Valheim - Get your survival fix with this low fantasy game of the year candidate.

I'm not saying 360k people are hawking a product, I'm saying one jackal is. Everything you're saying comes off as a tagline - vague box-level praise with no actual description of what you do or how it's fun.
it's very sandyboxy with little PVP focus in the game, you can still grief people if you know how but the appeal of viking a e s t h e t i c s lo-fi and simplistic gameplay is what drew people in for the exact comparison on how it's a better rust minus the retarded community.

Its a twitch/eceleb thing. A couple years ago these games popped up multiple times a year in EA, twitch streamers played them(probably paid to), and then everyone forgot about them. Rust and ARK are the only ones which get referenced much outside of their niche communities.

Lol ok
it's by the same studio that made goat simulator. they aren't that rich at all...

It's ... okay... Nothing special at all. Fuck paying money for Early Access, too. Pirate that shit.
you can play multiplayer with pirated version ez pz, like risk of rain 2. and that's nice.
 
Personally I'm trying to play without spoilers and looking shit up online. I feel like I'm playing with one hand tied behind my back but also it's maybe why I'm having so much fun discovering all the systems and environments. I can def say that the grind is kinda bad solo, but the grind is just part of a survival game and at least in Valheim you active level while grinding (which Rust had for awhile and was a decent system) so you get some dopamine mindlessly running and harvesting.
 
@thejackal, can you shorten the thread name to something less easily dated? As it is, it feels more like it would belong in A&N instead of a discussion thread. I don't know, something like "Valheim", with the tagline: "Low-Fantasy, Low-Poly Viking Survival" or whatever.

Another thing about Valheim: they may need to work on their netcode some more. I tried playing with a friend in Scotland and the game was not happy with trans-atlantic ping.

The ocean is fucking beautiful, especially during storms, some of the best ocean i've seen, even Archage and Shat Desert didn't get it this good. Weather is 10/10
Oh, man. I forgot to mention the ocean. I don't know how they did it with so few polygons, but looking at the sea during a storm is downright mesmerizing.

it's by the same studio that made goat simulator. they aren't that rich at all...
I think it's being published by Cofee Stain, like Deep Rock Galactic was. The developers are Iron Gate, a different studio.
 
I see someone has never played Spore.
he did say that it was the one he saw.
I think it's being published by Cofee Stain, like Deep Rock Galactic was. The developers are Iron Gate, a different studio.
which totally looks like a new indie studio. good on them for going around the tardedness of "survival" shit like eating, sleep, drink and fuck or something and got rid of that retarded crap. i've seen a moron on pcgamer saying that survival games need these systems even though you still combat shit on survival games with these elements, guess fucking why? it's s'posed to be a struggle and if you can make that without using these shitty systems then it still a survival game as long as you have a way of getting rekt.

i really did like what they did with the shaders and the textures of the game to make it so light, whoever was in charge of that did lurk on the engine's forums to see how shaders work and tried shit beforehand unlike many Unity/UE4 stolen asset games that plague steam, if i had moneis i'd call some dudes to do 3D shit for me to try a XENKO project, that engine promises some things and has vulkan support too, OGRE3D i have an interest too to twiddle a little mostly by morbid curiosity.
 
he did say that it was the one he saw.

which totally looks like a new indie studio. good on them for going around the tardedness of "survival" shit like eating, sleep, drink and fuck or something and got rid of that retarded crap. i've seen a moron on pcgamer saying that survival games need these systems even though you still combat shit on survival games with these elements, guess fucking why? it's s'posed to be a struggle and if you can make that without using these shitty systems then it still a survival game as long as you have a way of getting rekt.

i really did like what they did with the shaders and the textures of the game to make it so light, whoever was in charge of that did lurk on the engine's forums to see how shaders work and tried shit beforehand unlike many Unity/UE4 stolen asset games that plague steam, if i had moneis i'd call some dudes to do 3D shit for me to try a XENKO project, that engine promises some things and has vulkan support too, OGRE3D i have an interest too to twiddle a little mostly by morbid curiosity.
eating drinking and sleeping used to be a mainstay of the old ultima games. It was also in a few early MMOs like Everquest.

Basically hunger initially made you plan your movements carefully because every move reduced your food and once you were out of food you were dead, then hunger essentially became a type of poison that food was to stave off because if you were hungry you slowly lost life.

The systems have never really worked well.
 
eating drinking and sleeping used to be a mainstay of the old ultima games. It was also in a few early MMOs like Everquest.

