Cultcow EvaXephon / Yanderedev / Alex Mahan / Alexander Stuart Mahan / cannotgoogleme - Edgy weeaboo coomer with pedo tendencies and 15+ years internet history as a lolcow, now known as a disaster developer behind eternal debug build called "Yandere Simulator", confirmed groomer and dollfucker

The end of EvaXephon?


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This is what the LL discord sends to you after banning you. For some reason the breasts are larger than her head?
View attachment 1470261
I still don't understand why would they waste their time on making this abomination, instead of improving the "game" or just doing something infinitely better rather than policing their discord server. Just, why?
 
well, breasts can be larger than your head, but everything else also has to be larger than your head....so what happened to her being chubby?? all i see are giant tits on a regular anime body
It's a little hard to tell since she's continually bouncing around in the video, but it looks like they went for making her slightly thicker/chubbier (mostly at the torso/waist) while still giving her one hell of an hourglass figure (either she has massive hips or her skirt always flares out quite a bit).
 
It's a little hard to tell since she's continually bouncing around in the video, but it looks like they went for making her slightly thicker/chubbier (mostly at the torso/waist) while still giving her one hell of an hourglass figure (either she has massive hips or her skirt always flares out quite a bit).
ah, yeah i couldnt tell if she was meant to be 'hourglass chubby' or not because she just looks normal to me.
so they decided her titties would be the fattest part of her....not her waist. her titties.
welp. its a fetish
 
br01.png
br2.png
br3.png
br4.png

Looks like they have actual working jiggle physics too.
 
DrApeis uploaded another soundtrack on his youtube channel. I gotta say, I love the calm nostalgic vibe.


It also reminds me of how EpicMealDev used to upload soundtracks for the game. This one was my favorite.

The vibes they're going for are very different.

EDIT: some LL previews from discord

















1595611919508.png
 
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It also reminds me of how EpicMealDev used to upload soundtracks for the game. This one was my favorite.
Sadly EpicMealDev never "officially" released the best (IMO) ost for the game.

Going through the vids on that channel, WNM was actually looking and sounding pretty good, as well as being pretty much drama-free during development (other than Alex trying to get him to cancel the game). It's a shame the dude just wasn't interested in finishing the game off.
 
Well, let's have a look! We'll go to the notorious StudentScript.cs.
If we look at the data fields for one student, we have, in order:
Assuming we're running in x86 mode and a pointer is 4 bytes. (Is this true?)
To be generous, I also assumed the compiler would be a smarty-pants and optimize those billions of contiguous boolean flags into a bit vector.

FieldsBytes
3 pointers for rotations
12​
67 pointers for links to scripts and objects
268​
6 pointers for animation things
24​
2 floats for vision
8​
9 pointers for ParticleSystems
36​
7 pointers for textures
28​
2 pointers for renderers
4​
33 pointers for various transforms for object locations
132​
3 array pointers for emitters
12​
1 array pointer for schedule
4​
6 more array pointers of miscellaneous junk
24​
7 array pointers for miscellaneous holdable items
28​
4 more miscellaneous pointers for corpses etc
16​
3 pointers for actions and arrays of actions
12​
10 audio-related pointers
40​
11 pointers for colliders
44​
54 pointers for objects
216​
193 bool flags
25​
63 floats for various parameters
252​
32 ints for phases
128​
2 enums for misc junk
8​
31 ints for counting various things
124​
4 enums for misc junk
16​
137 strings for identifying animations and such
548​
8 array pointers for lists of animations
32​
9 ints for IDs
36​
3 enums for personas/clubs
12​
10 pointers for positions of various things
40​
4 pointers for breasts and eyes
16​
1 int for "Frame"
4​
1 float for "MaxSpeed"
4​
3 array pointers for skirt parameters
12​
2 pointers for targers
8​
1 bool for "Gush"
1​
1 float for "LookSpeed"
4​
1 unused float
4​
1 unused int
4​
1 pointer for Jojo
4​
7 pointers for shower stuff
28​
7 pointers for clothing
28​
2 pointers for Attack on Titan
8​
1 bool for "Spooky"
1​
3 pointers for judo
12​
2 pointers for misc junk
8​
1 int for "CoupleID"
4​
1 float for "ChameleonBonus"
4​
1 bool for "Chameleon"
1​
3 pointers for accessories
12​
And a partridge in a pear tree
GRAND TOTAL
2296
So an entire StudentScript instance (of which there are 100 or so) spans about 36 cache lines, and just about everything you do within one will be on a different line. Those giant lists of objects pretty much make that inevitable - you're only going to be interested in one of them at a time, typically.
Every frame it'll probably flip through about 200KB worth of student structs, although a substantial fraction of these fields are probably not accessed on a given frame.
If we're actually running in x64 with 8-byte pointers, you can roughly double these numbers.

