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One-Third of U.S. Video Game Industry Workers Were Laid Off Over the Last Two Years, GDC Study Reveals

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One-Third of U.S. Video Game Industry Workers Were Laid Off Over the Last Two Years, GDC Study Reveals
Am I supposed to be saddened by this? Typically, layoffs are when things turn sour after a boom period, but there have been barely any good AAA games of note released in the last decade, and all the good games that were released were indie titles or smaller studios. It sounds like overwhelmingly this was dead weight.
 
Meanwhile Shift Up hired more people and bought every Stellar Blade dev a Wii 2 as a gift.

Maybe they should try making good games instead of AAA live service PVP looter shooter where every character is an ugly nigger #10,00001.
 
Meanwhile Shift Up hired more people and bought every Stellar Blade dev a Wii 2 as a gift.

Maybe they should try making good games instead of AAA live service PVP looter shooter where every character is an ugly nigger #10,00001.
It was a PS5. They're making a sequel though if you ask me, they're making the same mistake as Atomic Heart: creating a sequel to a game that is at best a one-off.
 
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Am I supposed to be saddened by this? Typically, layoffs are when things turn sour after a boom period, but there have been barely any good AAA games of note released in the last decade, and all the good games that were released were indie titles or smaller studios.
Good riddance. Maybe the ones still left will get the fucking message.

Not counting on it though
Loving that we still believe that the people getting laid off are the people making the games shitty.
In case anyone’s confused, it’s not the executives coming up with the next battlepass business model or overwatch clone getting laid off, its the people trying to make the best of it and at least create something that functions properly even if the core idea sucks and the timeline is too short.
Now that we’ve laid off all the whites and asians, your next game is going to be from a bunch of those same executives directing a building full of jeets.
We shouldnt be celebrating that america’s creative sector is being chopped up and outsourced tbh
 
Loving that we still believe that the people getting laid off are the people making the games shitty.
In case anyone’s confused, it’s not the executives coming up with the next battlepass business model or overwatch clone getting laid off, its the people trying to make the best of it and at least create something that functions properly even if the core idea sucks and the timeline is too short.
Now that we’ve laid off all the whites and asians, your next game is going to be from a bunch of those same executives directing a building full of jeets.
We shouldnt be celebrating that america’s creative sector is being chopped up and outsourced tbh
Noted. Please forgive my ignorance.
 
Loving that we still believe that the people getting laid off are the people making the games shitty.
In case anyone’s confused, it’s not the executives coming up with the next battlepass business model or overwatch clone getting laid off, its the people trying to make the best of it and at least create something that functions properly even if the core idea sucks and the timeline is too short.
Now that we’ve laid off all the whites and asians, your next game is going to be from a bunch of those same executives directing a building full of jeets.
We shouldnt be celebrating that america’s creative sector is being chopped up and outsourced tbh
I'm not saying that "ah, all the dangerhairs have lost their job, now a true golden age can begin again", and it would be delusional to think so.

At the same time, people with zero natural talent, spent their free times insulting and arguing against their core audience, and bragging that they were superior, infested the industry, yet came back and cried when they were shown the door.

Personally I think the biggest failure of the executives was not showing those sorts of people the door, solely on a pragmatic/economic basis, those sorts of people are liabilities.
 
Loving that we still believe that the people getting laid off are the people making the games shitty.
In case anyone’s confused, it’s not the executives coming up with the next battlepass business model or overwatch clone getting laid off, its the people trying to make the best of it and at least create something that functions properly even if the core idea sucks and the timeline is too short.
Now that we’ve laid off all the whites and asians, your next game is going to be from a bunch of those same executives directing a building full of jeets.
We shouldnt be celebrating that america’s creative sector is being chopped up and outsourced tbh
Nearly everyone in the games industry is either a Marxist, a homosexual, or both.
 
Loving that we still believe that the people getting laid off are the people making the games shitty.
In case anyone’s confused, it’s not the executives coming up with the next battlepass business model or overwatch clone getting laid off, its the people trying to make the best of it and at least create something that functions properly even if the core idea sucks and the timeline is too short.
Now that we’ve laid off all the whites and asians, your next game is going to be from a bunch of those same executives directing a building full of jeets.
We shouldnt be celebrating that america’s creative sector is being chopped up and outsourced tbh
Yea i think the western game market is doomed regardless, it's not like us being happy or sad about it was going to change anything anyway, if there were a lot of good devs among those laid off, they're better off making their own studios or join existing ones, and have a chance at making something more viable than they could if they stayed where they were.

And all those outsourced games need to be more appealing in order to make some sales anyway, and having seen Jeet performance so far i can't say that i'm all that worried about them taking over the market permanently, they might get a few years of making slop and then the market crashes for good, leaving the AA and indies to start over and maybe we'll get better products afterwards.

