Artcow rcdart / Rory Cummings-Dise - Tranny Fetishist who Torpedoed a Potential Animation Career

I hated the characters, they are visually unattractive, the big rabbit is just a big rabbit, the dog is far too cartoony to be taken seriously as an art thief and I had no idea what's going on with the protagonist head, that bird who smokes their cigarette was interesting but that's it and I completely forgot the other characters so much they melt in the background because of their pale tones and their lack of shade.

Animation looks unfhinished, slovenly and frozen.

The sound effects are bad (as usual from rory) and I think there is no excuse to make sound effects like this today, I know nothing about sound design yet I notice these kinds of errors.

Plus Rory seems to have a weird thing with shading she just makes something hit by a light source have a completley different color rather than casting a darker hue of whatever main color is present. Its why the main character's pants look like its two different colors at certain scenes.

It's something she stole from Steven Universe and has contaminated a lot of artists.

Btw, here others students animation for obvious comparison.
 
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It's been said again and again, but the sound mixing in this is truly abysmal. I've seen projects made by people from far less renowned animation programs that understood sound mixing far better than this. I feel like Rory had to have only added in the sound last minute because I don't know how such poor quality work would make it past any kind of serious critique session. I have complaints in regards to the character design (fish eyed Phineas seems like such a perfect end result of Rory's descent into increasingly poor character abstraction), but the audio mixing is so distractingly bad it took most of my focus the entire watch.

I'm not much of an expert in things related to animation, but I also feel like a lot of the scene compositions are very boring. Nothing really daring, and most of the shots are from so far away when I feel being brought in closer would help the emotional tone it was trying to accomplish. With the poor compositions, the terrible sound mixing, the bland to uncanny designs, and the boring, flat colored look of it all, this entire piece is so amateur, it's depressing to think someone invested so much money going to fucking Calarts only to end up churning this shit out as the embodiment of their education.

I'd like to be optimistic and hope that at the very least Rory got some industry connections out of all of this because otherwise they wasted their time.
 
I hated the characters, they are visually unattractive, the big rabbit is just a big rabbit, the dog is far too cartoony to be taken seriously as an art thief and I had no idea what's going on with the protagonist head, that bird who smokes their cigarette was interesting but that's it and I completely forgot the other characters so much they melt in the background because of their pale tones and their lack of shade.

Animation looks unfhinished, slovenly and frozen.

The sound effects are bad (as usual from rory) and I think there is no excuse today to make sound effects like this today, I know nothing about sound design yet I notice these kinds of errors.



It's something she stole from Steven Universe and has contaminated a lot of artists.

Btw, here others students animation for obvious comparison.

Literally all of them (of the ones I watched) was leagues better than Rory’s. Granted, I don’t know much about animation, but the first one about transformation is incredible looking, and clever with how it shows its themes. The second one is a little 2007 low tier Newgrounds, but still has a point, movement, etc. The Twins in Paradise one was recommended to me on Youtube completely unrelated the other day; it has puke bright colors, but the characters are engaging.

Something happens in all of these—tangible, with character development. Animation is difficult and time consuming and often unrewarding, but damn if this doesn’t show the vast chasm between Rory’s ability to tell a story, let alone animate.
 
Something happens in all of these—tangible, with character development. Animation is difficult and time consuming and often unrewarding, but damn if this doesn’t show the vast chasm between Rory’s ability to tell a story, let alone animate.

The story in Rory's animation was about how she's internet persecuted and needs to get away from the people who used her, erm, "skills" to jerk off to Captain America with titties... I think.

The main character even kind of looks like a super simplified version of her previous self-portraits, complete with having a poof of hair on the top of the head.
 
I didn’t really like any of them. Like, I’m shocked by how bad most of them are. I’m beginning to think art school is a scam.

I know you get out what you put into it. But dammit I wanna learn how to draw and animate like James Baxter.

There's 2 problems with art schools in general. The first is that they don't magically make you good at art. I've seen Sonic fanartists go to art school and come out making their art a bit flashier...while copying Sonic character designs still.

