Epic Games General Thread - Its time to talk about what the AAA gaming industry does not understand about the PC console.

Customers: ...Uh, nope, Valve's still sticking to their policy, and have literally never made an exception to their refund policy.
This is not true. It is widely known that Valve frequently makes exceptions even if you don't fall into the normal refund window. The difference is that refunds at under 2 hours playtime are processed automatically while everything else has to be manually approved.
 
This is not true. It is widely known that Valve frequently makes exceptions even if you don't fall into the normal refund window. The difference is that refunds at under 2 hours playtime are processed automatically while everything else has to be manually approved.

I'd call the two hours playtime rule the Sunset rule, because it more or less killed shitty walking simulators with no gameplay on the site. You could still sell what amounts to a visual novel there, but it had best have more than a couple hours of actual experience to it or some replay value.
 
This is not true. It is widely known that Valve frequently makes exceptions even if you don't fall into the normal refund window. The difference is that refunds at under 2 hours playtime are processed automatically while everything else has to be manually approved.
I'm pretty sure they've made exceptions as well to other games. Bless Online and No Man's Sky both come to mind being able to be refunded even if you went way over the 2 hour mark and the 2 week mark as well.
 
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I'd call the two hours playtime rule the Sunset rule, because it more or less killed shitty walking simulators with no gameplay on the site. You could still sell what amounts to a visual novel there, but it had best have more than a couple hours of actual experience to it or some replay value.

I remember so many shitty developers being absolutely furious about the refund ruling from Steam's end. It was a fantastic time to witness it all when the people who were in game development solely for money were repeatedly curbstomped and went whining on twatter like they were victims for making awful shit with no merit.

I particularly enjoyed the part where Cliffski, a complete retard of a video game developer that has developed the same game several times under slightly different titles, was fuming that more refunds equals more DRM. This somehow made sense to him, but as usual made no sense to the rest of the world. I guess he didn't like the fact that people would catch on to his little scheme.
 
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I particularly enjoyed the part where Cliffski, a complete exceptional individual of a video game developer that has developed the same game several times under slightly different titles, was fuming that more refunds equals more DRM. This somehow made sense to him, but as usual made no sense to the rest of the world. I guess he didn't like the fact that people would catch on to his little scheme.
Cliffy B has no idea how to make games, only interactive benchmarking software.
 
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Cliffy B has no idea how to make games, only interactive benchmarking software.
Wrong dude, but similar name, and they're confused all the fucking time which amusingly enough annoys Cliffski. Cliffski is behind the Gratuitous X battles and Democracy games. The sequels are the exact same game with recycled content and code and with added content equal to a large patch in other games, yet he takes years to develop these.

Lately he's behind Big Phrama and Production Line. He was a highly common poster on Rock Paper Shotgun back when the site was even remotely relevant with K. Gillen writing there. It's little surprise that RPS gave his shit glowing reviews because they were quite the butt-buddies back then.
 
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Hey so remember when we were discussing Platinum Games accepting a huge loan of Chinese blood money from Tencent, and I went into a long-ass diatribe about how Platinum can't create new IPs and heavy hitters to save their life, and that's why they're in dire financial straits?
Well, isn't it funny how all of a sudden - despite getting that large loan from Timmy Tencent's piggy bank - they suddenly need to make a Kickstarter to finish (not create, finish) a remaster to their Wii U IP, The Wonderful 101? And isn't it awfully funny that they had a Steam stretch goal exactly like Shenmue did for a PC port? Promising some of those exact same features?

Hm...really makes you
:thinking:
 
Why pay 11,000 yen to get nlocked by Kamiya when you can get that for free within seconds?

They hit the Steam stretch goal. Hope they deliver.

Edit: Know what? Keeping the typo. Nlocked is Kamiya's signature move. Nippon block!
 

Of course it's an Epic exclusive. These devs have a history of fucking up and there goes any money I will ever give them.
So that's where the money for F13th went.

Nice to know.

Since they screwed everyone over on F13th, including changing the stretch goals on the Kickstarter after it was complete (The tier was for yourself and 3 family members to get keys, then after the Kickstarter completed they changed it to 3 family members get BETA keys. I was pretty pissed) and then the way they treated the players compared to the eThots made it so they pretty much won't get a dime from me.
 
So that's where the money for F13th went.

Nice to know.

