The Last of Us Franchise - Because it's apparently a franchise now. This thread has been double-DMCA’d by Sony Interactive Entertainment.

Ellie kills Abby with a golf club as well!
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No abby anywhere in that trailer. :thinking:

Also I'll admit, without the leaks, that trailer looks pretty fucking rad.
Still being dishonest by refusing to just show Abby at all, and now having Baker lie through his teeth and try and guilt you into liking this shit. Suck it up and VA rapist #9 again in Oppai-loli con Ara ara-shota Musume Goosh Goosh Baker; this franchise is done.

But fun fact:
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They're now terrified of getting ratio'd again. Look at this shit.
 
It also has really, really good face acting. Face acting? Yes. They mocapped Melinda Juergens's facial expressions during the voice action sessions for Senua and despite not being a real actress she really sells the whole thing.

You can't forget the other part of the game: The Story and Writing.

Both the Story and writing made the game feel....haunting. I put on headphones to see what the hubbub was all about, yes, doing that one thing made the game feel claustrophobic, enclosed, trapped. I was immersed, I was terrified at these goddamn things that jump out. Are they real? Are they fake? Where is the screaming come from? Who is the main voice here? Which voice is real? Is she even doing this? I wandered around the game now because I wanted to know more. I needed to know more. Show me this world you built, I was drawn in.

I got 1/2 way through the game and put it down as I suck at twitch movement type games (Dragon's Lair) and I was caked in black death and would've had to start over anyway. the time I spent with that game was the reason that it won so many awards, as every part of the game felt that you were immersed in this hellscape of insanity and only you could get Sensua of it.
 
I got 1/2 way through the game and put it down as I suck at twitch movement type games (Dragon's Lair) and I was caked in black death and would've had to start over anyway. the time I spent with that game was the reason that it won so many awards, as every part of the game felt that you were immersed in this hellscape of insanity and only you could get Sensua of it.

To be fair, the corruption going up your arm to signify permadeath isn't real; it's the game fucking with you. Which fits, in a way; just as the voices in Senua's head keep telling her she's hopeless and stupid and going to fail at everything, so to is that.

Actually, I'm thinking I might want to give it a replay. Especially as there's a sequel being kicked around (though since Ninja Theory were bought by Microsoft it may be fucked with.)
 
Actually, I'm thinking I might want to give it a replay. Especially as there's a sequel being kicked around (though since Ninja Theory were bought by Microsoft it may be fucked with.)

Apparently its a new things MS is trying where they buy up a few studios for the exclusivity and then don't touch anything in the machinery. They've also snapped up InExile who're making Wastelanders 3 and that looks baller as fuck.

Kind of imagine the corporate culture which fucked up ND, only less retarded because it's smarter people currently at the helm of the respective studios.
 
Revenge stories are better when the death has a purposeful metaphor. Revenge tales need satisfying deaths, either way. Otherwise its just boring. 'Undignified' deaths are usually reserved for cocky, assholish antagonists, not former protagonists. Not to mention the death itself serves no meaning except as a motivation for another character. This is cliched and pure hackery. That death needs to mean something. Randomly getting your head bashed in is a meaningless statement. His death only serves to drive the plot. Its a very lazy device. It'd make far more sense to draw out Joel's death, with Abby taunting Ellie. Abby HAS to be a villain. Otherwise this doesn't work. For example, Ellie is chasing Abby while she's getting messages from Joel over the radio. This cat and mouse game continues until Ellie finds out Joel was dead the entire time and her pursuit was fruitless. The messages were pre-recorded. Abby's point is to rip apart Ellie. To sink her to the depths of absolute despair. This has meaning, because Joel's death reflect's Abby's own loss and agony, and she wanted Ellie to experience it. The false hope of saving someone she loves. To see that absolutely crushing moment on Ellie's face, because her father was sacrificed for her. That is a meaningful death. It reflect's Abby and Ellie's motivations and Joel's importance and the lengths Ellie will go to save him. But Abby wanted to instill a sense of hopelessness and despair in Ellie. It isn't simply about killing Joel. Its about completely breaking Ellie to the depths of Abby's own madness.

That's what revenge is all about. Revenge needs to have meaning and some satisfaction. By doing this, you draw out the emotion within the player, your desperation mimic's Ellie's. You think Joel is alive, so you go in hard. Joel's death is meaningful, because we don't expect it. We expect Abby to just kill him, but her entire point was to inflict the same emotional damage she felt on Ellie. That will then reflect on the player. The endgame is you just picking Abby apart in a fire-fight, but she just laughs and says she never expected to survive. She taunts Ellie to the last moment before Ellie puts a bullet in her head. Maybe Abby herself has a kid, and he's left all alone. Maybe Abby was a terrible parent and neglected him to the point of malnourishment because of her obsession on revenge. Ellie, angry at Abby, but realizing she'd be just like her if she harmed her child. So she takes care of him, because that will complete the circle, and make Joel's sacrifice and influence on Ellie worth something. Because Joel was a stranger, and taught her kindness. She thinks of Joel and their time together, and how he wouldn't want Ellie to leave an innocent child to the wolves, who was mistreated. This shows that their bond goes beyond his death and they're still connected. It makes Joel's death meaningful. Maybe he even recorded his last message to her and hid it from Abby before he died. Due to this, she doesn't become like Abby. She retains her sanity, and meaning in life, and vows to carry Joel's kindness and understand with her for the rest of her life. But that ending would be too 'happy'. Instead we get a sadistic, pointless death just to drive home 'lol nihilism makes me smart, am i rite?'.

