Valve monetizes mods (With Bethseda Launcher and Open Beta for Modding Released, Possible Return?)

@Yog-Sothoth

The fact people are downvoting their "god emperor gaben" for a good chunk of his responses shows people are mad. This is getting juicier and juicer by the minute!
The fact Gaben said they gotten 10k from the paid mods. Sure that it's stupidily stupid but it also makes him and his company comes off as stupidly greedy since really, there is a paywall behind some of these mods. Gabe should really taste all the salt the monetized mods have created. Really, this along with the whole early-access and greenlight quality games and even hipster stuff that Valve has done with Steam will hurt the userbase. Already, there can be Steam users who will go to other services to buy PC games rather than from Steam.
 
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Yeah, I'm ok with paid mods being a thing if the devs are ok with it, and there's some sort of system in place to easily allow DMCA requests when people steal from each other. Valve will need a well thought out policy under which stolen content can be kept out of the store though.

The thing I would actually like to see is some semi professional studios making mods for games. Sort of like unofficial expansion packs for around $5. However, I don't think that the average person should be getting anything for their mods. The way the community works at this point in time means that the system will fail.
 
  • Agree
Reactions: DuskEngine
Yeah, I'm ok with paid mods being a thing if the devs are ok with it, and there's some sort of system in place to easily allow DMCA requests when people steal from each other. Valve will need a well thought out policy under which stolen content can be kept out of the store though.

The thing I would actually like to see is some semi professional studios making mods for games. Sort of like unofficial expansion packs for around $5. However, I don't think that the average person should be getting anything for their mods. The way the community works at this point in time means that the system will fail.

They're called quest mods and there's plenty of good free ones.

Modders don't deserve to get paid for their mods because you have no quality assurance. For all you know some featured mod on the Nexus could be subpar when you actually try it out. Modding to get paid as opposed to modding because you wanted to do something for yourself and felt like sharing it is completely against what made modding good.
 
What I don't understand:

1. Valve for some stupid reason gets 75% of the cut for sales on mods even though they did not develop the mod in any way shape or form. Money grubbing at its finest. Stay classy Valve.
2. Mods being sold can be sold by anybody, causing rampant theft and piracy of the mod files.
3. This is a huge can of worms. What about mods that are compilations? What about mods with original IP in them? Holy shit.
4. Mods may not even work properly due to complications with the game files which may be entirely out of the mod makers control. Valve gives you no recourse if this happens.

Valve has no fucking clue what they're doing.
 
One thing that interests me is that Valve usually has fucking awesome community relations.
This is a very rare misstep for Valve, and I'll be interested to see how they act.
 
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Reactions: José Mourinho
Modders don't deserve to get paid for their mods because you have no quality assurance. For all you know some featured mod on the Nexus could be subpar when you actually try it out. Modding to get paid as opposed to modding because you wanted to do something for yourself and felt like sharing it is completely against what made modding good.
Many modding projects in the past have failed due to lack of resources and manpower. The principle that you should be paid for your work is one that I feel is completely justified seeing as how mod makers were usually never even given the option and would benefit from such support. That being said, the quality of assurance problem can be rectified with a donation system similar to patreon where users would support the mods that they love. Due to the fact that they aren't forced to pay, they are free to try out the mod and donate to the mod author if they so desire.
 
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Reactions: HoloSkull
As a result of this now, /scurv/ which is a board dedicated to vidya pirating is now one of the top boards even surpassing /cow/.
Considering that the board itself is top board, they will no doubt pirate the paywall mods. Also from /scurv/ there was a webm an anon posted that may as well in a way sum up the monetized mods.
 

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Considering that the board itself is top board, they will no doubt pirate the paywall mods. Also from /scurv/ there was a webm an anon posted that may as well in a way sum up the monetized mods.
The people defending this bullshit is probably the most confusing part of this foolhardy debacle caused by Valve.
 
The people defending this bullshit is probably the most confusing part of this foolhardy debacle caused by Valve.
They would try to say that monetized mods can motivate modders. Sure it might but what can discourage them are the requirements to earn their 25% cut on some mod when a donate option would be more viable. Outside of that, no one wants to pay money for a unfinished quest mod or overpowered and ugly weapon/barbie doll waifu companion. Outside of that, as mentioned before there are copyright problems with some mods. We all know bronies are spergs that inject their ponies and no doubt you have MLP mods that could literally be a wet-dream for a lawyer from Hasbro. Beyond all that, Valve managed to anger many people since they just unveiled this monetized mods two days ago. To (sort of) rub some salt in the wound, while Nexus was said to be involved with Valve over this, they themselves put in a donation option in their mod downloads rather than a paywall. Even though the donation option can get in the way before downloading, it isn't something that can screw over the mod maker with some quota.
 
  • Agree
Reactions: Stratomsk
I see this as akin to monetizing fanfiction. This is creative work from the community that Steam is trying to profit from which is very sketchy, although I suppose if Steam has the blessing of the original IP owners to do this and the modders voluntarily participates. Still smells shady to me at least with how the system is now. If this was set up like the Star Wars EU or DragonLance where the original IP owners grants certain people the right to expand on their world that is a different story altogether. I wonder how much money the original IP owners are getting out of this, they are going to want something from this.
 
Empty promises and broken dreams are all I see here. (:_(
It gets better.
now anons are connecting this age of SJWs and corrupt video games with the mayan calendar.
since the old era ended in 2012, we're entering a new age of men.
the mayan calendar(1).png
 
It gets better.
now anons are connecting this age of SJWs and corrupt video games with the mayan calendar.
since the old era ended in 2012, we're entering a new age of men.
So much salt. On another note, Gaben has been answering questions on this subreddit.
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This one in particular is pretty significant because it implies Gaben was not made aware of this system being put into place.

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Looks like its at least getting a donation button, thank god.
 
Gaben is always late.
I don't know if he's telling the truth or lying for damage control.
I can't trust anyone no more.

Lying for damage control would be a terrible fucking idea. If anything, he might have just backpedalled and claimed that this was his plan all along.

Or maybe he really does exist in some kind of spatiotemporal anomaly that causes him to run on Valve Time irl, who knows


If I'm reading it right, the system he's proposing sounds similar to what Bandcamp has in place, which imo works perfectly fine.
 
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