Video Game Chat Thread - Pre-Alpha Experimental Version

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Are videogames for children?


  • Total voters
    8
  • Poll closed .
I was looking at random shit on the Steam store and dear God are there a lot of retro horror games made by troons on there. There must be fucking hundreds of them.

Retro "horror" troonslop is clearly the new walking simulator about depression and or rape made by a Twitter feminist.
 
The expansion for Super Robot Wars Y comes out tomorrow so that's likely to pull me back into that franchise for a while even if I think it peaked in the PS2 era.
I heard 30 and Y weren't the greatest the series has been. 30 had your bog standard "some people on twitter say this character's a tranny so we're using nonbinary bullshit in the localization" stuff, and 30 and Y both had... interesting graphical choices. But they're dirt cheap right now, so maybe the price is right?

 
Peter Molyneaux makes his return with a new game.
From the steam page:
Masters of Albion is a god game where you don’t just shape the world - you can step into it.


Every choice has consequences, and no two paths are the same...

Combine building types to create unique, multi-purpose spaces using a flexible building system.

If you build it, it works - instantly.



Design weapons, armour, clothing and more.
Interact directly with the world and everyone in it.

Here we go again...
1776836548180.png
 
I was looking at random shit on the Steam store and dear God are there a lot of retro horror games made by troons on there. There must be fucking hundreds of them.

Retro "horror" troonslop is clearly the new walking simulator about depression and or rape made by a Twitter feminist.
I've noticed a lot of people shit on retro survival horror games these days, why is that? I personally prefer things like RE1-3 as opposed to stuff like RE4-6.
 
I heard 30 and Y weren't the greatest the series has been. 30 had your bog standard "some people on twitter say this character's a tranny so we're using nonbinary bullshit in the localization" stuff, and 30 and Y both had... interesting graphical choices. But they're dirt cheap right now, so maybe the price is right?

I'm biased because I feel like the franchise peaked in the PS2 era where the animations were gorgeous pixel art, so keep that in mind. 30 is fine. The UI is atrocious but if you get it + the DLC there's just so much content it's hard to be mad at the game even if it's mediocre. For me, Y felt the same if not a little bit worse even - they overcorrected on the busy UI complaints and instead made everything so plain it lacks any soul. That said, for the price they're both well worth it if you enjoy the franchise as a whole though I'd say only grab them if you plan on getting all of the DLC for each as well since they're integrated into the main game and you'll miss out if you don't have them all from the start.

I cannot help but support the games because when I was a kid playing the games via emulator all those years ago English releases were a pipe dream and I want to keep that going even if to me they've lost their heart and have dropped in quality since they dropped the pixel art and got flush with cash on their mobile game.
 
I've noticed a lot of people shit on retro survival horror games these days, why is that?
A lot of them are very low effort asset flips made by people that weren't fans of classic survival horror so they copy the visual style and mechanics poorly without really understanding why they work.

And as I said a lot of them are thinly veiled political propaganda as well where the "horror" is society not accepting their identities as lesbians or troons or whatever.
 
A lot of them are very low effort asset flips made by people that weren't fans of classic survival horror so they copy the visual style and mechanics poorly without really understanding why they work.
I see, I play everything but PC so I don't see quite as many of them. I did get Ground Zero, but I haven't tried it yet. Excited for SH Townfall and Darkwood 2 tho.
 
I'm biased because I feel like the franchise peaked in the PS2 era where the animations were gorgeous pixel art, so keep that in mind. 30 is fine. The UI is atrocious but if you get it + the DLC there's just so much content it's hard to be mad at the game even if it's mediocre. For me, Y felt the same if not a little bit worse even - they overcorrected on the busy UI complaints and instead made everything so plain it lacks any soul. That said, for the price they're both well worth it if you enjoy the franchise as a whole though I'd say only grab them if you plan on getting all of the DLC for each as well since they're integrated into the main game and you'll miss out if you don't have them all from the start.