The second problem is that art schools don't teach you about art anymore. Here's an image that gets posted to imageboards (especially /co/ and art threads) all the time when art school is mentioned:
1464642707156.jpg

The tl;dr is that classic/realistic drawing skills got forgotten about by staff at these art schools some time in the 1960s, and the people going to art schools are rich pretentious hipsters who want to "decorate themselves as living works of art" and not learn to draw. I've also heard stories from a burnout at one of these who told me how people would go to these colleges with grand ideas, and leave ready to serve Hollywood and the industry with whatever the bigwigs wanted to make this month.

You can see this in art galleries, where the classic galleries have technically impressive paintings and the modern part is squares and scribbles on a canvas and other bullshit.
 
There's 2 problems with art schools in general. The first is that they don't magically make you good at art. I've seen Sonic fanartists go to art school and come out making their art a bit flashier...while copying Sonic character designs still.

The second problem is that art schools don't teach you about art anymore. Here's an image that gets posted to imageboards (especially /co/ and art threads) all the time when art school is mentioned:
View attachment 1406614

The tl;dr is that classic/realistic drawing skills got forgotten about by staff at these art schools some time in the 1960s, and the people going to art schools are rich pretentious hipsters who want to "decorate themselves as living works of art" and not learn to draw. I've also heard stories from a burnout at one of these who told me how people would go to these colleges with grand ideas, and leave ready to serve Hollywood and the industry with whatever the bigwigs wanted to make this month.

You can see this in art galleries, where the classic galleries have technically impressive paintings and the modern part is squares and scribbles on a canvas and other bullshit.

That really depends on what kind of art you want to study. You may not get figure drawing in fine art because classic painting is considered “outdated” in the contemporary art world, but you still need to learn figure drawing if you want to do character animation.

However, I do agree that you must put in the hard work yourself to be good. Teachers (especially in art school) are just there to provide guidance and material in what you do. The rest of the art school experience is on you.
 
Holy shit. I just watched her new cartoon.

Everything, everything is terrible. The voice actors. The awful awful sound mixing. The disgusting character designs. It's BORING as all fuck. The backgrounds are not bad, and that's the first nice thing I've ever said about Rory. There's just so, so much wrong with her everything. Calarts aint shit, the whole school has to be a scam for woke girls and boys.
 
That really depends on what kind of art you want to study. You may not get figure drawing in fine art because classic painting is considered “outdated” in the contemporary art world, but you still need to learn figure drawing if you want to do character animation.

However, I do agree that you must put in the hard work yourself to be good. Teachers (especially in art school) are just there to provide guidance and material in what you do. The rest of the art school experience is on you.
I feel like a lot of these CalArts grads saw how so many of their favorite cartoons were made by other CalArts grads and just did the bare minimum. They probably think that since those shows have a very simplistic style, why worry? I’ll get my own woke cartoon too just by being here! Sad.

Jhonen Vazquez and C.H. Greenblat never went to art school and they did ok.
 
how pathetic do you have to be when a bunch of warrior cat fandom kids can pull out an animation collaboration project together and be leagues better than this shit rory obviously half assed? lmao, not even surprised, but damn does it taste really sweet that she has fallen so far as the internet ripped her a new one. I'd really love to see her submit that final film and have someone try and hire her
 
The bad audio and mixing makes it obvious that Rory has no friends. Even at cheapo art colleges, you have access to recording tools and people will generally be willing to help each other. Why can't Rory find, at CALARTS, a decent mic or some student versed in audio mixing? I can only be lead to believe that no one wants anything to do with her and she's working with the paper clip and string she was able to find under the couch.
 
The tl;dr is that classic/realistic drawing skills got forgotten about by staff at these art schools some time in the 1960s, and the people going to art schools are rich pretentious hipsters who want to "decorate themselves as living works of art" and not learn to draw. I've also heard stories from a burnout at one of these who told me how people would go to these colleges with grand ideas, and leave ready to serve Hollywood and the industry with whatever the bigwigs wanted to make this month.

You can see this in art galleries, where the classic galleries have technically impressive paintings and the modern part is squares and scribbles on a canvas and other bullshit.

