We'll see. Be interesting if they change.If this KOTOR remake looks and plays good enough and a modder changes it up to match the story of the original games (instead of whatever gay Disney shit we get about 'kyber crystals' and strong black female protagonists) I'll consider acquiring it for free![]()
If I were to guess big changes...
*Mass Effect Syndrome. Those who played the original Mass Effect and then its progeny know it represented a massive reorientation of BioWare and its RPG style. Allot of the player customization and range of choice made available in the KOTOR design was traded in for more cinematic and controlled paths of binary Hero/Renegade moral decision making and voiced protagonist. We might be seeing a fully voiced female and male Revan with cringe BioWare expressions.
*No one likes TBC. Turn based combat isn't something everyone likes. It can off-putting to the Gears of War crowd. In this case, I'd imagine they'd do what they've done with Dragon Age. It went from turn based combat to a more free form combat. Other changes could be to take the solid, limited RPG crafting and Questing, also what was done in Dragon Age, and implement a more MMORPG setting
*"Restored content". The game was actually intended originally to have a LGBT romance between Juhani and the female Revan. I expect they will champion this addition and we'll get some news stories out of it. At the same time, there are parts of Bastila and Carth's relationship with Revan that I expect to be sanded down or removed. One additional note. A key part of the story centers around the Jedi teaching against attachments. If the changes Mantoid has relayed are happening, then Bastilla, Jolee, Carth, and Juhani's stories will all need to be changed.
*End Goals. Some people on here have defended Squadrons and Star Wars games. Let's be clear. Squadrons was a failure. Star Wars is a license. It needs to bank cash to be worth the triple A costs associated with these games. KOTOR Remake should be a money press and ultimately, if successful, can be built on. Remake II or make a whole new II and then III.
You just made the conflict make sense. The one, going into TPM, that made everyone ask the person next to them if they had gone into the wrong theater, when all the "taxation of trade route" blather started up.
If you have to pay a guy to write a novel to explain what people need to know walking in, going cold into your movie, then that is bad writing. I am not a prequel hater, far from it, but I recognize the problems with the films, and shit almighty, this is one of them.
Thanks. Lore should do that and Disney lore's problem is it doesn't.
George, I believe, figured out with the Prequels that his ideas for where he wanted Star Wars as a universe to go weren't compatible with the movie format. That's why I think he subsequently developed all those television shows before selling to Disney. Clone Wars, Underworld, and other unamed material would have allowed him to spend more time and energy universe building, which is what he clearly wanted to do. And in some ways, that's where Disney has arrived at.