Since they screwed everyone over on F13th, including changing the stretch goals on the Kickstarter after it was complete (The tier was for yourself and 3 family members to get keys, then after the Kickstarter completed they changed it to 3 family members get BETA keys. I was pretty pissed) and then the way they treated the players compared to the eThots made it so they pretty much won't get a dime from me.

Hope Illfonic goes out of business. I can only take solace that the faggots who bought it to cheer on their gods Illfonic (there's people who actually believe Illfonic is one of the greatest "underdog" developers) will be a glitchy, unbalanced, low frame rate and near-unplayable POS. I only feel bad for the plebeians who buy this thing completely unaware of the history of these devs.
 
Hope Illfonic goes out of business. I can only take solace that the faggots who bought it to cheer on their gods Illfonic (there's people who actually believe Illfonic is one of the greatest "underdog" developers) will be a glitchy, unbalanced, low frame rate and near-unplayable POS. I only feel bad for the plebeians who buy this thing completely unaware of the history of these devs.
One "successful" game in F13th is enough to make people forget about Nexuiz and Dead Alliance I guess.
 
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Gothic may wind up an Epic Store Exclusive, the remake demo is being published by Nordic/THQ and they're not above making deals with Epic especially since the game runs on U4.

deep silver took the epic aids cock in the ass, not thq nordic. iirc it was after the 8chan ama shitfit where they said the companies operate mostly independent of each other.
 
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One "successful" game in F13th is enough to make people forget about Nexuiz and Dead Alliance I guess.

I never heard of Nexuiz but Dead Alliance was dog shit. The F13 community neg-repped the shit out of that game when it came to Steam and it bombed hard. The devs had the balls to release that game instead of fixing F13. I will never understand devs that will up and abandon a game if it doesn't instantly make them a billion dollars instead of nurturing it and building a dedicated community.
 
deep silver took the epic aids cock in the ass, not thq nordic. iirc it was after the 8chan ama shitfit where they said the companies operate mostly independent of each other.
I'm not going to trust it until the game is out.
 
I never heard of Nexuiz but Dead Alliance was dog shit. The F13 community neg-repped the shit out of that game when it came to Steam and it bombed hard. The devs had the balls to release that game instead of fixing F13. I will never understand devs that will up and abandon a game if it doesn't instantly make them a billion dollars instead of nurturing it and building a dedicated community.
Illfonic pulls a Capcom Arcade Stick and buys the IP to Nexuiz from only some of the original team, creating Nexuiz 2012, a Cryengine product. It runs like shit, even on typically tiny Arena FPS maps, because it's a Cryengine product. THQ publishes the game and then goes bankrupt in months, leaving an online game without an online server for 2 years until in 2015 Illfonic gets the licensing back and reups it. Not that there was a community before and after THQ, as the original jilted Nexuiz team got pissed, forked Xonotic off it, and all the community went to that.

EDIT: I'm kinda fucking shocked that Illfonic even did anything after Nexuiz. It had zero fanfare, zero press coverage, the game ran like shit, wasn't fun and then was completely inaccessible for 2 years while Illfonic worked on the eventually-cancelled GHETTO GOLF.
 
EDIT: I'm kinda fucking shocked that Illfonic even did anything after Nexuiz. It had zero fanfare, zero press coverage, the game ran like shit, wasn't fun and then was completely inaccessible for 2 years while Illfonic worked on the eventually-cancelled GHETTO GOLF.

That's why they had to turn to Kickstarter to fund Friday The 13th: the Game.
 
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"What, you thought you would get this game because you paid for it? Oh, how privileged you are. You paid for the developers, like we said, not for entertainment purposes. It's not our fault you're so stupid." - Epic Games, probably.

The best part about this article is that Epic was the only one who responded back to them and, like a teenager pretending not to talk to someone that they're mad at, just told them to go talk to the developer, even though vg247 told them that they did, and still couldn't get an answer.
 
"What, you thought you would get this game because you paid for it? Oh, how privileged you are. You paid for the developers, like we said, not for entertainment purposes. It's not our fault you're so stupid." - Epic Games, probably.

The best part about this article is that Epic was the only one who responded back to them and, like a teenager pretending not to talk to someone that they're mad at, just told them to go talk to the developer, even though vg247 told them that they did, and still couldn't get an answer.

knowing epic they probably have now clue either. remember that's a company that makes billions with fortnite but still has to manually add every single game to their store.
would be hilarious if the devs just took the money and ran.
 
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