Cultcow EvaXephon / Yanderedev / Alex Mahan / Alexander Stuart Mahan / cannotgoogleme - Edgy weeaboo coomer with pedo tendencies and 15+ years internet history as a lolcow, now known as a disaster developer behind eternal debug build called "Yandere Simulator", confirmed groomer and dollfucker

The end of EvaXephon?


  • Total voters
    2,417
Alex still regularly checks the "unofficial" discord to see what people are saying about him lmfao.

I was browsing the subreddit discord a few minutes ago and noticed he was online in his "Developer" slot on the side bar, he wasn't interacting, he was just there, likely just to see what the "unofficial" discord was saying about him... That's so Pathetic.

Well can't say I'm surprised that he just stalks people.

This dude sits on discord and reddit cause he can't have people bad mouth him, he's gotta block them. And he also has a bot on twitter that retweets any mention of his game to see if he should block you before you even talk to him. All this effort coulda been spent making his game, but he just can't let his ego go as a 30 year old shut in who's ultimately pathetic.

I can't still understand why he block people. They can just create new accoun or tell that you know what this dev just blocks people without good reason ( like we would know that by now) but he just piles problems to himself. He can't block whole internet but surely he can try.

Alex has gone full ret*ard, tumblrtard ret*ard.

To the point that emojis will trigger him.

So if he was forced to watch the emoji movie would he commit sudoku?

I'm calling it !!! IF the game is still in develop in year 2020 I will eat my words and apologize to him., because let's face it he is loosing it really fast and his fans aren't stupid (hopefully not all of them) he will lose intrest and people will stop or lessen the money he will get (again I hope so so that he would HAVE TO work for it) SO this game will sink with in next two years AND he will blame the haters and his fans will just be like "oh noo poor dev. Well hopefuly your next game will be even better ^.^"
 
Alex still regularly checks the "unofficial" discord to see what people are saying about him lmfao.

I was browsing the subreddit discord a few minutes ago and noticed he was online in his "Developer" slot on the side bar, he wasn't interacting, he was just there, likely just to see what the "unofficial" discord was saying about him... That's so Pathetic.

YanDev:
 
So I just started K-On and the Light Music Clubs look exactly the same. Is this something I'm late to? I'm only asking because I've only ever seen the guitars brought up, not the whole room.

The first one is from Yandere Simulator and the other two are from K-On
 

Attachments

  • 3-25-2017_Light_music_room.png
    3-25-2017_Light_music_room.png
    950.1 KB · Views: 257
  • Light_Music_Club_room_2.png
    Light_Music_Club_room_2.png
    2.7 MB · Views: 719
  • Light_Music_Club_Room.png
    Light_Music_Club_Room.png
    2.2 MB · Views: 255
Please do not post anything like this again, this wizard gave me tier 9 cancer

IF the game is still in develop in year 2020
I can see him still ̶l̶y̶i̶n̶g̶ working on this on 2020. Hell he's been ̶l̶y̶i̶n̶g̶ working for 5 years he may have the spirit to do it for another 2 years, his only reason to do so is to get ass lickers and more of that juice revenue each month (and if he could, each year) so he can sit and watch anime tiddies, stream and ban people all day
 
So I just started K-On and the Light Music Clubs look exactly the same. Is this something I'm late to? I'm only asking because I've only ever seen the guitars brought up, not the whole room.

The first one is from Yandere Simulator and the other two are from K-On

Not surprising, Alex loves K-On!, the original names for the rainbow girls were also taken straight out of it, before he realized it's a terrible idea. Also there are probably a hundred ready-to-lift K-On! stages in MMD. I wonder if he restrains himself from naming the LM club members after the characters, or sticks to Gui Taru and Kei Borudo.
 
  • Agree
Reactions: IAmNotDavid
So yesterday I did a silly thing and downloaded YanSim to see if the game is as shittily optimized as they say.
For the record, I have a two-year-old laptop with i7 6700HQ and NVidia 960m. It's fine for gaming. The launcher installed YS on SSD instead on HDD like all my other games, so the results should be better that on a traditional drive.
Long story short, this game had the shittiest framerate of all the games I played on this machine ever.

First I launched the game with maximum graphical settings in 1680×1050 windowed (the initial settings screen suggested this resolution, so I went with it, although it made the game window not fit the screen). The framerate in Ayano's bedroom was decent, although I couldn't see it, because the dumb game is designed for 16:9 resolutions, not 16:10, and the sides were cropped (see the attached screenshot).