Like i just don't understand anyone getting worried about what happens to the AAA industry after seeing them be irrelevant for gamers with standards for years now, i haven't played a AAA game for the last 4 years now and the only interaction i get nowadays is watching youtubers shitting on them every now and then.
 
Yea i think the western game market is doomed regardless, it's not like us being happy or sad about it was going to change anything anyway, if there were a lot of good devs among those laid off, they're better off making their own studios or join existing ones, and have a chance at making something more viable than they could if they stayed where they were.

And there have been numerous times where devs that made a good game started their own studios, only for their newly made game(s) to flop and be not good, and they overly on the "from the makers of X game" as part of their marketing. Stormgate comes to mind as one example, being spun off by former Blizzard Entertainment devs, but I don't remember how many of their good devs were on that team.
 
Yea i think the western game market is doomed regardless, it's not like us being happy or sad about it was going to change anything anyway, if there were a lot of good devs among those laid off, they're better off making their own studios or join existing ones, and have a chance at making something more viable than they could if they stayed where they were.

And all those outsourced games need to be more appealing in order to make some sales anyway, and having seen Jeet performance so far i can't say that i'm all that worried about them taking over the market permanently, they might get a few years of making slop and then the market crashes for good, leaving the AA and indies to start over and maybe we'll get better products afterwards.

Like i just don't understand anyone getting worried about what happens to the AAA industry after seeing them be irrelevant for gamers with standards for years now, i haven't played a AAA game for the last 4 years now and the only interaction i get nowadays is watching youtubers shitting on them every now and then.
Big question is GTA 6. At a certain point the development costs will get so high that it will be impossible to make a good return on it.
 
I am both getting old and I do not pay much attention to tech things that I have no interest in, so this may be old news but I just learned that now monitors come with "ai" which are essentially game hacks, that can never be detected because they run on your monitor. The cope is that you are only supposed to use them in "single player" but how the fuck can they enforce that? PC multiplayer gaming is already fucking cursed for the most part, this is just retarded.
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I bought an MSI Monitor with (some of) this AI stuff recently and its really not as good as the ads say.
Mine is not MEG (high end) but MPG (mid range) and has only "AI Vision" (fucks around with Monitor details like sharpness and is shit) and AI "Night Vision" which is just turning the "Night Vision" OSD feature (basically just like turning gamma in the game setting very high only on dark parts in the view) on or off if the game is dark or not.
The features like Night Vision and i imagine that "Goggle" anti-flashbang thingy (thats probably just the same thing but turning gamma down instead of up) are kinda useful but the AI bit is just part of the "Lets put "AI" into everything electronically so retards give us money" shit.
Modern monitor software went full vaporware with a lot of this "How much (AI) trash can we stuff into the Monitor OSD?"

Still, if you ever though "wow how did that guy see me in these shadows" or why some players are weirdly good on night maps when you cant see shit, now you know.

That being said, having the better Monitor was imo. always kinda unfair in Multiplayer games, just like the PC itself. Even without the "definitely not hacking :tomgirl:" -stuff the basic hardware differences are always going to make a competitive difference.
One dude has a 240hz 4K 34" Ultrawide OLED screen and the other an old smeary 90hz 1080p 22" 16:9 VA panel and the eastern european guy calling both niggers is playing on a 16" 4:3 800x600 screen with 20FPS on a shit PC.
Also you even get this with the "Pro" consoles these days. Pay more and get more FPS to get an advantage over people not willing to waste a few hundred more for that.

Still, no hardware in the world can make you personally a better player and experience in a title (and skill) will generally be enough to outplay some rich faggot with his 10.000$ mancave set-up.
 
The video I saw it was pretty effective at what it did. My main concern is it completely removes the risk of being banned, and it comes baked in so even the most brain dead retard can abuse it with a single click instead of signing up on shady forums to write/download cheats.

I also imagine you could most likely hack the firmware to make it less obvious so you could use it in remote pro play and completely get away with it if you spoof your monitor to an "ai-free" model.
 
Does anyone know if there's an archive for old gaming magazines like PC Gamer? I'm trying to look for an article from the early 2000s (?) about video games in other non-US countries. The article mentioned about video games in Japan and had a CG picture of a girl in a bathtub (I think), and also mentioned about the popularity of StarCraft in South Korea and how it became a household name of a game at the time.
 
Still, if you ever though "wow how did that guy see me in these shadows" or why some players are weirdly good on night maps when you cant see shit, now you know.
I used to just crank up my game brightness back when I cared about winning. It made the game look like shit, but it also made it impossible to hide in the dark.
 
Prioritize getting good jokers with synergy and playing hands you can reliably score high points every hand, like high card/Pair.
A beginner's trap is trying to play Full House or Flush past Ante 2.
I usually go for two pair/three of a kind, once had my three of a kind leveled up to level 7, but the wall fucked me
 
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