The Final Fantasy Thread

Probably because they thought people wouldn't be excited.

Considering how early in the story this takes place you can't really declare anything fucked yet. The combat is solid and the quests are good. They've introduced elements about altering timelines but not as gameplay mechanics yet, it's entirely dependent on the second game if shit gets fucked over.

Remember Dragon Quest 11 had time travel for the post game you can ram through the first game's events if the second game starts allowing you to have time travel as a gameplay mechanic.

I mean this is probably the biggest rug pulling since Metal gear Solid 2.

LOL oh you can certainly say it's fucked. The very existence of the watchers fucks it all up.

I just feel like there is a lot of denial surrounding this right now.
 
What annoys me about all this is that there was a lot of potential in a remake of FF7. I love the original to death, but I'm not gonna deny it's perfect. Maybe a remake could have expanded on themes that were undercooked in the original, like AVALANCHE being just as guilty as Shinra due to their rampant terrorism or giving Vincent a larger role. Or maybe just retell the original but update the gameplay. This isn't a remake like their remakes of FF3 or 4, it's another continuation in the autistic maelstrom that's the Compilation of Final Fantasy VII.

But you know what I hate the most? It's devaluing the original's theme of death. The original game was influenced by the death of Sakaguchi's mother, and that sense of life and its importance permeated throughout the game. A lot of people died in FF7. Jessie, Biggs, Wedge, Aerith, Zack, Dyne, and the biggest takeaway I got from that is you can't undo death. You have to remember the people as they were in life and move on. That's why the scene where the party's remembering Aerith is one of my personal favorite scenes because that's the moment where it sinks in that Aerith is dead and nothing can bring her back. All anyone can do is follow her example and keep their memories of her. But the remake? Zack, Biggs, and Wedge survive lol! Why have permanent character death and examine how that affects everyone else when we can just rewrite them back to life? It's cheating and I fucking hate it. If this ends with Aerith surviving I'm gonna be pissed.

Oh god...I just realized. This is going to be like Plinkett's "no one's ever really gone" meme.
 
>sir, maybe dropping sector 7 on a bunch of eco retards is a bad idea
>you know, youre right
>umm sir, you have a call. Its them
>pass me the phone, i will deal with them myself
ghist jannies.jpg
 
What annoys me about all this is that there was a lot of potential in a remake of FF7. I love the original to death, but I'm not gonna deny it's perfect. Maybe a remake could have expanded on themes that were undercooked in the original, like AVALANCHE being just as guilty as Shinra due to their rampant terrorism or giving Vincent a larger role. Or maybe just retell the original but update the gameplay. This isn't a remake like their remakes of FF3 or 4, it's another continuation in the autistic maelstrom that's the Compilation of Final Fantasy VII.

But you know what I hate the most? It's devaluing the original's theme of death. The original game was influenced by the death of Sakaguchi's mother, and that sense of life and its importance permeated throughout the game. A lot of people died in FF7. Jessie, Biggs, Wedge, Aerith, Zack, Dyne, and the biggest takeaway I got from that is you can't undo death. You have to remember the people as they were in life and move on. That's why the scene where the party's remembering Aerith is one of my personal favorite scenes because that's the moment where it sinks in that Aerith is dead and nothing can bring her back. All anyone can do is follow her example and keep their memories of her. But the remake? Zack, Biggs, and Wedge survive lol! Why have permanent character death and examine how that affects everyone else when we can just rewrite them back to life? It's cheating and I fucking hate it. If this ends with Aerith surviving I'm gonna be pissed.
I strongly suggest you play FFVII with a better translation. A lot of what you ask for is in the original, but for the shitty English translation. This is what you want. The forum is legit and has been around for a long, long time. These autists really seem to care about the game they say they love.

Install that mod and keep it bare bones. Use the new translation, the PSX music, and maybe the "60fps battles" options and right away you'll notice the difference. It's all there in the game and for the most part it is shown to you, not outright told to you. Anything that Square does with this catastrophe of a remake is going to be hamfisted and dumbed down so that pre-teens and cat ears can understand what is happening.
 
