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- Sep 5, 2016
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FF6 is the best in the series, followed closely by FF9.
-shrug- I never said FFVIII was the *only* FF game I liked. Hell, I *liked* your explanation of why you liked VI and IX. (I actually quite like *both* of those games)
Again, I still do think that VIII was a lot better than people give it credit for being though...
Chrono Trigger
I guess my main gripe with 8 is that I find the core mechanic of junctioning to be really, really lame. Spoony was right with this one, it amounts to a lot of busywork for very little reward. At least when I am level grinding in past games I can raise the stats of objects or work toward higher mastery in skill groups. But in 8 all I am accomplishing by grinding is to get more of an item that I can junction. There's something missing there.
Let me tell you about Sephie though. You fuckers can stay the fuck away from my Selphie. We have a train to catch.
Chrono Trigger is more like the best Dragon Quest game. Followed closely by Dragon Quest 5 and 7. You only lessen Chrono Trigger by comparing it to Final Fantasy.
The best Dragon Quest game is DQ9, even as good as Chrono Trigger is, mostly just story wise, the mechanics AND story of DQ9 make it superior.
V is my favorite. The job system is a lot of fun to play around with and the tone of the game is a bit more sarcastic and light-hearted than most of the games (especially in the GBA translation). VII was the first in the series I played, then I got into the Anthology on the original Playstation.
The one I think I like least is IV, honestly. (Not counting entries after IX, cause I've never finished any of the subsequent releases). I know it's where the series shifts gears and kind of comes into its own, but it's pretty dull to me story-wise. Probably because in my head I'm comparing it to V and VI.
I don't think I played III. By the time it came stateside my interest had waned too much in the series. I found 2's leveling system to be a frustrating and counterintuitive grind, too.My personal un-favorite would have to be III. You can't fault it for ambition-more complex plot, introduction of summons, and a more fleshed-out job system, but Square did a really poor job of turning individual quests into a cohesive overall story and the jobs need a large amount of grinding compared to V. I've got a skewed perspective since I played IV, V, and VI before III, but to me it really feels like a testing ground for many of the ideas they did (successfully) in the SNES games-more interesting as a history lesson than a standalone game IMO.