Video Game Chat Thread - Pre-Alpha Experimental Version

Are videogames for children?


  • Total voters
    8
  • Poll closed .
Not feeling so hot...
1769249553120.png1769248236369.png
Trying to remember the good old days...
1769249700342.png
...while these keep getting passed around on twitter. (Why are trannies so into being a deer?)
1769249743428.png1769249771365.png

Word is, there seems to be a huge amount of possibly inorganic pushback on fans complaining about the devs throwing away objective morality and ditching the visual changes from random accounts. So that's fun.

Bonus funny comments on that first article.
1769252138403.png1769252889926.png
 
A Fable game with no reputation system?

I guess it isn't too surprising that a developer that makes racing games doesn't understand RPGs but still.
That system was outright retarded half the time wasn't it? And I don't mean in the normal "Morality systems in RPGs are a waste of time because they never matter" sense I mean in the "Some of the things that make you lose Karma is actually nonsensical" sense.
 
That system was outright retarded half the time wasn't it? And I don't mean in the normal "Morality systems in RPGs are a waste of time because they never matter" sense I mean in the "Some of the things that make you lose Karma is actually nonsensical" sense.
Yea it was clunky and there was basically no middle ground between saint and literally Hitler but I'm just on principle opposed to dumbing down systems or removing features for mass commercial appeal.

99% of all entertainment is made for the 60 IQ crowd, let the other 1% have something once in a while.
 
I'm just on principle opposed to dumbing down systems or removing features for mass commercial appeal.
I don't see how "Removing thing that has never actually functionally worked" is removing a feature, for every 1 game that has a (((MORALITY))) system that functions there are about 1,000 that don't.

I am glad to see the entire concept of Morality systems in gaming go away and will be glad if they never ever fucking come back The entire idea Peaked in the SNES Ogre Battle.
 
I don't see how "Removing thing that has never actually functionally worked" is removing a feature, for every 1 game that has a (((MORALITY))) system that functions there are about 1,000 that don't.

I am glad to see the entire concept of Morality systems in gaming go away and will be glad if they never ever fucking come back The entire idea Peaked in the SNES Ogre Battle.
So if something is a little clunky or awkward you should just do away with them entirely instead of reworking and reforming those systems so that they're good?

I don't agree with that at all, that's how creativity and innovation dies.

Is Fallout 4 better than New Vegas because they removed

Faction reputation
Speech checks
Branching dialogue
Perks
Traits
S.P.E.C.I.A.L
Unique weapons

Based on your logic it should be a masterpiece since they got rid of all those icky outdated old gameplay systems that might be a tad awkward at times yes?
 
I don't see how "Removing thing that has never actually functionally worked" is removing a feature, for every 1 game that has a (((MORALITY))) system that functions there are about 1,000 that don't.

I am glad to see the entire concept of Morality systems in gaming go away and will be glad if they never ever fucking come back The entire idea Peaked in the SNES Ogre Battle.
Removing the morality system in Fable is like removing the combo system from Devil May Cry or the vehicles from Halo. Whether or not you like it, it's core to what that game is, and removing it shows a massive amount of contempt for both the game and its fans from the brand's current steward.
 
Removing the morality system in Fable is like removing the combo system from Devil May Cry or the vehicles from Halo. Whether or not you like it, it's core to what that game is, and removing it shows a massive amount of contempt for both the game and its fans from the brand's current steward.
These companies have nothing but contempt for their audiences. You'd never be able to work on any of these properties as someone that actually enjoys them. Something less successful and more cult favored like Fable suffers the exact same fate.
 
Fable was inspired by fairy tales and classic heroic stories. It's in the fucking title. Sure, the morality system sucked ass, but it forcing you into a binary choice between being a goody-two-shoes rescuing cats from trees and a moustache-twirling villain stealing candy from babies was the point. A more robust alignment system would work against its themes. Fable as a series has a built-in excuse for being extremely black and white in terms of morality; it is THE game that can afford to play fast and loose with morality and be better for it.
I don't dislike the reputation system they have developed (remains to be seen how well implemented it ends up being), but it could perfectly work alongside the classic Hero/Villain choice. Not understanding (or deliberately subverting) the themes of the original is another huge red flag, and it sounds like the classic deconstructive Millennial approach to writing that everyone hates now.
 
Last edited:
So if something is a little clunky or awkward you should just do away with them entirely instead of reworking and reforming those systems so that they're good?

I don't agree with that at all, that's how creativity and innovation dies.

Is Fallout 4 better than New Vegas because they removed
They have been doing the "good/bad Karma" system for 30 years minimum there is nothing creative or innovative about it.

