Games you gave up on.

Skyward Sword and Galaxy 2. The worst thing is I was almost done completely finishing both games, just needed to do the final boss and final mission.

Oh yeah. Skyward Sword. Got the beetle and decided I wasn't going to force myself through pretending the motion controls were acceptable anymore. Would give another chance if it were remastered with a real control scheme
 
Mad Max.

I loved it up until the goddamn race. Holy shit, I hate that part so bad I just couldn't enjoy the game any more.

The first State of Decay. It was OK, then they ramped it up with the weird zombies and I tuned right out.

Dead Island. Holy shit, great promo, shitty game. What really fucked it, is I played Day-1 and there was a glitch where you could hit the wrong key and suddenly NOCLIP!

That, while it was the best drive-by doorcheck zombie simulator, I got tired of all the "Help, I dropped my used condom that I suck on when I'm being surrounded by zombies! Please go get it!" type missions.

Even with friends, it sucked.
 
Mario Sunshine. I played it back in the day on the GameCube, didn't like it much and didn't get close to finishing it.

Tried it again with the release of 3D All-Stars and barely made it past the first level before giving up. The camera's awful, the controls are clunky and there's something... off about it which I can't put my finger on. Anyway, I gave up even faster this time round.
 
Tried it again with the release of 3D All-Stars and barely made it past the first level before giving up. The camera's awful, the controls are clunky and there's something... off about it which I can't put my finger on. Anyway, I gave up even faster this time round.
I'm playing through it myself on 3D All-Stars, and while I'm having a better experience than you, I don't think I'm going to 100% it. It's definitely the weakest game in the package. Sunshine has a distinct lack of polish compared to 64 and Galaxy, which is how 64, a game with an even worse camera and clunkier controls, still comes out as a better experience because it knew its limitations and feels more carefully built.

There's no equivalent of the broken-as-fuck pachinko machine, the bullshit blue coins, or the frustrating watermelon mission in 64 either. Maybe Tiny-Huge Island but even that's less irritating.
 
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Oh yeah. Skyward Sword. Got the beetle and decided I wasn't going to force myself through pretending the motion controls were acceptable anymore. Would give another chance if it were remastered with a real control scheme
Really stopped after getting the beetle? I agree the motion controls are clunky at times, but you're missing out. It has the best boss battle ever a little later on.
 
Really stopped after getting the beetle? I agree the motion controls are clunky at times, but you're missing out. It has the best boss battle ever a little later on.

Really. I remembered the other Zelda on the system was so much better and possibly my favorite game in the series, then wondered why I was spending so much time fighting with basic input
 
The best part is that motion controls don't suck during the 2nd phase of the battle. It basically makes the frustrating motion controls so satisfying.
 
Dead Island. Holy shit, great promo, shitty game. What really fucked it, is I played Day-1 and there was a glitch where you could hit the wrong key and suddenly NOCLIP!

Seconded with Dead Island, I really wanted to like that game, too. I love the concept of apocalyptic fiction taking place in tropical environments, like I'd love to see a Fallout game that takes place in Hawaii just to see what life is like hundreds of years after the trade routes had been demolished and Hawaii's left stranded from the rest of the planet. But Dead Island just doesn't satisfy that AT ALL.
 
I always found Skyward Sword to just be too tedious. Not just in the controls, but from all the little things. Why the fuck do I have to get notifications about items every single time I start the game?
 
Drake Hollow - Tried it because it was free on gamepass and I thought the concept of exploration and tower defense would make for a decent free game. Problem is if you explore the game as it's intended, you end up being maxed out on all possible growth before you're halfway through the game. You have to basically speedrun the game to get any concept of challenge at all.
 
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I always found Skyward Sword to just be too tedious. Not just in the controls, but from all the little things. Why the fuck do I have to get notifications about items every single time I start the game?
I hated how every single thing you do is some form of trial, there is just no natural progress and everyone keeps telling you what to do and do never shut up(looking at you Fi)
 
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I hated how every single thing you do is some form of trial, there is just no natural progress and everyone keeps telling you what to do and do never shut up(looking at you Fi)
Fi was a war crime. There were so many things wrong with the game it legitimately made me think at the time that half the people working on it never worked on games before. I honestly consider SS to be the absolute worst Zelder.

Of course this is all regarding a company that pretends other consoles don't exist.
 
Seconded with Dead Island, I really wanted to like that game, too. I love the concept of apocalyptic fiction taking place in tropical environments, like I'd love to see a Fallout game that takes place in Hawaii just to see what life is like hundreds of years after the trade routes had been demolished and Hawaii's left stranded from the rest of the planet. But Dead Island just doesn't satisfy that AT ALL.
The trailer didn't sell the right game. I thought that it would be like a personal story in an island full of zombies, instead it was a grindfest with a series of quests.
At least the devs didn't lie for their next game: Dying Light.
 
Decided to give Thief 3 a go. I know it's shit compared to the first 2 but whatever but even with a fan patch it's buggy as hell. Gave up after the 3rd time Garrett refused to do a landing animation and kept me levitating.
 
Final Fantasy 7 Remake. I just found it so boring and bland with so much unimportant bullshit added onto it to extend the game so they can milk the fuck out of it by making multiple Final Fantasy 7 remake games. I was two chapters away from completing the damn thing too. I'll stick to the original final fantasy 7, at least that's a complete game.
 
Wasteland 2: I just stopped giving a shit after the part where you have to choose who to help and who gets left to fend for themselves
Same, but I stopped a little further into the game after choosing a camp to help. Halfway through having fun solving it, out of nowhere an insanely overpowered bossfight started. In a tiny confined room. With no cover. After I just killed shittons of enemies to get there and had no ammo or meds left.

I might give it another shot because I did enjoy the tactical turn-based combat, but that just made that bullshit even more ragequit-inducing for suddenly limiting my options that harshly.
 
Skyrim, holy shit is the noise pollution in this game bad, having to listen to several people talking over each other gave me a headache.

I gave up on this due to realizing I was king of werewolves, wizards, thieves, assassins, other assassins and for some reason I was trying to save the Empire instead of taking it over
 
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