Pokémon (Not-So) Griefing Thread - Scarlet and Violet Released with 10 Million Copies in First 3 Days in Buggy States

It's kinda funny/sad in hindsight how crippled some pokemon were before the physical-special split happened. As a little kid I loved Sneasel but I didn't realise yet how much it got fucked over because both of its types were special while its primary attacking stat was physical.
Dark types in general were screwed over. A whopping two of them pre-split had an equal or higher Sp. Attack to actually utilize their own STAB properly (Houndoom and Cacturne). Extra shoutout to Hoenn for making two physically-oriented Water/Dark evo lines. Really makes me wonder if the split was meant to happen that gen and they didn't have to the time to get around to it.
 
It's kinda funny/sad in hindsight how crippled some pokemon were before the physical-special split happened. As a little kid I loved Sneasel but I didn't realise yet how much it got fucked over because both of its types were special while its primary attacking stat was physical.
In just one generation, Waterfall became a lot more useful.
 
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Well, Well, Well!
 
It's kinda funny/sad in hindsight how crippled some pokemon were before the physical-special split happened. As a little kid I loved Sneasel but I didn't realise yet how much it got fucked over because both of its types were special while its primary attacking stat was physical.
This is why I rate Gen 4 as the generation that improved the game the most, for all it's optimization issues Gen 4 was almost an entirely new series.
 
Dark types in general were screwed over. A whopping two of them pre-split had an equal or higher Sp. Attack to actually utilize their own STAB properly (Houndoom and Cacturne). Extra shoutout to Hoenn for making two physically-oriented Water/Dark evo lines. Really makes me wonder if the split was meant to happen that gen and they didn't have to the time to get around to it.

It is possible that the split was intended for Gen 3. Most of the attack data structure is known, like PP and base power, but there's an unknown and unused bit for each attack. Some ROM hacks use this for the Physical/Special split, but no one's sure what GF actually intended it for.
 
Does it work the other way around like Max Soup does? (As in, can you use the item on a Pokemon with its Hidden Ability to give it one of its normal abilities?). If so, then that would mean that Pokemon with Gen I and II transfer moves are no longer forced to have their Hidden Ability.

Unfortunately it does not work like that, it's a one-way street.
 
If your name is Togekiss, sure, but 20% is pretty low. I'd rather have a little more power than bet my luck on a flinch chance.
You mean if a pokemon has serene grace? Air Slash Togekiss is a set that a lot of players, myself included, used.
 
At least one aspect was genuinely accidental. Ghost was supposed to be SE on Psychic (stuff like the anime and such reflected this) but, as one of gen I's plethora of coding fuckups, Psychic was actually immune to it instead. Not that it particularly mattered since the one attacking move Ghost had was the pathetically weak Lick (and Night Shade but that's fixed damage) and the type itself was physical and therefore even MORE useless to the one Ghost line in the game, but still.
Don't forget the fact that the only Ghost-type line in Gen. 1 was half Poison
 
To gush on something positive for a change.
They may be somewhat divisive among the fanbase, but the Ultra Beasts have to be one of my favorite ideas they've come up with in recent years. From expanding on the narrative of invasive species that Alola already carried to its absolute extreme (from species from foreign regions to foreign realities) to going completely off the wall with the designs of these freakish extradimensional aliens both visually and mechanically, they're fantastic.

Favorite has to be Xurkitree. Fuckin' wiggly mass of living wires with no discernible face that acts eerily like a plant despite not even being Grass type.
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There's also the fact that, the ones you catch? Yeah. They are babies.
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Looks like I've reached that part in mystery dungeon where shit gets real, like the fugitive arc in the first game and the ruined future in explorers. Though I sure didn't expect super to actually just flat out stone 90% of your new expedition buddies INCLUDING the player with Yveltal also threatening to stone the entire world for good measure. I didn't suspect Nuzleaf's involvement at all though in hindsight it does explain his random trips out of the village.

As a sidenote, on a gameplay level I like how they use the motivated status to give you an incentive to use your rando recruits more. Since move relearning is free you can pretty easily just fix up their movesets and give them a try, and with the ability changing badge I got myself a huge power Azumarill straight out of the maingame meta. Aside from that weapon of mass destruction, Charizard is probably my most versatile mon right now cause of its power combined with range, especially with heat wave being a spammable screen nuke.
 
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The datamine for the upcoming Crown Tundra reveals a new item. While its name isn't known yet, it's effect is coded. It allows a Pokemon with one of its normal abilities to permanently switch over to its Hidden Ability. For those who play in non-official formats, that makes any Gen III and IV exclusive moves now compatible with Hidden Abilities, like Soft-Boiled Clefable now being able to have Unaware(It cannot learnt the Soft-boiled TM in Gen I, for the record, only the Gen III Tutor), and the Pokemon XD Psycho Boost Lugia can now have Multiscale. It also allows many event Pokemon, past and present stuck with their much worse normal ability to have their Hidden one, like the massive amount of Static Pikachu events.

If hacked into your inventory it is fully functional, but without a proper menu sprite or name.

(Was going to post this earlier, but I forgot too)

Obviously, that also means that all of the unreleased hidden abilities are now going to be released. From what I can tell, this is what we are currently missing

- Heatran (Flame Body)
- Small & Large Pumpkaboo/Gourgiest (Insomnia) (Regular and Super already have their Hidden Abilities)
- The Tapus (All have Telepathy)
- The Gen 8 Fossil Pokemon (The Dragon Type ones have Sand Rush, the Ice Type ones have Slush Rush)
 
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(Was going to post this earlier, but I forgot too)

Obviously, that also means that all of the unreleased hidden abilities are now going to be released. From what I believe, this is what we are currently missing
- Heatran (Flame Body)
- Small & Large Pumpkaboo/Gourgiest (Insomnia) (Regular and Super already had their Hidden Abilities)
- The Tapus (All have Telepathy)
- The Gen 8 Fossil Pokemon (The Dragon Type ones have Sand Rush, the Ice Type ones have Slush Rush)

It also allows you to obtain Lightning Rod on Ash Hat Pikachu, which normally only ever has Static.

Unlike Own Tempo Rockruff and Battle Bond Greninja(who are coded as alternative forms with the same ability in all three ability slots rather than being a normal Rockruff/Greninja with a super secret 4th ability slot), it is actually coded to have the same abiltiy slots as normal Pikachu, (Static[1], Static[2], Lightning Rod[HA])
 
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(Was going to post this earlier, but I forgot too)

Obviously, that also means that all of the unreleased hidden abilities are now going to be released. From what I can tell, this is what we are currently missing

- Heatran (Flame Body)
- Small & Large Pumpkaboo/Gourgiest (Insomnia) (Regular and Super already have their Hidden Abilities)
- The Tapus (All have Telepathy)
- The Gen 8 Fossil Pokemon (The Dragon Type ones have Sand Rush, the Ice Type ones have Slush Rush)
I'm excited for Arctozolt getting it. It has the most to gain from the boost in speed since it doesn't have to trade a better ability for it (though Dracozolt could arguably enjoy Sand Rush too considering Hustle's awful accuracy issues) and it has a better STAB combo than poor Arctovish.
 
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