I think some of the internet mongoloids do have a fair point in that modern computers are so big and fast that they can pretty much brute-force their way through a lot of suboptimal programming in a simulation of this size. So I will only tentatively point and laugh, not having benchmarked anything.

Also you need to remind that Unity is based on C# which has a VM that handles memory regarless of how fast your CPU can be if there's "enough" garbage in the memory your game can (and will) crash or have a poor performance, same thing happens if you don't optimize your stuff with C++
 
Correction, it does have a story, but its doesn't really make a lot of sense:
  • Flashback to WWII. Japan gets assraped by the US with nukes
  • Butthurt Japanese dude decides he wants to get revenge for his fallen brothers
  • Creates company (Saikou) with the intention of spreading Japan everywhere, for everyone
  • Actually manages to succeed, becoming most wealthy company in the world
  • About ready to continue with his plans, but sees that weeaboos did his job for him and Japan is being spread already
  • Gives up, decides not to go through with plan, and grows old
  • Gives company to his son, since his daughter noped the fuck out and caused butthurt
  • Around this time, Saikou family opens the school as a "CEO training ground" for their children
  • A bit later in the story, in the 1980s, Yandere-chans mom goes to school and massacres other children
  • Headmaster goes into depression, becomes fat, and the school loses its reputation
  • Later in story, main character joins the school and meets Taro, falls in love
  • Headmaster knows who she is and knows she is dangerous, yet let's her stay in the school because...
  • Headmaster has a deal with the Saikou CEO to allow her to stay inside for some reason
  • Both Headmaster and the CEO know what yandere-chan is doing, don't give a fuck anyways
  • Last rival Megumi, CEOs daughter, ALSO knows about yandere-chan, but doesn't do anything about it
  • None of them give a fuck except for Megumi, and that is only if you kill one of her student council slaves
  • Also should mention that Megumi is described as a "140 IQ certified genius master fighter" that has successfully blackmailed anyone that tried to fuck with her.
  • Hinted throughout game that Yandere-chans mom somehow knows the CEO, but its kept vague as fuck for no actual reason.
  • Taro, the main love interest, is also somehow a part of this.
Hope you enjoyed my autistic summary.
Is the school a hologram? Are the students crisis actors? Can jet fuel really melt steel beams? All this and more will be answered... LATER!
What? What? Fucking what? What the fuck is all this bullshit? What the hell is wrong with the usual "crazy bitch is attracted to dude, goes on killing spree" plotline? Sure, its dumb but its simple and works. What's with all this complicated lore bullshit? None of this has any impact on the gameplay or overall narrative structure.

I'm all for world-building and lore, I like when stories make their worlds feel lived-in, but its not supposed to incoherent and weirdly intertwined yet also totally unimportant to the main plot.
 
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This is what the LL discord sends to you after banning you. For some reason the breasts are larger than her head?
View attachment 1470261

I noticed that you guys seem to be confused about this so, let me explain.

This model is NOT the one that will be inside the game.
This is a MikuMikuDance edit made by a fan (i remember them talking about it in the fanart chat when the server was first established).

[basically to make this model all you gotta do is find parts on deviantart and put them together, then edit them in a software called PMXeditor.
It then is fully compatible with MikuMikudance which from now i'll call MMD for short.
Making that video in MMD takes literal seconds]

The fact that the model has clipping parts and weird textures on some areas gave away the fact that it's indeed a poorly done edit and not made from scratch.

Final note, the person making this model enlarged the boobs exponentially, MMD bodies don't usually come with those proportions.
 
I noticed that you guys seem to be confused about this so, let me explain.

This model is NOT the one that will be inside the game.
This is a MikuMikuDance edit made by a fan (i remember them talking about it in the fanart chat when the server was first established).
oh no no, this is obvious. what's weird is that they're actually using someone else's frankensteined big titty monster. why even paint such an image for yourself? i thought they wanted to be 'professional'
 
What? What? Fucking what? What the fuck is all this bullshit? What the hell is wrong with the usual "crazy bitch is attracted to dude, goes on killing spree" plotline? Sure, its dumb but its simple and works. What's with all this complicated lore bullshit? None of this has any impact on the gameplay or overall narrative structure.

I'm all for world-building and lore, I like when stories make their worlds feel lived-in, but its not supposed to incoherent and weirdly intertwined yet also totally unimportant to the main plot.
There is a screenshot of Alex talking about unreleased lore going back all the way back to 1797.
 
oh no no, this is obvious. what's weird is that they're actually using someone else's frankensteined big titty monster. why even paint such an image for yourself? i thought they wanted to be 'professional'

Converting a model with a different rig to MMD does take some time, i guess they saw that one being already there and they just took it.

Jesus i only did around 3/4 MMD edits and i can probably do better than that, i don't understand how this person managed to screw the hair physics (ponytail doesn't move) and make the textures like that... Especially on the shirt
 
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