Artfag here - while I don't know how art schools look in America, art schools here do teach you painting and drawing on huge paper sheets still. Shit's obligatory and you can't simply skip it, even if you're on animation or graphic design. Even with the latter, professors prefer when you do projects on paper and experiment with traditional techniques like lithography, drypoint, cutouts, ink, crayon, monotype, etc. etc.

Even during college you have this type of class(es). If I remember right, in some colleges, on your first year you have to go through a shitload of work due to having to learn new stuff every month or three ( as in, 2 months painting, 2 months graphic design, some time traditional printmaking, for example. I'm not sure how long the time span between new material is ).

how pathetic do you have to be when a bunch of warrior cat fandom kids can pull out an animation collaboration project together and be leagues better than this shit rory obviously half assed? lmao, not even surprised, but damn does it taste really sweet that she has fallen so far as the internet ripped her a new one. I'd really love to see her submit that final film and have someone try and hire her

It's because they have a genuine passion for what they do, lol. Recently I was wondering how the "animation community" is doing on youtube - I've got to say, some of those kids are leagues above Rory, because they want to improve and get better.

There's no room to improve if you think you're godlike (in many, many quotation marks) already.
 
This short is probably the best thing Rory has ever produced and it’s still a horrendously lazy hack job. The animation is clunky at best, the character designs are questionable, the colors are all over the place (the MC’s magical two-tone color changing trousers are so distracting), the story is absolutely abysmal and goes nowhere (the fuck is with that abrupt ending)... Goddamn, this is like a C grade second year final project, not a thesis animation.

She was always going to graduate if she gave the bare minimum, as long as you pay the school and finish all your projects and assignments they won’t really withhold it from you. But, I’m confident in my belief that her professors absolutely eviscerated her thesis in the final review, and that very few people will look at this short and say “I want this person to work for me”. Plus, we know Rory didn’t really make any meaningful connections during her time in CalArts, so her prospects for getting the kind of work she wants aren’t good.

Rory went to one of the most high profile art schools in the world and all she has to show for her four years at CalArts are a bachelor's degree and a portfolio of questionable quality. She absolutely squandered her chance to get a good foot in the American animation industry by refusing to learn, change, or even talk to other people. Her moms really wasted that tuition money on their egotistic narcissist of a child.
 
Rory's Senior Animation tends up being the type of thing people will mock whenever they hear the world "CalArts" and sadly with their notoriety, they might get a job in the Woke Western Animation Industry. Sugar and Ward pioneered the Modern Calarts style, any Rory would cement that CalArts stereotype even FURTHER.
 
Rory's Senior Animation tends up being the type of thing people will mock whenever they hear the world "CalArts" and sadly with their notoriety, they might get a job in the Woke Western Animation Industry. Sugar and Ward pioneered the Modern Calarts style, any Rory would cement that CalArts stereotype even FURTHER.
Rebecca Sugar didn't go to CalArts.

I think it's funny that people keep blaming CalArts for cutesy character design based on easy-to-draw and child-friendly, round shapes in characters like Steven or Gumball or Clarence. Which goes all the way back to Mickey Mouse.
But as you can see with Rory and others animations, there's nothing cute or attractive about these abstract art styles.

I think it's less CalArts, and more of an art school thing in general. Sugar didn't go to CalArts but if you look at her regular art and animation when not drawing Steven Universe, it's ugly as sin.

I think it has something to do with deconstructing the human form or some bullshit but let's be real, they're all just too lazy to animate the human figure.
 
She absolutely squandered her chance to get a good foot in the American animation industry by refusing to learn, change, or even talk to other people.
Honestly I can't even blame Rory for this one. Networking is highly important for any job but networking in art circles is a pain in the ass. I'm sure with CalArts it's easier to squeeze yourself into chill, nerdy circles but holy fuck, 60% of interacting with art students can be cringe at best and pretentious at worst. During my time at a community college art course, of all places, I couldn't really interact with anybody without them taking up 90% of the conversation. Oh and that other 9%? That's trying to talk and then them interrupting and saying "I'm still talking." The 1% was a handful of beginner artists who could barely draw a stick. Those were the fun ones to be around.
 
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