The Elder Scrolls

I do hope this isn't a double post since this is separated by some hours but I just wanted to leave this here, the place where I got the pic @Oglooger posted (the one with a guy who thinks Morrowind is some juvenile fantasy land):
https://archive.moe/v/thread/282868357/#282870228

This does make me wonder: how do you guys play your modded Morrowind/Oblivion/Skyrim? Ever try to in the way have making the game more immersive? More realistic? More or less fantasy (as in more fantastic looking creatures or getting rid of anything above steel respectively)? On that same note, how would anyone feel of Skyrim having "less fantasy", considering how you have people say they'd want to be rid of spriggans and draugr's.

It got that other picture I was looking for
1401634903708.jpg

These are the people that deserve to have their souls trapped in black soul gems.
 
If realism is such a big deal to him why doesn't he just play Mount and Blade then? Seriously why would you play a fantasy game only to bitch about it having fantasy elements?
He probably never heard of it or he wants a generic gritty high fantasy.
This is probably more to his level
buttkicker.jpeg
 
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It got that other picture I was looking for
View attachment 23876
These are the people that deserve to have their souls trapped in black soul gems.
Dark Souls is cartoony? Where exactly was it cartoony aside from something like say the little mushroom people (if that is even cartoony)? Fantasy stuff aside such as demons that eat souls and hollows that want humanity, Dark Souls and Demon's Souls have a gritty atmosphere that doesn't make you feel like some unstoppable force so much as a deadly force can dodge and kill.

If realism is such a big deal to him why doesn't he just play Mount and Blade then? Seriously why would you play a fantasy game only to bitch about it having fantasy elements?
Because Mount & Blade isn't a full-on power fantasy where you feel plate armor deflects blows like the power armor of Iron Man. By saying get rid of spriggans and draugrs means not only trying to make crypts and forest a good reason to be cautious without their guardians but it also means to hell with any lore. Same goes with the likes of Khajiit and Dunmer. Sure I can be guilty if playing race mods count as killing immersion or lore but even then, that is different from saying "get rid of anything that affects 'muh realism' and IRL" stuff. Sure they can say the boobplate of steel plate and the elvish stuff may ruin realism but 1) it's a game and 2) wanting more realism would mean trying to overhaul the perk system since picking the right perks can mean the waistwrap variant of fur armor can be as good as Nordic steel plate.

If one wanted to actually make Skyrim proper, it should mean getting mods that fix the bugs Bethesda missed along with modding anything that can help an experience such as not listening to Brynjolf's scheme or having better textures that make clothing look less muddy.

He probably never heard of it or he wants a generic gritty high fantasy.
This is probably more to his level
buttkicker.jpeg
If he wants some gritty high fantasy, he could go for Gothic 2. That has dragons though he'd still complain about the mutant gorilla orcs and the undead and demons you would encounter.

Edit: Just gonna leave this addition as a spoiler since I feel not doing so only makes this come off as a longer post
Would this possibly count as one who should have his soul put in a black soul gem?
http://forums.nexusmods.com/index.php?/topic/737702-anti-authoritarian-skyrim-mod/
Guy doesn't like how the politics are in the TES series because of authoritarian bent. He can complain about need "muh anarchy" but honestly, it's just a game. Sure the Legion and the Stormcloaks have their downside but I don't think having independent towns is gonna help just because they get a council and really, whose to say they won't get corrupt? Outside of that, Morrowind actually could give you the anti-authoritian benefit in that you could kill Helseth after completing Tribunal's main quest. And as much as how the Stormcloaks can be racistm, they can allow an elf or furry to join them. Just ask a Khajiit or Altmer Dragonborn player that would side with Ulfric. As for the Empire, outside of some politician that wants the emperor dead, we don't know much else about the figures within the Elder Council.
 
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Dark Souls is cartoony? Where exactly was it cartoony aside from something like say the little mushroom people (if that is even cartoony)? Fantasy stuff aside such as demons that eat souls and hollows that want humanity, Dark Souls and Demon's Souls have a gritty atmosphere that doesn't make you feel like some unstoppable force so much as a deadly force can dodge and kill.
Yeah the cartoony criticisms for Dark Souls are very much unfounded. The entire game has this grimdark setting that resembles Diablo or Castlevania Symphony of the Night more than anything else.
 
