems get cheaper to produce, hence most consoles getting a price drop in the middle or at the end of its lifecycle, so at worst if inflation is that much of an issue they could have maintained the price.
Another theory I have is: The switch 2 sales projection aren't looking as good as they expected thus the need for this little incentive.
Shame both sony and microsoft are utterly retarded and being closer to becoming publishers with each passing day since that means nintendo has no competition and they can do whatever the fuck they want.


unrelated: I had the misfortune of reading the reddit thread on the news and the amount of TDS sufferers and fedposters in the comments was infuriating.
Tariffs could be lifted tomorrow and prices wouldn't go down a single dollar, since they are just an excuse to jack up prices and please shareholders.
 
They make less on the OLED than they do on the default Switch 1, I'm surprised that they're still selling it at all. If anything its odd that they haven't gone the 2DS route and ended the Switch by only selling a cheap version for poor babbys.
 
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Another theory I have is: The switch 2 sales projection aren't looking as good as they expected thus the need for this little incentive.
Its not impossible. There is a lot of oddities around Switch 2. The Mario Kart update was likely a response to declining player numbers. There was also the fact Nintendo Today lets you screencap now when they restricted it before. Nintendo has been acting odd this go around so watch if they do something weird again,
 
Which sucks because all I want is a fun rail shooter with branching paths set in a space ship. But NOOOOO.

At least the first two (three) games are good enough to replay forever.
There's an indie game called Ex-Zodiac that is an homage to the older Star Fox games. It's pretty good, though it's still in early access.
 
Whats interesting is they admit they sold through in the first 7 weeks (so up to July 25) 6 million units. So it seems a lot of the sales have been heavily frontloaded. The console is now readily available so it seems we may have gotten through the early adopters pretty quickly. We may look back and view the success of the Switch 2 as more of a supply thing than a demand thing. We've never seen a console this well supplied in the first week but other consoles were still supply constraint at 6 million.
I do think sales will drop between July and September. But then Pokemon comes out in October, and will be bundled with the console for $500. I think the holiday sales numbers will be huge.
 
The fact that there are people who base their political opinions on the cost of their bing bing wahoos is absolutely depressing.
This is just a stupid argument. I’ve hated Trump since 2015, this hasn’t affected my opinion of him. My point is that millions of Americans voted for a Trump sales tax and are now blaming companies for increasing their prices.
 
EAD had tons of different teams under it at that time, Japan doesn't do the "Funny Name Studios" shit that western teams do. As to Tezuka, main producer duties were actually handled by Hiroyuki Kimura (Tezuka was a co-producer) but more importantly, the Director, which matters more, was Shigeyuki Asuke, who did have an assistant director credit on Sunshine but has really bounced around a lot, doing work on GBA ports, Big Brain Academy and Splatoon, in addition to further NSMB titles.
I gotta be honest, this feels like autisticly splitting hairs.
 
I can assure you that people are still playing the game. The idea that it’s losing relevancy or becoming unpopular is laughable.
All of the Mario Kart channels have noted that online lobbies have shrunk drastically since launch with them almost never filling up now. Im sure people are playing it but I never said they weren't, just that it declined. Big games can see massive drop offs. Just look at Monster Hunter Wild (which sold 2 times MKW).
I do think sales will drop between July and September. But then Pokemon comes out in October, and will be bundled with the console for $500. I think the holiday sales numbers will be huge.
We'll see. I think the price and lack of titles are going to massively hold it back. Pokemon A to Z is also on Switch. That said, if units aren't moving quickly the Pokemon bundle could lead to it being over supplied. Something to keep an eye on.
 
One game that people want to play is worth more than ten that they don't.
Couldn't agree more, I remember getting an Xbox just to play Halo with the boys (and when Halo went to shit, I realized there was no reason for me to have an Xbox anymore). DK Bonanza and MK World (if Nintendo didn't purposely gimp the multiplayer) could serve that role for some. E.g., If Kirby Air Riders is kino like the GameCube version, I'd actually consider getting a Switch 2 (waiting for the inevitable OLED version of course).

Wii U didn't have a mainline Mario game at launch. It had a title in the NSMB side-series. And no, I wasn't interested in it.
Mainline or not discussion aside, it wasn't a wholly new game (comparable to Mario: the Lost Levels as a sequel or Mario Galaxy 2).
 
Every single one of these console price increases is roughly 15%, directly corresponding to the tariffs hitting Japan in a few days.

The original Switch got a 13.3% increase. The Switch OLED got a 14.3% increase, and the Switch Lite got a solid 15% increase.

Nintendo is (predictably) shifting a decent amount (possibly all if their point of export is solely Japan) of the burden of tariffs onto the customer, but I feel like they could be far higher if you take into account the 20% tariff on Vietnam and 30% tariff on China.

I feel like the main reason why Nintendo isn't also applying this to the Switch 2 is because they've either already factored tariffs into its price and/or they know that increasing its already high price would crash its momentum into the dirt. The Switch 2 still hasn't even outsold the Dreamcast so getting its foothold in the market first before trying to turn a profit is going to be more important.

RIP to the Switch 1's chances of outselling the PS2.
And don’t even think about pretending that tariffs have anything to do with this decision because A) If they did, Nintendo would have raised prices months ago, B) The Switch is already overpriced at $300, and C) Tariffs against Japan are relatively low.
Trump's 15% tariffs against Japan start next Thursday (August 7th). Nintendo is changing their prices officially on Sunday.
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It doesn't matter how "low" the tariff rate is, 15% on an already highly priced product is far worse than 15% on a cheap product. Given the choice, I'd rather pay 15% more on a pack of Skittles (25 cent difference) than a fucking game console ($30-50 difference). I'd rather not pay 15% more for anything at all but that requires not electing retards to office.
 
Every single one of these console price increases is roughly 15%, directly corresponding to the tariffs hitting Japan in a few days.

The original Switch got a 13.3% increase. The Switch OLED got a 14.3% increase, and the Switch Lite got a solid 15% increase.

Nintendo is (predictably) shifting a decent amount (possibly all if their point of export is solely Japan) of the burden of tariffs onto the customer, but I feel like they could be far higher if you take into account the 20% tariff on Vietnam and 30% tariff on China.

I feel like the main reason why Nintendo isn't also applying this to the Switch 2 is because they've either already factored tariffs into its price and/or they know that increasing its already high price would crash its momentum into the dirt. The Switch 2 still hasn't even outsold the Dreamcast so getting its foothold in the market first before trying to turn a profit is going to be more important.

RIP to the Switch 1's chances of outselling the PS2.

Trump's 15% tariffs against Japan start next Thursday (August 7th). Nintendo is changing their prices officially on Sunday.
View attachment 7724296
It doesn't matter how "low" the tariff rate is, 15% on an already highly priced product is far worse than 15% on a cheap product. Given the choice, I'd rather pay 15% more on a pack of Skittles (25 cent difference) than a fucking game console ($30-50 difference).
Switches are made only in China and Vietnam, they're taking some of the burden themselves.
 
The 4 NES titles, World, debatably Yoshi's Island, 64, Sunshine, Galaxy 1+2, 3D Land, 3D World, debatably Captain Toad and Odyssey. I could see DKB being one too, depending on whether the Odyssey team were all working on it or if this was a spin-off group with the main team set to real another Mario title in the near future.

Bare in mind, that's just "SMB" games, there's also the two original DK arcade games (debatably 3 too, though that one had no creative team continuity,) and regular Mario Brothers as "non-Super" Mario titles.
Counting 3D Land and Yoshi's Island but not Land/Land 2 and Wonder is crazy
 
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