I strongly suggest you play FFVII with a better translation. A lot of what you ask for is in the original, but for the shitty English translation. This is what you want. The forum is legit and has been around for a long, long time. These autists really seem to care about the game they say they love.

Install that mod and keep it bare bones. Use the new translation, the PSX music, and maybe the "60fps battles" options and right away you'll notice the difference. It's all there in the game and for the most part it is shown to you, not outright told to you. Anything that Square does with this catastrophe of a remake is going to be hamfisted and dumbed down so that pre-teens and cat ears can understand what is happening.
I've been meaning to get FF7 on PC for the sole purpose of modding it. I'm interested in the translation because even with the newer releases fixing some problems ("This guy are sick" is no longer there for example) there are points where dialogue feels a little off. Plus the original translation's pretty much why FF7's plot is confusing to a lot of people so I'm also interested in seeing what is cleared up.
 
I wonder if the next parts will allow for a choice driven narrative. Like you can choose to follow the story as it happened in the original or go off the rails.
It's a final fantasy game, so no.

I strongly suggest you play FFVII with a better translation. A lot of what you ask for is in the original, but for the shitty English translation. This is what you want. The forum is legit and has been around for a long, long time. These autists really seem to care about the game they say they love.

Install that mod and keep it bare bones. Use the new translation, the PSX music, and maybe the "60fps battles" options and right away you'll notice the difference. It's all there in the game and for the most part it is shown to you, not outright told to you. Anything that Square does with this catastrophe of a remake is going to be hamfisted and dumbed down so that pre-teens and cat ears can understand what is happening.
The reunion translation may be more literally accurate but it's also bland and lifeless. Literal translations are a scourge. I wish weebs weren't so autistic.
 
The reunion translation may be more literally accurate but it's also bland and lifeless. Literal translations are a scourge. I wish weebs weren't so autistic.
I did notice there was a complaint that Barrett no longer sounded like Mr. T, which admittedly is kinda lame. For a game like this, I think it's important characters have their own "voice," and Barrett's voice was charming in the original. I should point out though that the mod page for it says it's not a literal translation from Japanese to English, so it's not so much a literal translation as a less interesting one.
 
This is the price we pay for not knowing how to speak Moon.

As far as the blandness and lifelessness of the translation, I have not had any issues on that front. Unless it is your very first time playing, it's pretty easy to apply the voice you remember a character having to the translation's take on that character. I'm not sure if I would classify the fact that it works best if you already know what is going on and how people are supposed to behave as a flaw or a feature.

We're so far out from day-one that I can't render a judgment. All I know is that I have appreciated and enjoyed the differences between the original translation and the fan translation for the most part. I kind of feel as if Final Fantasy VII is just a confusing mess in a lot of places no matter how you cut it, so the game requires multiple playthroughs if you are determined to understand the plot. Which is perfect for doing a vanilla run and then doing a modded run.

In any case, the modding community for FFVII is a really interesting place. I can't say I delve too much into the shinier character models or "improved" gameplay elements. That stuff never really did anything for me and I would rather not deal with the troubleshooting on the back end of a 20 year old port. Look around that forum though, some of those guys have done crazy shit with Final Fantasy VII and Final Fantasy VIII.
 
I think I realized that the best way to describe what this game is supposed to be is to say that it's what Mortal Kombat (2011) is to the original trilogy. In that game Raiden sent visions to his past self to change the past. Except that game didn't try to fucking trick you and said that it was a reboot.

People called me dumb when I said that Nomura was going to fuck this up because 'He's just a producer lol'. At least I get the satisfaction of being right.
 
I think I realized that the best way to describe what this game is supposed to be is to say that it's what Mortal Kombat (2011) is to the original trilogy. In that game Raiden sent visions to his past self to change the past. Except that game didn't try to fucking trick you and said that it was a reboot.
The nice thing about Mortal Kombat 9 was that it was upfront with its time travel shenanigans. Plus Raiden's attempts to rectify the future only made things worse for him to the point half the cast is straight up murdered (that part was bullshit admittedly but I liked what it was going for thematically).

Having Zack, Biggs, and Wedge survive on the other hand is bad fanfiction brought to life.
 
