Artcow Michael John Kricfalusi / John Kricfalusi / John K. / John K. Stuff / Raymond Spum - scammer animator who pissed away his own career, salty blogger, CONFIRMED predator and child rapist

This is some of the worst animation I've ever seen, and I'm including amateurs in that running.

I've seen worse, but it is some of the sloppiest & ramshackle animation I've ever seen. Some of the animations of the ghosts closing in on Bart & Lisa are just loops of them jiggling as they scoot across the ground. This animation is like the endless handkerchief gag that clowns perform in terms of how many dumb and shitty animation practices you could shove into two minutes. I could spend hours just deconstructing this, much in the same style as Kricfalusi on his blog, subtract the alcohol induced incompetence.

To be perfectly honest, I'm really surprised it's even a completed product, more so than Can's Without Labels.
 
Last edited:
While some people have challenged the idea in recent years, Louis Wain used to be the example of how schizophrenia deteriorates your creative ability.

Some of that was manipulated, in that they commonly say the more abstract works were later on in his alleged deterioration, when in fact he still did works in his old style later on, and did some abstract works earlier on.

Charles Crumb definitely did deteriorate, though, but it first took the form of excessive verbiage that took over the page and crowded out the actual art until eventually degenerating into those lines.

He OD'd. His fucking mother destroyed his work even though much of what exists is easily on the level of what his brother is famous for. Fucking dumb cunt.
 
Charles Crumb definitely did deteriorate, though, but it first took the form of excessive verbiage that took over the page and crowded out the actual art until eventually degenerating into those lines.

He OD'd. His fucking mother destroyed his work even though much of what exists is easily on the level of what his brother is famous for. Fucking dumb cunt.
That is the tragedy. All that great material lost to the ages.
 
While there really hasn’t been anything new John K.’s done recently there have been enough developments around him I thought I’d do this post as an update:

The Ren and Stimpy documentary has been finished and the final cut will be coming soon, so we’ll be able to see what the filmmakers have done with their interview with John.

His work is making a small comeback on TV, too; the Splat aired both R&S Christmas episodes last month, and just recently Adult Swim showed Boo Boo Runs Wild again. I suppose they think enough time’s passed and no one’s talking about it anymore, so they can get away with it.

And one last thing - and what inspired me to post this - Thad Komorowski made a comment on his Twitter claiming that John actually finished Cans Without Labels.

Can you believe it?
Actually, Adult Swim recently lost King of the Hill. I was surprised to see Boo-Boo Runs Wild on until I remembered that.
 
Robert Crum is a furry who's into vore.
Robert Crum Vore.png

Also, the crocodile lady has a bad case of the dislocated femur.

He made a blog post about the Couch Gag and said that he deliberately broke every rule he set out.

So what you're saying is he was only pretending to be incompetent.
 
Last edited:
Actually, Adult Swim recently lost King of the Hill. I was surprised to see Boo-Boo Runs Wild on until I remembered that.

I had no idea. But then again, apparently we've also got Harvey Birdman back, so that's a plus.

By the way, if you want to know more about Boo Boo Runs Wild... no one got paid for working on it and it was a year late. Rough Draft, which was animating it, refused to finish it because of John's abusive demands on them, so he ended up animating a lot of it himself.
 
John K's work always baffled me. I was a bigger fan of Stephen Hillenburg in anyways.
In all honesty, for as someone who has worked in the field as long as he has, John K. is not nearly as prolific as you'd expect him to be. He only finished ten or so episodes of Ren and Stimpy during the original run and would spend years between larger scale projects, maybe completing a short between them. I'm reminded of the defunct game developer Silicon Knights that produced very little but kept shouting up their success with Eternal Darkness to secure funding. And the head of that studio is a big loudmouth like John, too.
 
In all honesty, for as someone who has worked in the field as long as he has, John K. is not nearly as prolific as you'd expect him to be.

It's probably a combo of being one of the laziest sons of bitches ever to walk the face of the planet as well as being such an asshole that nobody wants to work with him, and you can't really get animation done by yourself.
 
We lost him but John's still around.

What a cruel world.

Stephen Hillenburg went out universally beloved. John'll probably go out universally despised.

It's probably a combo of being one of the laziest sons of bitches ever to walk the face of the planet as well as being such an asshole that nobody wants to work with him, and you can't really get animation done by yourself.

There are a lot of projects he could have been involved with, but nothing ever came of them. Many, many failed projects.

Do you want to know where Spumco got the money to stay open when they weren't very active? John got $25K in alimony for each Games episode - which, when you do the math, is at the very least $850,000 in all. Then John sued Nick because the merchandising rights were supposed to go back to him, and they gave him a few million to get him to drop the whole thing.
 
Last edited:
About 20 years ago, I read Chris Gore's book The 50 Greatest Movies Never Made and one of the chapters covers The Ripping Friends, which John K. had been pitching as a movie at that point. Though not excessively so, it is a pretty fawning piece, detailing John's exuberant style of pitching ideas. And I remember being amused at some of the ideas discussed therein. A couple of years later, the show debuted, and, man, that should have remained on paper. It didn't take John long to blame others for that show, either.
 
Do you want to know where Spumco got the money to stay open when they weren't very active? John got $25K in alimony for each Games episode - which, when you do the math, is at the very least $850,000 in all. Then John sued Nick because the merchandising rights were supposed to go back to him, and they gave him a few million to get him to drop the whole thing.
damn, I don’t know what’s worse, John K’s alimonies or the AIC/Artmic dispute.
About 20 years ago, I read Chris Gore's book The 50 Greatest Movies Never Made and one of the chapters covers The Ripping Friends, which John K. had been pitching as a movie at that point. Though not excessively so, it is a pretty fawning piece, detailing John's exuberant style of pitching ideas. And I remember being amused at some of the ideas discussed therein. A couple of years later, the show debuted, and, man, that should have remained on paper. It didn't take John long to blame others for that show, either.
For years, I wondered why John kept pitching projects and none of them got picked up.
 
About 20 years ago, I read Chris Gore's book The 50 Greatest Movies Never Made and one of the chapters covers The Ripping Friends, which John K. had been pitching as a movie at that point. Though not excessively so, it is a pretty fawning piece, detailing John's exuberant style of pitching ideas. And I remember being amused at some of the ideas discussed therein. A couple of years later, the show debuted, and, man, that should have remained on paper. It didn't take John long to blame others for that show, either.

John came up with the idea sometime while he was working on Ren and Stimpy and was discussing making it into a movie not long after he was fired.

Eventually they decided to do it as a TV show and signed a deal with Fox Kids to air it - this would have been in 1999, I believe. There were rumors John was embezzling the money meant for the show to spend on his web cartoons.

(Of course, considering the show started in Fox Kids' last season I doubt it would have really gone on too long anyway.)

For years, I wondered why John kept pitching projects and none of them got picked up.

For various reasons - some of them got into development and derailed; some were rejected outright... There are a few that are more interesting than others.
 
For various reasons - some of them got into development and derailed; some were rejected outright... There are a few that are more interesting than others.

I'm sure a lot of too was the fact that after the entire Run and Stimpy chaos, he was likely labeled a difficult person to work with and thus no studio wanted to get involved with him.
 
Back