I played a ton of
Deadlink a year or so ago. It's Roguelite Cyberpunk Doom Eternal with the usual passive progression systems and a loot system themed on "chips". It's very smooth, very fun, it's a good challenge, I only dislike one NPC talking head, and I really fucking enjoy the soundtrack. It has some recent negative reviews on steam, but from what I read of them it's just midwits not liking fun games, rather than the devs being retarded or anything like that.
VOIN is an early access first person hack-n-slash looter. It's NOT a roguelite, but
the state the game is in right now you can actually get a similar kind of fun out of it: just drop in and have fun murdering monsters and rolling loot and grinding XP until you get bored. I really need to get back into it again, supposedly there was an update that added an entire new character but I haven't seen that because I haven't actually put effort into "making progress": I'm still just tripping out on the combat and the loot system. I did a build entirely based on "Lightning Clones" recently and it was epic as fuck.
OTXO is roguelite Hotline Miami on crack. If you can get a couple "biomes" into a run it really hits peak monochrome fuckspasticmurderhobo and eventually people will start sending wellness checks. You unlock new guns at the Gun Nun and you unlock alcoholic passives at the Bar, with the vast majority of the passives being fun buffs or interesting gameplay mutators.
LUFTRAUSERS is a very simple arcade-style game that has you fly an experimental
NOT-Nazi aircraft. You unlock plane body parts which not only change your playstyle for the run, but also
what instruments get included in the soundtrack for that run. These guys also made
Nuclear Throne which is another great roguelite, a post-weirdpocalypse twin stick shooter.