The Last of Us Franchise - Because it's apparently a franchise now. This thread has been double-DMCA’d by Sony Interactive Entertainment.

Just a reminder there are still people who didn't see the leaks.

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I feel torn. On one hand I want to tell them about the leaks and save them their money. On the other hand, the coming outrage when this game releases is going to be historic.
I've told a few people about the leaks without spoiling it. Something like "I've seen the leaks and I don't like the direction the game's going, so I'm not buying it". That simple comment put a lot of people off buying it because they all know I enjoyed the first game.

However, I don't have the heart to tell one person in particular, she loved the first game and is really excited for TLoU2 and I can't decide if it would be meaner to let her buy it or tell her it looks like shit.
 
However, I don't have the heart to tell one person in particular, she loved the first game and is really excited for TLoU2 and I can't decide if it would be meaner to let her buy it or tell her it looks like shit.

Tell her that if she valued anything about TLOU, she will pretend that TLOU2 does not exist like some people pretend that the Disney Star Wars films are not canon.

Because, effectively, the same thing is happening here with the sequel stuff completely shitting on what people liked in the first place because the creative production 'vision' that throws a middle finger at the idea of actually understanding the franchise.
 
I love doggos:

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On that note, I'm replaying Hotline Miami. Fuck TLOU 2.

However, I don't have the heart to tell one person in particular, she loved the first game and is really excited for TLoU2 and I can't decide if it would be meaner to let her buy it or tell her it looks like shit.

Just look her in the eye and say: "You're going to hate this. Buy it at your own risk." I just couldn't let someone blow their money on trash.
 
I've told a few people about the leaks without spoiling it. Something like "I've seen the leaks and I don't like the direction the game's going, so I'm not buying it". That simple comment put a lot of people off buying it because they all know I enjoyed the first game.

However, I don't have the heart to tell one person in particular, she loved the first game and is really excited for TLoU2 and I can't decide if it would be meaner to let her buy it or tell her it looks like shit.
I had that problem with my sibling, who is a huge fan of the first game. I mentioned the leaks but didn't tell him the specifics except that they were really bad. I figured that since he's a fan I would have a better chance at just being vague to where I didn't spoil anything but at the same time indicate that the direction wouldn't make him happy. Eventually, his curiosity got the better of him and he looked it up himself, and needless to say his first reaction was that it was really bad.

I don't know if he's still going to buy it or not though because even with the spoilers I'd imagine he'd still want to see the game for himself anyway (the same happened with the FF7 Remake where I told him the ending and even though he agreed it was dumb, he went ahead and got it anyway).
 
Just look her in the eye and say: "You're going to hate this. Buy it at your own risk." I just couldn't let someone blow their money on trash.
Yeah, I'll probably advise her to get it in the 75% off sale that'll likely happen in a couple of weeks, rather than brand new. If she still buys it she can lend it to me, a bunch of my friends and a couple of family members as well, so we call all take the piss out of it.
 
Abby is probably a psychpath but why are we forced to slowly torture dogs as Ellie? Wouldn't it be more humane to slit their throats quickly like we do to human enemies?

The only way I can see this making sense is Druckman insisted on it because he jerks off to it.
 
Abby is probably a psychpath but why are we forced to slowly torture dogs as Ellie? Wouldn't it be more humane to slit their throats quickly like we do to human enemies?

The only way I can see this making sense is Druckman insisted on it because he jerks off to it.

Yeah, I'm guessing he really doesn't fucking like dogs. Getting some serious Jay Geis vibes in the "pointless torture of animals as a power fantasy" department there.
 
I know the perfect way to salvage TLOU2:

Get up to the point where Abby is about to murder Joel. Except then Richard from Hotline Miami appears, throws Abby to the ground effortlessly, and then proceeds to go "Would You Kindly" on her face with a golf club. When the bitch is finally dead, a blood soaked Richard then looks at Joel, Ellie, and whoever the third chick is, before holding up a cassette player. He hits the play button, and the voice on the tape asks "Do you like hurting people?"

The game then suddenly ends.

Abby is John Henry swinging that golf club, bam, bam, bam, while Ellie cries out in vain futility. Abby, arm muscles garroted with pulsing blue veins, prepares to bring down the final blow.

Joel smiles through the mask of blood. He starts laughing.

Abby starts laughing. Ellie chuckles in spite of herself. "What?"

Abby and Joel, laughing harder. Louder. Howling. Abby offers Joel a body positive helping hand. He takes it, utilizing her upper body strength to return to his feet. Now they're doubled over, and when the golf club's foam head pops off, their laughter turns to screams.

Joel, in tears, peels the ketchup packets off his face. He and Abby are having to support each other now. Joel beckons Ellie over. She joins them in a mental breakdown of a group hug.

Amid the joyous insanity, "Warf!" A dog comes pattering in. It almost knocks Joel down trying to lick away the ketchup. Ellie does a quick flick of a lighter. Joel points. "Ah!' The laughter continues.

But then a bout of reflection comes over them, and their boisterous outpouring fades in an odd moment of emphatic understanding. The dog watches the trio. Its tail has stopped wagging, for it, too, sees the reality.

"So, are we it, then?" Ellie asks. "The Last of Us?"

"No," Abby says, her square face somber. "We're the first. Only the beginning."

Fade out, roll credits.
 