I cannot help but support the games because when I was a kid playing the games via emulator all those years ago English releases were a pipe dream and I want to keep that going even if to me they've lost their heart and have dropped in quality since they dropped the pixel art and got flush with cash on their mobile game.
Yeah I imported X T V or whatever the 3 on the switch were, they had English version physicals on Play-Asia. Had to jump through region change hoops to get the in box DLC codes, not sure if I ever bothered picking up the paid DLC for them. It's a huge pain in the ass swapping to Hong Kong region to buy DLC then swapping back, but it supposedly works. I think you have to get a prepaid card to do it nowadays? They're on a huge stack of games to play when life calms down.

30 too, got the base version of that on Switch but it went on stupid sale once and got the ultimate for it on Steam. Y is on stupid sale right now too.


It looks like the Deluxe edition has the season pass + a special side quest pack + some cheat items, and the Ultimate edition has the Deluxe edition + the soundtrack (probably a rights minefield) + some more cheat items? I get that the DLC is worth it (as well as the side quests), but how broken are the cheat items?

Edit: Oh shit, just realized there's a DLC3 ("Expansion Pack 1") that's out today.
 
I’ve played through pretty much all of Vampire Survivors and I never encountered that quote. How did you get it?
Well, I posted a wiki screenshot, but it's from the in-game bestiary which can be accessed from the main menu (after unlocking it by collecting the Ars Gouda in the Dairy Plant). Kill such-and-such number of each enemy and it unlocks an unfunny blurb about them. Undead Sassy Witch is enemy #029.
 
Anyone got any suggestions for incremental games, survivors-likes or roguelites with meta progression? I'm on tear with these sorta games right now and I want more.
I played a ton of Deadlink a year or so ago. It's Roguelite Cyberpunk Doom Eternal with the usual passive progression systems and a loot system themed on "chips". It's very smooth, very fun, it's a good challenge, I only dislike one NPC talking head, and I really fucking enjoy the soundtrack. It has some recent negative reviews on steam, but from what I read of them it's just midwits not liking fun games, rather than the devs being retarded or anything like that.

VOIN is an early access first person hack-n-slash looter. It's NOT a roguelite, but the state the game is in right now you can actually get a similar kind of fun out of it: just drop in and have fun murdering monsters and rolling loot and grinding XP until you get bored. I really need to get back into it again, supposedly there was an update that added an entire new character but I haven't seen that because I haven't actually put effort into "making progress": I'm still just tripping out on the combat and the loot system. I did a build entirely based on "Lightning Clones" recently and it was epic as fuck.

OTXO is roguelite Hotline Miami on crack. If you can get a couple "biomes" into a run it really hits peak monochrome fuckspasticmurderhobo and eventually people will start sending wellness checks. You unlock new guns at the Gun Nun and you unlock alcoholic passives at the Bar, with the vast majority of the passives being fun buffs or interesting gameplay mutators.

LUFTRAUSERS is a very simple arcade-style game that has you fly an experimental NOT-Nazi aircraft. You unlock plane body parts which not only change your playstyle for the run, but also what instruments get included in the soundtrack for that run. These guys also made Nuclear Throne which is another great roguelite, a post-weirdpocalypse twin stick shooter.
Anyone else have a game or games where if you happen to hear a track from its soundtrack or even just get it in your head you get an extremely strong urge to go and play it again even if you've already beaten it before, maybe multiple times?
Lynch by Xtrullor from the first Intravenous (that nigga fucking ruined those songs with the remixes). Almost anything from the Classic Command & Conquer era. Basically the entire AoE2 and AoM soundtracks. Majula and Milfanito from Dark Souls II. Proof of a Hero from the Monster Hunter series. The Halo Theme, of course. I don't even like the gameplay much but Schedule One's OST keeps bringing me back.