I'm on chapter 10 currently of FFVII remake and I've been enjoying it -
I don't really get everyone's beef with the plot changes, where I'm at - it's been implemented well so far. Like, I've done the Sector 5 reactor bit (with the boss fight, which was fun) and I've just started heading for Wall Market with Aerith. Generally, I think Midgar looks fantastic, the battle system's fun and I like the character models. My gripe regarding the character models is just that everybody else in the world looks hella normal. Then you got Cloud, Tifa etc looking straight outta jrpg land. That's a little jarring. My other gripe are the side-quests, which honestly, feel like filler. I don't give a fuck about these kids in the orphanage, I wanna see a cross-dressing Cloud already. Battle-wise, I love the menu-ing system/weapon upgrades but a tip to anyone about to play, if you change someone's weapon, make them party leader so's you can get them 100% proficiency on their weapon. It'll make sense when you play it.
I said in a post a bit back that so far the black spirit / time thing hasn't affected the story much.
I know people are reading the spoilers and thinking 'what the fuck, why did they change it?' But - where I'm at - it's not really that different. Roche is a pretty fun addition, the guy's nuts and that's okay. The Sephiroth appearances / flashbacks are honestly a better way of telling the Calm story in my opinion. Mostly because I hated sitting through half an hour of text in the original. And the flashforwards / influence from the spirit things haven't been terrible. I mean, I know I'm optimistic in hoping that the plot wont be changed in future. I still want Aerith to die - but right now, I like the whole flash-forward thing. Cloud totally got vibes that Aerith's gonna die where I'm at right now and that shit was cool.
 
I don't really get everyone's beef with the plot changes
If they want to make a new game with a new plot, they should make a new game with a new plot.

Why does the last 35 years of entertainment media need to be remade and/or fixed? Why can't these so-called creative juggernauts come up with something new? I can't speak for everyone, but when you've been playing video games and watching movies for as long as I have, you start to notice when you're playing the same game in a different skin. I look at the newest FPS or JRPG or WRPG or sports title or whatever and I ask myself: "Okay, this looks all shiny and sexy but the underlying gameplay looks like equal to or (sadly more frequently) a step back from something I played in 2005/2000/1998/1995/1989, so why exactly should I give this company 60 bucks?"

I know how Final Fantasy VII starts and ends. If I want to experience it again, I'll put my FFVII disc in and play FFVII again. If I want to play a well-rounded FPS I'll go replay Deus Ex or No One Lives Forever or slug it out in Battlefield 2 (fan servers are real and awesome). Why should I hand a premium over to developers that are so lazy that they can't even bother to come up with a new scenario for tried and true gameplay? Inversely, why should I hand a premium over to developers that are so lazy that they can't even bother to come up with some new gameplay for a rock solid scenario?

Even Dragon Quest tries to do new things with each title within their traditional framework; and they do so without telling half of the fanbase to sod off so that they can court new fans with access to their parents' credit card. I mean let's call a spade a spade: you can't add micro-transactions to a 20 year old game... but if you remade that game and cashed in on its legacy... hey now!! Square is releasing Final Fantasy VII remake part one (which doesn't seem to even include all of disc one of the original) for sixty bucks plus DLC and micro-transactions.

Hojo was right.png


If the original game had good fundamentals and execution, it doesn't need to be remade. And if you're remaking a game to go back and change history to satisfy people who spent their formative years finger blasting their pussy or beating their meat to Cloud-on-Red XIII fanfic, you're doing it wrong.

Hojo was right. All hail the sexy space slug!
 
The nice thing about Mortal Kombat 9 was that it was upfront with its time travel shenanigans. Plus Raiden's attempts to rectify the future only made things worse for him to the point half the cast is straight up murdered (that part was bullshit admittedly but I liked what it was going for thematically).

Having Zack, Biggs, and Wedge survive on the other hand is bad fanfiction brought to life.

From what I understand, Zack doesn't survive in the game's current timeline. Aerith senses him in a different timeline where he gets back with Cloud. This is why I think Aerith will go to that timeline. Basically, I think the plot will end up pretty much the same except Aerith and Zack will be in a different timeline instead of the lifestream.
 
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