Kotaku weighs in on NES games - "gaming journalism"

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Everyone's favorite "gaming journalism" outlet Kotaku let Jason Schreier run with an article stating a very subjective opinion piece about NES games and how they are "not worth playing" and that they "have aged poorly".

"In the early 80s, the NES (or, as millions of parents and children would call it, “the Nintendo”) saved the video game industry from catastrophe. With 2016’s NES Classic, we got to relive that pivotal 8-bit era, though those games have grown crusty with time. Today, sadly, most NES games are not worth playing. They are full of poor translations, inconsistent physics, and artificially inflated difficulty inspired by arcades. With a couple of exceptions (Super Mario Bros. 3), the NES Classic’s library consisted of games you’d load up, play for a few minutes, and marvel at how poorly they’ve aged."

He states and acknowledges that Nintendo helped revive gaming in North America. It is widely documented that one of the contributing factors that caused the gaming industry crash of the early 80s was due in part to a lack of quality check. Nintendo did just that, they helped save a dying industry in the West with quality. Something he fails to see, even though he gave them credit for it.

This article has caught the attention of far more informed and influential YouTuber Shane Luis of Rerez fame who chimed in:

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To add insult to injury, or rather, to rain on everyone's parade, IGN decided to do a review of the unreleased SNES Star Fox 2.

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IGN is using their current modern scoring review system and opinions seemingly to be contrarians. They go as far to say that F-Zero and Mario kart have aged poorly and have claim that Star Fox 2 deserved to be cancelled. Retro YouTuber and retro fanatic Pat Contri of PatTheNesPunk, Author of the Ultimate Guide to the NES Library book, and editor of The Video Game Years and is currently working on a documentary with Kevin James (Not for Resale) pointed out that it's pretty unfair to compare a late in life SNES title to modern game design:

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He also offers to send Jason a copy of his book

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I think we've reached a pretty big low point over the last 5 years in gaming when journalists can't differentiate 4th generation gaming from 8th generation gaming. It's simply not fair to compare 20 year old games to games made now. You can always draw parallels and see where it's coming from but it would be the same as comparing a movie like the Cabinet of Doctor Caligari to the new 2017 It or Citizen Kane to a Wes Anderson film. It's sad that someone who is parading around on a forum dedicated to discussing lolcows in excruciating detail with a picture of an obscure Simpsons reference as a handle and avatar can do more research and put more thought into a single post than a senior writer for Kotaku could ever do.

This is why we can't have nice things.
 
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Kotaku needs commentators that actually know what they're talking about. Kids these days. Back in my day, we played Atari 2600, with spaceships that looked like fucking triangles, characters that looked like dots, music that was often little more than a few beeps here and there, and the games were still worth playing. If they tell me Combat for Atari--the one with the teleporting tanks trick--isn't worth playing, they're idiots, plain and simple.

I bet those scrubs couldn't even land the damn plane in Top Gun (for NES). I actually got pretty good at landing it, myself.
 
I bet those scrubs couldn't even land the damn plane in Top Gun (for NES). I actually got pretty good at landing it, myself.

Revisionist video game history with tell you Top Gun, Castlevania II, and Zelda II were all shit games because they heard someone like James Rolfe talk crap about it. If it's anything that can be taken away from this it's go play these games yourself, don't listen to someone else's unwanted opinion about them.
 
I was noticing more people complaining about pixel art games getting full-price retail releases recently and wondering where this sudden attack on retro-style games came from. I probably should have expected game journalists had something to do with it.
 
Unpopular opinion time: Their general thesis isn't at all wrong. Every era has had it's shovelware, and the NES was no exception. It's just that people tend to remember stuff like Super Mario Bros. and Zelda over trash like the glut of adaption games available.

The rest is all BS, though.
 
Revisionist video game history with tell you Top Gun, Castlevania II, and Zelda II were all shit games because they heard someone like James Rolfe talk crap about it. If it's anything that can be taken away from this it's go play these games yourself, don't listen to someone else's unwanted opinion about them.

To be fair the problems of Castlevania II are mostly Guide Dang It (maybe the invisible pits too, but that has the holy water workaround), which you can't get good at. A fan-made version or patch made that less obnoxious.
 
I think the word "weighs" should be removed from the title

It could be viewed as fat shaming and offensive to those people who feel oppressed by scales and looking at themself in the mirror while not conforming to the socially constructed idea of what the perfect body is

Try to be more inclusive of all members in the future
 
Just goes to show that these people were not into video games prior to around 2010 when the hobby really exploded. I don't even know why they decided to review the NES Classic when their readers don't care about the older games and their journalists don't understand the appeal of some of these older titles. It articles like this that make me think Kotaku is just trying to bait naive people into getting angry. They should just stick to what they know.

I'm shocked they haven't said Star Fox 2 is the Dark Souls of on rail flight shooters of the 90s.

I'm honestly surprised that line isn't in the article. These people default to "the Dark Souls of X" when anything's too challenging for them.
 
Everyone's favorite "gaming journalism" outlet Kotaku let Jason Schreier run with an article stating a very subjective opinion piece about NES games and how they are "not worth playing" and that they "have aged poorly".

"In the early 80s, the NES (or, as millions of parents and children would call it, “the Nintendo”) saved the video game industry from catastrophe. With 2016’s NES Classic, we got to relive that pivotal 8-bit era, though those games have grown crusty with time. Today, sadly, most NES games are not worth playing. They are full of poor translations, inconsistent physics, and artificially inflated difficulty inspired by arcades. With a couple of exceptions (Super Mario Bros. 3), the NES Classic’s library consisted of games you’d load up, play for a few minutes, and marvel at how poorly they’ve aged."

He states and acknowledges that Nintendo helped revive gaming in North America. It is widely documented that one of the contributing factors that caused the gaming industry crash of the early 80s was due in part to a lack of quality check. Nintendo did just that, they helped save a dying industry in the West with quality. Something he fails to see, even though he gave them credit for it.

This article has caught the attention of far more informed and influential YouTuber Shane Luis of Rerez fame who chimed in:


To add insult to injury, or rather, to rain on everyone's parade, IGN decided to do a review of the unreleased SNES Star Fox 2.


IGN is using their current modern scoring review system and opinions seemingly to be contrarians. They go as far to say that F-Zero and Mario kart have aged poorly and have claim that Star Fox 2 deserved to be cancelled. Retro YouTuber and retro fanatic Pat Contri of PatTheNesPunk, Author of the Ultimate Guide to the NES Library book, and editor of The Video Game Years and is currently working on a documentary with Kevin James (Not for Resale) pointed out that it's pretty unfair to compare a late in life SNES title to modern game design:

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He also offers to send Jason a copy of his book

View attachment 288104

I think we've reached a pretty big low point over the last 5 years in gaming when journalists can't differentiate 4th generation gaming from 8th generation gaming. It's simply not fair to compare 20 year old games to games made now. You can always draw parallels and see where it's coming from but it would be the same as comparing a movie like the Cabinet of Doctor Caligari to the new 2017 It or Citizen Kane to a Wes Anderson film. It's sad that someone who is parading around on a forum dedicated to discussing lolcows in excruciating detail with a picture of an obscure Simpsons reference as a handle and avatar can do more research and put more thought into a single post than a senior writer for Kotaku could ever do.

This is why we can't have nice things.
It was about the fun of it, the action. Plenty of good shit that holds up. It didn't have to be pretty, Original Ducktales looked like shit but that pogo cane shit was so satisfying to my autism. Still is.
 
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