It wouldn't be as bad if the special effects were decent. Like, thick floaty but slightly cartoony hadoukens. This is just.. adobe after effects "metal sparks flying everywhere".
I wish they'd made it an animated movie. That way, it could have had actual over the top cartoony Street-Fightery fights like you see in the games. Even if they did try that shit in live action, it would look like Kung Fu Hustle at best, which is fine but isn't what I want out of SF.
 
I've noticed a lot of people shit on retro survival horror games these days, why is that? I personally prefer things like RE1-3 as opposed to stuff like RE4-6.
I like em both, but the reason why people tend to like one or the other is because the average casual gamer is invested in things like... atmosphere or narrative payoffs. They don't care about games. Despite the fact that the most important part of a game is actually playing it.

They don't care about the nuances of the different ammo crafting routes in re3 and they don't care to even learn re6's combat system because the game doesn't hold their hand and tell them the rules. Learning these things is fundamental to play, it requires you to engage but try to test what's possible with the systems and people treat them like movies and put them down when they've seen the poorly written story say its over.
 
Peter Molyneaux makes his return with a new game.


It seems he can't quite shake the Fable series from his head either.

From the description on the Steam page for Masters of Albion:



Considering the industrialization in Fable 3, it's safe to say this game takes place in the same Albion but further into the future. And check out these location names on the map:

View attachment 8894789

"Bandit Camp"
"Oakridge"
"Briar Lakes"
"Spire"
"Eastcliff"

While these aren't all one for one locations from the Fable franchise, they're certainly reminiscent. I find it funny that Fable haunts this man like a spectre and that he just can't let go of it.
He didn't even really conceive Fable, Dene and Simon Carter did.
 
Mouse P.I. for Hire was an enormous disappointment.
[review]
The sprites and animations for the weapons look beautiful. Unfortunately it has a bad case of reddit millenial writing, constant references on the nose. Also all female chracters are flat but they sexualized the male ones with gay jokes, terrible dialogue.

I've put this 37min review in the background to learn about this game while i was doing chores, I think it sums up the problems well. Also the guy doesn't hold back against faggot shit, he sounds pretty chuddy: https://youtu.be/9HwIbkoZV5I
The Artwork and sprites in this game is the only thing i like honestly.
 
The sprites and animations for the weapons look beautiful. Unfortunately it has a bad case of reddit millenial writing, constant references on the nose. Also all female chracters are flat but they sexualized the male ones with gay jokes, terrible dialogue.

I've put this 37min review in the background to learn about this game while i was doing chores, I think it sums up the problems well. Also the guy doesn't hold back against faggot shit, he sounds pretty chuddy: https://youtu.be/9HwIbkoZV5I
The Artwork and sprites in this game is the only thing i like honestly.
The main villain is a guy with a pencil mustache and armband and black uniform wearing goons and wants to genocide the Shrews.

Another boss has Trump hair.

Yes the political propaganda is that unsubtle.
 
The main villain is a guy with a pencil mustache and armband and black uniform wearing goons and wants to genocide the Shrews.
Another boss has Trump hair. Yes the political propaganda is that unsubtle.
The nazis feel very much shoehorned in this game. If I had to rewrite the plot for this game, it would be:
"You've been tasked with investigating the death of a magician's assistant. You soon discover that the italian mafia is forming an alliance with a magic cult to gain control of the city. You must defeat both the mafia and the members of the evil magic cult."

It shouldn't be so hard to write a simple story for a boomshoot for christ's sake. Even I can do it. Just copy paste the cultists from Blood.
 
It shouldn't be so hard to write a simple story for a boomshoot for christ's sake. Even I can do it. Just copy paste the cultists from Blood.
That's what I thought it was originally going to be because there is a wizard boss and multiple guns are clear references to Blood weapons.

But I guess the redditors writing this shit couldn't help themselves.
 
The main villain is a guy with a pencil mustache and armband and black uniform wearing goons and wants to genocide the Shrews.

Another boss has Trump hair.

Yes the political propaganda is that unsubtle.
chat, does he not know who hitler was?
 
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