Abby needs to be the antagonist here. And there are no ifs, ands or buts about it. She needs to be the main antagonist. She needs to be emotionally deranged and sadistic. She needs to be a completely broken person. Because no one who is hell bent on revenge for years and years and years would have a healthy outlook. It isn't possible. She wouldn't be well adjusted. She'd be unhinged, almost animalistic. She wouldn't be enjoying herself or making sick gains. Someone who is obsessed about revenge for that long will not be psychologically well.

In terms of story, it speaks disrespect to the original source. As a former protagonist, Joel's death should be meaningful. Instead, it negates his sacrifices, trials and tribulations in the first game. Joel dies pathetically. As a writer, you don't want your audience to be pissed at you by having a character they're attached to die in an undignified manner. Undignified deaths are rarely good for protagonists. The only way it really works is to show someone's hubris getting the better of them. A secondary protagonist getting cocky or overconfident and then dying because of his ego in a terrible fashion. This isn't that.

I don't care if its TLOU or otherwise. Respecting your protagonist and the audience's attachment to them are first and foremost. I'm sorry, your friend or whatever is an idiot. Random NPCs or people that aren't protagonists can die undignified deaths if you want to show the cruelty of the apocalypse. Protagonists are supposed to die with purpose. Its incredibly nihilistic and lazy to have a protagonist die in this fashion. And everything about revenge stories are MEANINGFUL deaths, whether it be a protagonist or antagonist. Otherwise they're just boring trash.

Joel is actually no longer a character in the way he dies. He is simply a plot point. There's little to no meaning behind his death. There's no metaphor. He's captured and beaten to death with a golf club, only to serve as Ellie's motivation. Joel isn't actually a real person anymore. His death is meaningless and only serves as a literary device. Which for a protagonist, is fucking terrible.


We'll see more of these though. The red wedding has turned subpar writers into bigger hacks.
 
Actually, I'm thinking I might want to give it a replay. Especially as there's a sequel being kicked around (though since Ninja Theory were bought by Microsoft it may be fucked with.)
Microsoft allowed them to put up a video that featured a clip that would get any other studio dogpiled by resetera and associated cronies. If they allowed them to show this I doubt they're really fucking with them too much.
 

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Ellie kills Abby with a golf club as well!
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To be fair, you have to have a very high EQ to understand The Lost of Us II. The storytelling is extremely subtle, and without a solid grasp of intersectional feminism most of the emotional symbolism will go over a typical viewer's head. There's also Abby's beefy arms, which is deftly woven into his characterisation- his personal philosophy draws heavily from John Money scientific literature, for instance. The fans understand this stuff; they have the intellectual capacity to truly appreciate the depths of this storytelling, to realise that they're not just meaningful- they say something funny about right wing BIGOTS. As a consequence people who dislike the leaks truly ARE idiots- of course they wouldn't appreciate, for instance, the symbolism in Abby's existential murder golfclub which itself is a cryptic reference to Chekhov's Russian epic "A visual circle of golfclub revenge". I'm smirking right now just imagining one of those addlepated simpletons scratching their heads in confusion as Neil Druckman's genius wit unfolds itself on their computer screens. What fools.. how I pity them. 😂

And yes, by the way, i DO have a loli Ellie tattoo. And no, you cannot see it. It's for the ladyboys' eyes only- and even then they have to demonstrate that they're within 5 EQ points of my own (preferably lower) beforehand. Nothin personnel kid 😎
 
Apparently its a new things MS is trying where they buy up a few studios for the exclusivity and then don't touch anything in the machinery. They've also snapped up InExile who're making Wastelanders 3 and that looks baller as fuck.

Kind of imagine the corporate culture which fucked up ND, only less exceptional because it's smarter people currently at the helm of the respective studios.


MS has fucked up the studio that made gears of war and rare has gone to proverbial shit. The newer studios haven't had the Corruption of Identity Politics applied to them yet. If they are japanese studios there's 0 chance they all won't leave en masse to work elsewhere as the Land of the Rising Sun gives No Fucks when it comes to finding work elsewhere.
 

Looks like IGN didn't leave comments/ratings off so have fun reading those comments

From the comments before they are nuked from orbit.

Tony Orr
Tony Orr
48 minutes ago
Lol this trailer doesn’t even show one second of the other playable character, Tiger Woods


Daniel Pitman
Daniel Pitman
54 minutes ago
This is like showing the movie Titanic trailer and leaving out the whole iceberg and sinking plot twist


Derrick Williams
22 minutes ago
EA laughing like "We ain't the most hated company anymore! " 😂


TheRyderShotgun
TheRyderShotgun
31 minutes ago
i appreciate they didnt show the scene where senator armstrong caves in joel's skull with a golf club while screaming "IT'S MA'AM", its a pretty big story moment and it wouldn't do to spoil it.


Erik Border
44 minutes ago
Abby is about to hit Joel's head with a golf club Arthur Morgan : out of the damn way



Me at my desk in my office:

:story:
 
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