Today, sadly, most NES games are not worth playing. They are full of poor translations, inconsistent physics, and artificially inflated difficulty inspired by arcades. With a couple of exceptions (Super Mario Bros. 3), the NES Classic’s library consisted of games you’d load up, play for a few minutes, and marvel at how poorly they’ve aged."
The problem with Kotaku is that they believe the old and original retro games have to be compared with the new retro games they expect that games that were made 20 years ago have to be as good as the one made by now, a very ignorant statement considering that now even the most stupid cellphone has better specs that a NES and devs now can use more resource than back then, the games were hard because things like checkpoints were a luxury that could not be added because there was no memory left in the cartridges to allow that function, they are like kids that refuse to play old games because "they look ugly", they are used to forgiving difficult, auto save, checkpoints, and tutorials instead of having limited lives, ass raping difficulty (Dark souls? ja fuck your shit, play Ninja gaiden and cry like a bitch) and have to actually read the manual of the game to know how to play it
Also the "artificially inflated difficulty inspired by arcades", another ignorant statement, Arcades were hard because that was the main purposes of for what they were designed to be hard as nails so you can waste your coins on it, they were not "inspired" almost all the games in that age were like that, the NES had a lot of Arcade ports but were not that good because Arcades had different specs and also the games HAD to be difficult because there is a clear difference between a arcade player and a console player, you see the arcade player can lets just see waste like 5 bucks in a play and call it a day but a console player is willing to waste like 40 bucks for a game so his investment had to be more rewarding, this is one of the main reasons that "perfect arcade port" was one of the main publicity stunts back in the day
Tl;dr Jason is a fucking imbecile that cant do research for shit
To add insult to injury, or rather, to rain on everyone's parade, IGN decided to do a
review of the unreleased SNES Star Fox 2.
Are you fucking kidding me? "Choppy 3D"? dont those morons have fucking idea how much of a technical prowess was to make the SNES show actual 3D? the entire story of the Super FX chip is a very interesting read, the SNES for his own cant 3D for shit,a chip that actually works like a mini GPU had to be implemented to make the thing work with a decent framerate, back in the day it was a very step forward and if you believe the rumors the thing that started the first ideas in the Nintendo 64 development
More interesting is the entire history about how emulators developers tried to make Super FX games work, emulating that thing was not easy
And this part of the article, UGHHH
IGNorants said:
Star Fox 2’s primitive 3D is so jarringly bad that Nintendo actually canceled it in 1995 before it came out because it didn’t look good alongside the groundbreaking 3D of the Nintendo 64.
W R O N G, star fox 2 was cancelled because Nintendo was going to release the N64 and did not want people to pay attention to the SNES anymore, and the game was out in the net for YEARS, im sure if that the original beta ROM was not leaked Nintendo would not have give a shit
But well you cant spell Ignorant without IGN