Hotline Miami got away with its excessive violence in part because of its art style, which helped somewhat mitigate the extreme gore. It's still fucked up, but the top down view and pixelated graphics make it easier to stomach until you stop and take a closer look. Plus the story was bugfuck insane anyway so the violence really helped sell the weirdness of it all.

More importantly, Hotline Miami was fun which made its disturbing themes hit hard. Take that scene where the hallucination of Richard asks if you like hurting people. I can't think of any other game that made the act of wanton slaughter so addictive and visceral. While I don't think anyone is seriously going to question themselves because it is just a video game and a highly stylized one at that, it wouldn't have been so effective if the game isn't fun as it is.

And over here you have Druckmann saying "We don't use the word 'fun'" and making the game absolutely miserable. I get the feeling that Druckmann's going to use violence not as entertainment but more in a condescending manner, show how awful it's supposed to be and having the gameplay be just as sickening.
hotline miami is literally all about this shit - excessively brutal violence with little to no explanation or justification. that's the game, you know what you're in for, if you don't like that shit you won't even bother downloading the game in the first place. the same does not at all apply to tlou.
like, you can have brutal torture and violent murder in a SAW film just fine, and the audience will love it. but if you were to make a Twilight sequel, and halfway through the film you suddenly show a SAW style sequence where bella gets brutally tortured to death by some metal blade contraption? audiences would fucking HATE you for pulling that shit.

tl;dr different genres have different standards of what is appropriate or not
 
hotline miami is literally all about this shit - excessively brutal violence with little to no explanation or justification. that's the game, you know what you're in for, if you don't like that shit you won't even bother downloading the game in the first place. the same does not at all apply to tlou.
like, you can have brutal torture and violent murder in a SAW film just fine, and the audience will love it. but if you were to make a Twilight sequel, and halfway through the film you suddenly show a SAW style sequence where bella gets brutally tortured to death by some metal blade contraption? audiences would fucking HATE you for pulling that shit.

tl;dr different genres have different standards of what is appropriate or not

Well, there's also Hatred (MY NAME IS NOT IMPORTANT...) which is all about just wanton mass slaughter and being sick of the world, but that was more a fuck you to the Anti-GGs/SJWs during the midst of Gamergate more than anything.

And I don't know what you're talking about - Twilight going full on SAW halfway through would be amazeballs since the entire Twilight Saga is pretty awful and BDSM fetish fanfiction of it literally ended up becoming the 50 Shades of Gray franchise.
 
Well, there's also Hatred (MY NAME IS NOT IMPORTANT...) which is all about just wanton mass slaughter and being sick of the world, but that was more a fuck you to the Anti-GGs/SJWs during the midst of Gamergate more than anything.

And I don't know what you're talking about - Twilight going full on SAW halfway through would be amazeballs since the entire Twilight Saga is pretty awful and BDSM fetish fanfiction of it literally ended up becoming the 50 Shades of Gray franchise.
games with grotesque and excessive levels of violence have been around since forever. manhunt, postal, etc. hatred fits right in with those, along with the early GTA games.

and yeah of course sicko dudes like you (and me) would laugh at twilight getting the SAW treatment. but the actual twilight audience of teenage girls expecting a cheesy vampire love story certainly certainly wouldn't enjoy it, that was supposed to be my point. different genres, different audiences, different expectations.
 
Abby is probably a psychpath but why are we forced to slowly torture dogs as Ellie? Wouldn't it be more humane to slit their throats quickly like we do to human enemies?

The only way I can see this making sense is Druckman insisted on it because he jerks off to it.

Because the game wants you to feel miserable no matter what. And you are correct, he is masturbating his small, deformed penis to this.
 
games with grotesque and excessive levels of violence have been around since forever. manhunt, postal, etc. hatred fits right in with those, along with the early GTA games.

The brutal violence in those games always happened with a kind of irony and wink at the audience. Manhunt for all its grimdarkness still had you stalking cartoon characters after they dropped deuces in their shitty trailers. In Postal you could light a screaming marching band on fire and not feel bad because of how ridiculous it was. In Postal 2 you could walk through the entire game without killing a single hostile or innocent. Hatred was a little less easy to stomach, but with the trade off that you were a '90s edgelord clown.

Overall though, the biggest difference with those games is that most of them gave you a choice in you how cruel you could be. In TLOU2 Neil hands you a lighter and a gun and says "Go shoot, stab, and burn these people and animals. There's a dog. Fuck dogs. Kill that goddamned dog. There's its owner. Kill the dog harder." This 'open world' game decides your character's actions and personality beforehand. And it isn't meant to be fun or ironic at all because that's part of the "experience."
 
This game is trying to blur the line between reality and game-play. Try listening to this. 👇
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It's the kind of content that is bound to upset some people. Especially animal or dog lovers.

Any of this shit could have been made without dogs. People don't bat an eye at attacking other people, especially in this kind of a setting. But dogs add nothing and are just there for torture-porn reasons. It's disgusting.
 
In a game where Grunty Cuntcrush beats a former protagonist to death with a golf club and then proceeds to try to kill the other protagonist and her pregnant girlfriend before being called off by her personal pet Aiden, I'm having a hard time taking the Amazing Flaming Doggos seriously. This is almost Jeff the Killer level autism. Wreckman being such a pompous tool about it all is just icing on the cake. :story:
 
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