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Would this possibly count as one who should have his soul put in a black soul gem?
http://forums.nexusmods.com/index.php?/topic/737702-anti-authoritarian-skyrim-mod/
Guy doesn't like how the politics are in the TES series because of authoritarian bent. He can complain about need "muh anarchy" but honestly, it's just a game. Sure the Legion and the Stormcloaks have their downside but I don't think having independent towns is gonna help just because they get a council and really, whose to say they won't get corrupt? Outside of that, Morrowind actually could give you the anti-authoritian benefit in that you could kill Helseth after completing Tribunal's main quest. And as much as how the Stormcloaks can be racistm, they can allow an elf or furry to join them. Just ask a Khajiit or Altmer Dragonborn player that would side with Ulfric. As for the Empire, outside of some politician that wants the emperor dead, we don't know much else about the figures within the Elder Council.
Yeah, let's cast off the shackles of a state government while an outside dictatorship that very much promotes the idea of balkanization in the Cyrodiilic empire lingers at the border watching over it. Absolutely brilliant strategy.

Yeah the cartoony criticisms for Dark Souls are very much unfounded. The entire game has this grimdark setting that resembles Diablo or Castlevania Symphony of the Night more than anything else.
Pretty sure they're just using 'cartoony' to mean 'not wholly realistic'.
 
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Absolutely brilliant strategy.
Only true Anarchy will kill the elves, you FASCIST!
Actually, I'd like to see an anarchy ending where you kill off the emperor and Ulfric Stormcloak.
only to show the Thalmor completely taking over the independent regions of Tamriel and existence itself is destroyed because the Thalmor won.

but this is Skyrim, consequences aren't real.
 
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Yeah, let's cast off the shackles of a state government while an outside dictatorship that very much promotes the idea of balkanization in the Cyrodiilic empire lingers at the border watching over it. Absolutely brilliant strategy.
Are you accusing the Thalmor of taking hostile action?

image.jpg
 
this just came out.
Now Skyrim can literally be fallout.
 
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this just came out.
Now Skyrim can literally be fallout.
There already was a gun mod for Skyrim. Either way, all we need for a Fallout Skyrim now is just VATS in case one is too lazy to properly aim for the head.

Apologies for double-posting but Novajam made a new mod video. Some comments do take jabs at Valve with the whole monetized workshop mod stunt they have.

*Edit: Do my eyes deceive me through coincidence or did @Luna actually commented on the video?
 
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Okay so I've been playing a lot of Oblivion recently and rediscovered my eternal love for the game. But there are a couple of lore related things that were kind of changed around from Oblivion to Skyrim like the function of the Skeleton Key and Sheogorath returning to be a the Lord of Madness in Skyrim. Are these changes ever explained?
 
Okay so I've been playing a lot of Oblivion recently and rediscovered my eternal love for the game. But there are a couple of lore related things that were kind of changed around from Oblivion to Skyrim like the function of the Skeleton Key and Sheogorath returning to be a the Lord of Madness in Skyrim. Are these changes ever explained?
Your character in Oblivion IS supposed to be Sheogorath, I believe.
 
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Okay so I've been playing a lot of Oblivion recently and rediscovered my eternal love for the game. But there are a couple of lore related things that were kind of changed around from Oblivion to Skyrim like the function of the Skeleton Key and Sheogorath returning to be a the Lord of Madness in Skyrim. Are these changes ever explained?
Your character in Oblivion IS supposed to be Sheogorath, I believe.
What Exball said

It's HEAVILY implied that Sheogorath in Skyrim is actually the player character from Oblivion. Who gradually became Sheogorath after he destroyed Jyggalag.
Upon completion of the Shivering Isles official add-on, the Sheogorath seen inOblivion is destroyed, and the Hero of Kvatch is crowned as the new Sheogorath. Haskill, the Aureals, the Mazken, and the inhabitants of the Isles will all begin calling the Hero "Lord Sheogorath".

The Sheogorath encountered in Skyrim mentions that he has seen the entire Oblivion Crisis, Martin Septim, the Gray Fox, and Mathieu Bellamont's mother's severed head, and that his title gets passed on from "me to myself." Another fact is that the Skyrimmodel for Sheogorath is lacking a heavy beard; heavy beards were not among the facial hair choices in the character creation menu of Oblivion.

As for the Skeleton key, magical items in TES games tend to have different functions between each game. You can either call it a retcon or just gameplay/story segregation.
 
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What Exball said

It's HEAVILY implied that Sheogorath in Skyrim is actually the player character from Oblivion. Who gradually became Sheogorath after he destroyed Jyggalag.
That sort of thing is expanded upon as mantling. The Oblivion PC isn't the only character since the Tribunal of Morrowind have also done it. It's only a possibility though.
 
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