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- Dec 12, 2017
Are there any newer screenshots of the game's code? I'm wondering if most of the game is still if else
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Are there any newer screenshots of the game's code? I'm wondering if most of the game is still if else
Here's a snippet of code from the latest Yandere Simulator build:
while(game.isRunning) {
if(game.time == 0700) {...
render new Clock(time = "07:00")} else if(game.time == 0701) {
render new Clock(time = "07:01")} else if(game.time == 0702) {
render new Clock(time = "07:02")} else if ...
I tried to make this code as dumb as possible so that people would know I was kidding, but it still seems believable that he would write that kind of shit so I feel the need to add this disclaimer.
Remeber you are talking about Alex. The same man who ran out of sides of head where he could put a ponytail, so he slapped one on every side.
View attachment 344519
That style is so ugly. Tritails aren't even a legit hairstyle and it shows that Mei's a bit of a child rather than being mature and studious. But I guess Alex wants to have his way as always.That moment when while looking at the updates, you realize he brought the three ponytails back. What the hell even.
That style is so ugly. Tritails aren't even a legit hairstyle and it shows that Mei's a bit of a child rather than being mature and studious. But I guess Alex wants to have his way as always.
I'm rusty with Java, and too lazy to try to understand it right now, but it still hurts me when I look at it. I have no experience with making games, I'm but a newbie, but something has gone terribly wrong with that. The StudentScript legit has over 50 freaking variables. Who does that?! If you even reach 15 you should know that you are doing something wrong, but over 50??? 50?! For one fucking generic NPC???I tried decompiling the latest build with JetBrains dotPeek. It worked, I think. I’ve attached a couple of files below (as .txt, because it won't let me upload .cs).
Maybe it’s because I decompiled it, but it barely looks like something written by a human.
I’ve never used Unity, but from what I know about programming it looks like just lets it generate the code rather than write anything himself.
This might explain why it sucks so bad.
You can't reverse engineer the source code from an executable like thisI tried decompiling the latest build with JetBrains dotPeek. It worked, I think. I’ve attached a couple of files below (as .txt, because it won't let me upload .cs).
Maybe it’s because I decompiled it, but it barely looks like something written by a human.
I’ve never used Unity, but from what I know about programming it looks like just lets it generate the code rather than write anything himself.
This might explain why it sucks so bad.
There should be a update on the 1st or on the 2nd.Rest in peace, Osana. Never scored.
Alex you lazy ass....
Taking characters from another animu game for your shitty game is really pathetic...
I wonder what the creator of Doki Doki Literature Club would say about this?
Alex wouldn't care and would at best half-assedly rename/recolor them to avoid copyright strikes... while leaving the assets in the game. It;s what he always does when faced with threats, because he's too retarded and arrogant to understand things like ownership and editing.
Alex you lazy ass....
Taking characters from another animu game for your shitty game is really pathetic...
I wonder what the creator of Doki Doki Literature Club would say about this?
Alex you lazy ass....
Taking characters from another animu game for your shitty game is really pathetic...
I wonder what the creator of Doki Doki Literature Club would say about this?
Alex you lazy ass....
Taking characters from another animu game for your shitty game is really pathetic...
I wonder what the creator of Doki Doki Literature Club would say about this?
He's apparently friends with the DDLC game dev