It is funny that you bring up New Vegas because the Karma system in that game is kind of a joke. It is supposed to be a metric of your reputation, but you lose karma for things that nobody should remotely know

Removing the morality system in Fable is like removing the combo system from Devil May Cry or the vehicles from Halo
Yeah 2 of those franchises are good one of them is ass.
 
Just got a controller and since im kinda using it for the 1st time in my life (i used it in the past but it was like for short periods of time when i would visit family) so you guys know any games i could use to get a bit familiar with it ? (no fps games i will just use mouse for that) so far i only got Project Wingman and will install Dark Souls 2 (disliked 1 and 3) any others ?
 
Just got a controller and since im kinda using it for the 1st time in my life (i used it in the past but it was like for short periods of time when i would visit family) so you guys know any games i could use to get a bit familiar with it ? (no fps games i will just use mouse for that) so far i only got Project Wingman and will install Dark Souls 2 (disliked 1 and 3) any others ?
Super Mario Bros
 
Just got a controller and since im kinda using it for the 1st time in my life (i used it in the past but it was like for short periods of time when i would visit family) so you guys know any games i could use to get a bit familiar with it ? (no fps games i will just use mouse for that) so far i only got Project Wingman and will install Dark Souls 2 (disliked 1 and 3) any others ?
I preferred using a controller when I played Monster Hunter: World.
 
I don't dislike the reputation system they have developed (remains to be seen how well implemented it ends up being), but it could perfectly work alongside the classic Hero/Villain choice. Not understanding (or deliberately subverting) the themes of the original is another huge red flag, and it sounds like the classic deconstructive Millennial approach to writing that everyone hates now.
Yeah, I get the idea is to have every town be a fresh slate and it sounds good on the surface, but it's weird they couldn't also still have some people likng you being evil and such in addition to the morality slider. If they want to be that realistic about it, it's not like word didn't travel town to town eventually, espcially as you're the first Hero in a generation and can use literal magic and kill giants apparently. Certainly the whole of Albion would find that out pretty quickly.

They should just be honest and say they didn't want to program the changes or have them fuck with their The Office-style cutscenes. Hell you could even have an excuse and say that only Heroes are magically aware enough to see what you really look like and it just be there for the players and act as a reason to not show it in cutscenes. Both of these can exist so it begs the question why no one could have come up with ths work around like I did in a few minutes of thinking. In making a Fable game there should be a list of must haves and this is one of them, otherwise they should have just made a spiritual successor with a diffrent name. They even had boxes of Lionhead documents to go through, and ex-Lionhead staff (though one writer left a couple years ago, so hmm), so it's hard to not see how they didn't put two and two togther on purpose.

This also implies other things: How will alignment Demon Doors work? What about special weapons like the games used to have? Pretty safe to say we can't eat ourselves into a hambeast now. And like you said, the whole point of Fable is to be... a fable. Tales of explicit morality where you get what comes to you, or at the expense of others. Slaughtering a village is an obective bad regardless of whether Joe Random in the town over thinks you're cool for it or not. They need to show a lot more to dig themselves out of this pit, but it would explain why people feel there's a botted response on socmed.
 
They literally screwed the pooch!
1769327966194.png
Even the team wanted the dog but he ditched it anyway. You'd think you'd want to make the game your team wanted to make...
1769328052827.png
The cope in articles and on reddit is that the dog was poorly implemented and buggy back then so it's no big loss, but I fail to see how good devs couldn't find a way to include it, even if it was just a sim addition or a summonable ally you could reskin. Body morphing? Have a toggle. We aren't in the binaries of early gaming anymore, it's just laziness.
 
They literally screwed the pooch!
View attachment 8471697
Even the team wanted the dog but he ditched it anyway. You'd think you'd want to make the game your team wanted to make...
View attachment 8471701
The cope in articles and on reddit is that the dog was poorly implemented and buggy back then so it's no big loss, but I fail to see how good devs couldn't find a way to include it, even if it was just a sim addition or a summonable ally you could reskin. Body morphing? Have a toggle. We aren't in the binaries of early gaming anymore, it's just laziness.
Just like the film industry the video games industry is creatively bankrupt and only seems capable of raping people's nostalgia. I long for the death of corporate games development. 🌈
 
The gooners have been freaking out about censored panties and underboobs in Code Vein 2 for a couple weeks now but the demo is out and apparently the censorship is way more far reaching than fanservice.

All the blood is now gold colored instead of red.

Execution moves now cut away before they connect.

Cutscenes of characters dying or being killed are now obscured by camera angles so you can't even see them die.

Jesus Christ, this is "all guns have been digitally replaced by walkie talkies" tier bad.

They really really really wanted that T rating.
 
Last edited:
Back
Top Bottom