- Joined
- Jan 15, 2018
I tried Persona 5. I quit Persona 5 when I figured out the visual novel part is the main part of the game and it neeeeever ends. Oh well, I gave it 15 hours,
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thats a pity. loved extras story, setting, characters and visuals. the gameplay can be a big turn off but it was fun mini-maxing in that game.Fate/Extra. The battle system is a pain in the ass and in the grand scheme of things I don't even care that much about the moon cell part of the lore anyway.
unrelated note, snes monopoly still scares the piss out of me to this dayFuck NES Monopoly's computers. It's a good version as far as vidya monopoly goes, but the computers in that are assholes to the nth degree.
I love the witcher 3 but I'll admit some of the school of the cat armory made him look like a failed gimp in a BDSM store.Too many to count.
FFX and FFXII because they were boring.
I've semi-given up on Atelier Ryza because there doesn't seem to be much plot, it's like a slice of life JRPG without any real stakes or anything there to motivate me to push on (but I'm probably gonna pick it back up at some point cus I didn't totally hate it, and tbf I did reach a point in the story after 40 or so hours where the story took an interesting turn).
I've also semi-given up on The Witcher 3 because it's dragging like hell. For a game that's supposed to be one of the greatest of all time, it takes fucking forever to get to the point. Unless the point is to send you on wild goose chases whilst doing errands for people you don't fucking care about, in which case ten outta fucking ten. The RPG elements of The Witcher 3 are also kind of bizarre, and feel really weird in action, like the combat system, the healing system, and the fact that you can't find a decent set of clothing for Geralt that won't make him look like an actual clown.
Dragon Quest XII S, right before the final final boss, because the "true" story ending was so fucking awful.
Xenoblade 2 because it's boring, the mob spawns were designed by an austist, the battle system is fucking atrocious, the dub is awful, the character designs are terrible, and it's overall probably the worst JRPG and general RPG I've ever played,
Red Dead 2 because it's less interesting semi-realistic wild west setting and more horseback riding hold-X simulator,
Rise of the Tomb Raider, which is kind of tragic considering I really enjoyed the first one, but this one isn't even remotely interesting, and the fact that they're emphasizing really hard on the open world in this game (versus the pathway-type open world the first one had that complemented its story really well) really didn't do it for me.
Life is Strange: Before the Storm, I hated the first one's ending but I got this one on a really good sale. It's too fucking boring.
Borderlands 2, because for me, it took way too fucking long to get through, and the characters are absolutely insufferable.
Assassin's Creed Black Flag, while I did somewhat enjoy the pirate ship fights, I enjoyed even more the traditional AC playstyle, so I neglected the Jackdaw a lot. There was one mission toward the end that you literally could not beat unless you upgraded the Jackdaw a LOT, and money was near impossible to come by unless you were willing to take a day or two to no-life the game. Fuck that.
Kingdom Hearts, the combat system was atrocious and I keep hearing about how the story makes zero sense, so I'm not sure why I'd want to play a game when I'm not going to be able to understand the story or enjoy the flow of combat.
And finally, last one of the top of my head is Days Gone, because I couldn't enjoy the game while I was worrying about the extremely fragile motorcycle all the fucking time, and the HOARDS of zombies ALWAYS show up at the worst moment and take you VERY off track, ESPECIALLY when you're trying to service your motorcycle. Days Gone took a really neat idea of an open world TLoU zombies game and fucked it into the ground.
I don't see how anyone can like the Moon Cell shit. It's like a more confusing version of the Kingdom Hearts plot. Watching the anime just makes it MORE confusion.Fate/Extra. The battle system is a pain in the ass and in the grand scheme of things I don't even care that much about the moon cell part of the lore anyway.
Agreed, I might try Murdered:Soul Suspect one more time before giving up.Vampyr: boring
Murdered: Soul Suspect: I can still hear the screeching of those Harry Potter Death Eater knock-offs
blinx the time sweeper: was just wonky
Ever Sims game ever
SNES Monopoly is my preferred method of playing Monopoly. Especially throwing in that AI fuck “Jeeves” just so me and the boys can kick him around for an hour or so before the real game starts.unrelated note, snes monopoly still scares the piss out of me to this day
F-Zero GX's grand prix is really well balanced and challenging. GX's story mode is just bullshit and feels like no one QA'd it. The final story mission is just beating a staff lap time, which feels really easy after dodging blast doors in an exploding building.I've dropped animal crossing more than i could count. Played with various GFs who were into it and i tap out so god damn fast. I get it's supposed to be a comfy game but fuck it's boring and annoying hearing the characters.
Quit Ninja Gaiden for hex box because it's hard as shit.
Normally i have a high tolerance for repetitive stuff (Disgaea/GBF fag) but some games just ain't worth a damn. I drop and get back to Demon Gaze every year. Farming for the right weapons for the last boss is stupid and takes forever and I'm tired of fighting the same enemy.
I drop Final Fantasies 12-13.2 because they just feel repetitive in a non rewarding way.
Conception II is a boring disgusting looking jrpg. Atlus and Chunsoft should be ashamed of themselves.
I quit demons souls out of pure frustration with the camera.
Quit F-Zero for gamecube on the tutorial stage because it asked for an unreasonble time to complete the track.
There was this vietnam war game i used to play on PC as a kid but i stopped trying when one stage was all foggy and i kept getting sniped.