- Joined
- Oct 1, 2014
The 2020 Calarts films are finally out, and Rory's thesis is up too: https://vimeo.com/431334663
"You think you're better than us? You still do terrible things!"
... Interesting.
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The 2020 Calarts films are finally out, and Rory's thesis is up too: https://vimeo.com/431334663
Plus Rory seems to have a weird thing with shading she just makes something hit by a light source have a completley different color rather than casting a darker hue of whatever main color is present. Its why the main character's pants look like its two different colors at certain scenes.
I didn’t really like any of them. Like, I’m shocked by how bad most of them are. I’m beginning to think art school is a scam.Btw, here others students animation for obvious comparison.
I hated the characters, they are visually unattractive, the big rabbit is just a big rabbit, the dog is far too cartoony to be taken seriously as an art thief and I had no idea what's going on with the protagonist head, that bird who smokes their cigarette was interesting but that's it and I completely forgot the other characters so much they melt in the background because of their pale tones and their lack of shade.
Animation looks unfhinished, slovenly and frozen.
The sound effects are bad (as usual from rory) and I think there is no excuse today to make sound effects like this today, I know nothing about sound design yet I notice these kinds of errors.
It's something she stole from Steven Universe and has contaminated a lot of artists.
Btw, here others students animation for obvious comparison.
Something happens in all of these—tangible, with character development. Animation is difficult and time consuming and often unrewarding, but damn if this doesn’t show the vast chasm between Rory’s ability to tell a story, let alone animate.
I didn’t really like any of them. Like, I’m shocked by how bad most of them are. I’m beginning to think art school is a scam.
I know you get out what you put into it. But dammit I wanna learn how to draw and animate like James Baxter.
There's 2 problems with art schools in general. The first is that they don't magically make you good at art. I've seen Sonic fanartists go to art school and come out making their art a bit flashier...while copying Sonic character designs still.
The second problem is that art schools don't teach you about art anymore. Here's an image that gets posted to imageboards (especially /co/ and art threads) all the time when art school is mentioned:
View attachment 1406614
The tl;dr is that classic/realistic drawing skills got forgotten about by staff at these art schools some time in the 1960s, and the people going to art schools are rich pretentious hipsters who want to "decorate themselves as living works of art" and not learn to draw. I've also heard stories from a burnout at one of these who told me how people would go to these colleges with grand ideas, and leave ready to serve Hollywood and the industry with whatever the bigwigs wanted to make this month.
You can see this in art galleries, where the classic galleries have technically impressive paintings and the modern part is squares and scribbles on a canvas and other bullshit.
I feel like a lot of these CalArts grads saw how so many of their favorite cartoons were made by other CalArts grads and just did the bare minimum. They probably think that since those shows have a very simplistic style, why worry? I’ll get my own woke cartoon too just by being here! Sad.That really depends on what kind of art you want to study. You may not get figure drawing in fine art because classic painting is considered “outdated” in the contemporary art world, but you still need to learn figure drawing if you want to do character animation.
However, I do agree that you must put in the hard work yourself to be good. Teachers (especially in art school) are just there to provide guidance and material in what you do. The rest of the art school experience is on you.
The tl;dr is that classic/realistic drawing skills got forgotten about by staff at these art schools some time in the 1960s, and the people going to art schools are rich pretentious hipsters who want to "decorate themselves as living works of art" and not learn to draw. I've also heard stories from a burnout at one of these who told me how people would go to these colleges with grand ideas, and leave ready to serve Hollywood and the industry with whatever the bigwigs wanted to make this month.
You can see this in art galleries, where the classic galleries have technically impressive paintings and the modern part is squares and scribbles on a canvas and other bullshit.
how pathetic do you have to be when a bunch of warrior cat fandom kids can pull out an animation collaboration project together and be leagues better than this shit rory obviously half assed? lmao, not even surprised, but damn does it taste really sweet that she has fallen so far as the internet ripped her a new one. I'd really love to see her submit that final film and have someone try and hire her
Rebecca Sugar didn't go to CalArts.Rory's Senior Animation tends up being the type of thing people will mock whenever they hear the world "CalArts" and sadly with their notoriety, they might get a job in the Woke Western Animation Industry. Sugar and Ward pioneered the Modern Calarts style, any Rory would cement that CalArts stereotype even FURTHER.
Honestly I can't even blame Rory for this one. Networking is highly important for any job but networking in art circles is a pain in the ass. I'm sure with CalArts it's easier to squeeze yourself into chill, nerdy circles but holy fuck, 60% of interacting with art students can be cringe at best and pretentious at worst. During my time at a community college art course, of all places, I couldn't really interact with anybody without them taking up 90% of the conversation. Oh and that other 9%? That's trying to talk and then them interrupting and saying "I'm still talking." The 1% was a handful of beginner artists who could barely draw a stick. Those were the fun ones to be around.She absolutely squandered her chance to get a good foot in the American animation industry by refusing to learn, change, or even talk to other people.