Then I went to school. The game loaded like forever (and this is in comparison with all the other games I have, which are not on SSD unlike YS). The framerate tanked. To like 8 to 10. How do I know, wasn't the framerate counter supposed to be cut off by the edge of the screen? Well, yes, it's cut off at Ayano's house, but it isn't at school. The game has two completely separate camera systems for Ayano's house and school.

Anyway, I played around with the in-game settings menu and disabled all graphical effects I could, but the only one that made any difference was shadows, disabling of which increased the framerate to about 15–17. Notice that no YandereSim youtuber has shadows enabled, not Jay nor even Alex himself.

I restarted the game, this time with graphics set to "low", it immediately threw me into Tuesday for some reason. I also noticed that the settings menu is not available in Ayano's house, further proving that those two parts of the game are totally separate code-wise. The framerate was better, about 20–24 with all effects disabled. On a GPU that plays games on high/ultra at 40–60fps. The CPU was screaming at 50% (this is a 4-core CPU with hyperthreading, mind you, so Alex managed to overwhelm four logical cores with his shitty game).

I restarted the game again in max quality (it went directly to Wednesday, my dudes), for comparison (70% CPU utilization!), and it was really obvious that in terms of graphics quality:
randos' YS videos < Alex's YS videos < Jay's YS videos <<<< YS at max settings <<<< Watashi no Mono

I didn't actually play the game for more than few seconds, mostly because I know how it plays thanks to spoilers on Alex's channels, but also because I hate how you have to hold E for over a second to open doors. Is Alex really that bad with door handles in real life?

Based on the sufferrings of my CPU and the fact that the graphical effects have no effect on framerate, I guess the game is currently CPU-bottlenecked. Which makes sense – Unity is a good engine and Aoi Character Pack is a decent model set, and it's those two things that run on the GPU. The CPU is left with the thankless job of wading through the if-else spaghetti and barely manages.

Also, the game uses 2.5 GB of RAM, which makes sense, since it's only 32-bit and can't use more than 3–4GB. Which also means: Alex claiming that the game requires more than 8GB of RAM was either lying or (more likely) completely confused.

Anyway, since I now have this crap on my disk, I might spy a little in the code, but my first instinct is to delete it as soon as possible.

house.png school-high.png school-low.png
 
i catched up and oh jesus
this may be offtopic, im sorry if it is but

i had a old toshiba [64 bit? dont know the specs and i dont want to check its a potato thanks to a certin dev] satellite l760
before yan sim, it worked well, loaded quickly and didnt need constant use to work
after yan sim, it took longer times to load, sometimes when i would turn it on the whole screen would shift to take up the center alone and requiring me to turn it off and on again and it required me to use it daily so it wouldnt run at 4fps.
[it ran yan sim at like??? 10fps?? and that was early 2017.]

i have a new pc now, with an older... cpu? but it runs so much better.
got yan-sim, the last build. ran at....... 1-2 fps.
this is the same thing that runs sims 3[great game but laggy as hell] with most dlc and normal settings really well[with 5-10 min loading screens, which is funny because yan sim takes like 5-10 mins too, but the thing is sims 3 well known to have long loading screens and sims 3 is also a bigger, complete game.]

[sorry for spelling mistakes, its 11pm and im really tired]​
 
Greetings, fellow autists. Long time lurker, first time poster. I read this thread from the beginning, and after a couple of months, finally got all caught up.

The bunny saga is the most exceptionally hilarious arc this thread has seen. Thanks for all the laughs and great work, guys and gals. Looking forward to being a part of it from here on out.
 
Greetings, fellow autists. Long time lurker, first time poster. I read this thread from the beginning, and after a couple of months, finally got all caught up.

The bunny saga is the most exceptionally hilarious arc this thread has seen. Thanks for all the laughs and great work, guys and gals. Looking forward to being a part of it from here on out.
Welcome to the bunny farms!

EDIT: Hmm, I wonder if this poll would be allowed in the "official" subreddit.
As of writing this, around 45% are "Conflicted, but overall negative".
 
Last edited:
The same person that made the 5k+ tweet (based on the name alone) also posted it into Pewdiepie's review submission sub. It didn't gain much traction since looking at his frontpage you need a couple thousand votes in a few hours to even break in, and I doubt he'd ever make a video on him, but word is spreading.
https://www.reddit.com/r/PewdiepieS...eredev_the_developer_of_yandere_simulator_is/
Oh, this will be fun
:story:
If it does happen, then game over for Alex.
 
If it does happen, then game over for Alex.

If there's one thing I've learned, it's that cows have an uncanny ability to survive even the most disastrous gaffes. Also, I doubt PDP would take up this project...it would be too "niche" and ergo less money for him.

It would be funny as hell, though, because I'm sure some of Alex's nut-huggers are also PDP fans, and the inner conflict of who to believe would leave them shook.
 
It would be funny as hell, though, because I'm sure some of Alex's nut-huggers are also PDP fans, and the inner conflict of who to believe would leave them shook.

Imagine the amount of weens Alex would have on his tail. He moans about edgy kids now, but if his antics were to go big time, he would have hell and a half to wade through. :story:
 
So yesterday I did a silly thing and downloaded YanSim to see if the game is as shittily optimized as they say.
For the record, I have a two-year-old laptop with i7 6700HQ and NVidia 960m. It's fine for gaming. The launcher installed YS on SSD instead on HDD like all my other games, so the results should be better that on a traditional drive.
Long story short, this game had the shittiest framerate of all the games I played on this machine ever.

First I launched the game with maximum graphical settings in 1680×1050 windowed (the initial settings screen suggested this resolution, so I went with it, although it made the game window not fit the screen). The framerate in Ayano's bedroom was decent, although I couldn't see it, because the dumb game is designed for 16:9 resolutions, not 16:10, and the sides were cropped (see the attached screenshot).

Then I went to school. The game loaded like forever (and this is in comparison with all the other games I have, which are not on SSD unlike YS). The framerate tanked. To like 8 to 10. How do I know, wasn't the framerate counter supposed to be cut off by the edge of the screen? Well, yes, it's cut off at Ayano's house, but it isn't at school. The game has two completely separate camera systems for Ayano's house and school.

Anyway, I played around with the in-game settings menu and disabled all graphical effects I could, but the only one that made any difference was shadows, disabling of which increased the framerate to about 15–17. Notice that no YandereSim youtuber has shadows enabled, not Jay nor even Alex himself.

I restarted the game, this time with graphics set to "low", it immediately threw me into Tuesday for some reason. I also noticed that the settings menu is not available in Ayano's house, further proving that those two parts of the game are totally separate code-wise. The framerate was better, about 20–24 with all effects disabled. On a GPU that plays games on high/ultra at 40–60fps. The CPU was screaming at 50% (this is a 4-core CPU with hyperthreading, mind you, so Alex managed to overwhelm four logical cores with his shitty game).

I restarted the game again in max quality (it went directly to Wednesday, my dudes), for comparison (70% CPU utilization!), and it was really obvious that in terms of graphics quality:
randos' YS videos < Alex's YS videos < Jay's YS videos <<<< YS at max settings <<<< Watashi no Mono

I didn't actually play the game for more than few seconds, mostly because I know how it plays thanks to spoilers on Alex's channels, but also because I hate how you have to hold E for over a second to open doors. Is Alex really that bad with door handles in real life?

Based on the sufferrings of my CPU and the fact that the graphical effects have no effect on framerate, I guess the game is currently CPU-bottlenecked. Which makes sense – Unity is a good engine and Aoi Character Pack is a decent model set, and it's those two things that run on the GPU. The CPU is left with the thankless job of wading through the if-else spaghetti and barely manages.

Also, the game uses 2.5 GB of RAM, which makes sense, since it's only 32-bit and can't use more than 3–4GB. Which also means: Alex claiming that the game requires more than 8GB of RAM was either lying or (more likely) completely confused.

Anyway, since I now have this crap on my disk, I might spy a little in the code, but my first instinct is to delete it as soon as possible.

View attachment 488919 View attachment 488918 View attachment 488920
Running the game past 30 FPS without turning every graphical options off is literally impossible in the school, regardless of hardware. Ive noticed the game takes up 100% of your cpu at all times which wouldn't happen if it wasn't programmed by a troglodyte.

You're actually going to get better FPS in AAA games even on the worst laptop ever made, MGS V and GTA 4 ran at an acceptable 20 FPS and didn't use 100% of my laptop cpu, and also loaded surprisingly quickly, exactly the opposite of yand sim.
If you want to delete game but keep the code just get rid of everything inside the data folder except for the three Managed Mono and Resources folders
 
Back