Basically hunger initially made you plan your movements carefully because every move reduced your food and once you were out of food you were dead, then hunger essentially became a type of poison that food was to stave off because if you were hungry you slowly lost life.

The systems have never really worked well.
That's one thing I found Valheim to be pretty clever with. Food is a buff, not a requirement. Without it, you're not going to run as far and you'll die faster in combat, but you can still do whatever you want if you accept those limitations. If you're just building stuff or chopping wood (nevermind, that's ridiculously dangerous) at a safe location, you can go without food at all. When you decide to go out into the wilds, when you hear a troll stomping by, or when you get that message that the forest is moving, then you can scarf down your appetizer, main course and dessert, wait a few seconds for your health to tick up, and go for it.

It's surprisingly low-stress compared to other survival games I've tried playing.
 
Alright I had to look some shit up last night, otherwise would never have gotten to level 4 workbench. I think the game could do a better job of explaining what you need to craft certain items. There's no way I would have figured I couldn't make a pickaxe until I killed the first boss. The first boss fight was a let down honestly. The trolls are much more fun to fight and scary. I think ultimately for me this game will have to have some PVP elements for me to stay involved after I complete a single player run. I wonder if they have plans for base raiding.

Exploring in the black forest is pretty intense, I"ll say that. The stamina system keeps you on your toes. If you run into the wrong situation you'll get boned so better to walk slowly. And yea, they did the food system right. I can't stand games that try and make the food system (looking at you Long Dark) overly complicated. Food in this game is a buff but never a life threatening situation after being perfectly fine 2 minutes prior in game.
 
Alright I had to look some shit up last night, otherwise would never have gotten to level 4 workbench. I think the game could do a better job of explaining what you need to craft certain items. There's no way I would have figured I couldn't make a pickaxe until I killed the first boss. The first boss fight was a let down honestly. The trolls are much more fun to fight and scary. I think ultimately for me this game will have to have some PVP elements for me to stay involved after I complete a single player run. I wonder if they have plans for base raiding.

Exploring in the black forest is pretty intense, I"ll say that. The stamina system keeps you on your toes. If you run into the wrong situation you'll get boned so better to walk slowly. And yea, they did the food system right. I can't stand games that try and make the food system (looking at you Long Dark) overly complicated. Food in this game is a buff but never a life threatening situation after being perfectly fine 2 minutes prior in game.
You were "supposed" to go slay the deer very early on, like with you and your grug friend smashing it with a club. Then proceed to the BLACKED forest with your new antler pick to get some proper ore. Trolls are probably harder for some fresh ungas than eikthyir.
I was surprised as well, I felt Boss would carry some more weight to it, but hes more of a champ than a boss compared to the rest and they expect you to go slap his nuts right after you build yourself a shack.
 
  • Agree
Reactions: thejackal
You were "supposed" to go slay the deer very early on, like with you and your grug friend smashing it with a club. Then proceed to the BLACKED forest with your new antler pick to get some proper ore. Trolls are probably harder for some fresh ungas than eikthyir.
I was surprised as well, I felt Boss would carry some more weight to it, but hes more of a champ than a boss compared to the rest and they expect you to go slap his nuts right after you build yourself a shack.

I've been just using the shacks built around the world, didn't even bother to build a house yet. I was stupidly over powered for the boss fight. Level 3 bow and spear with flint arrows. Killing birds is fun. I like how they splatter. Gotta get those feathers. I feel like if you kill one of those gator things the birds will come around the corpse. Not sure if that's a gameplay mechanic or I just got lucky but I killed three birds in quick order last night. Now got plenty of arrows.
 
it's very sandyboxy with little PVP focus in the game, you can still grief people if you know how but the appeal of viking a e s t h e t i c s lo-fi and simplistic gameplay is what drew people in for the exact comparison on how it's a better rust minus the retarded community.
Always subject to change. I see a lot of my friends playing it, but this genre never thrilled me and I'm not about to start now. But I value this forum's opinions on the subject.
 
alright I'll get it then. I fucking hated the multiplayer aspect to Rust which is what turned me off after seeing it on Steam and being interested.
Isn't the point of rust the raid and looting other bases? I believe there's not much else in it to do
 
yeah I didn't like Rust. If this has a decent PVE aspect I'll actually like it.

What @Corn Flakes said. However, my hope is that this game becomes so popular that much like Rust, it grows from a strong foundation that *just works on a FUN to GRIND ratio* and expands the systems to the point where the game is something entirely different and yet even more awesome by year 3-5. Rust eventually jumped the shark and leaned in hard to the COD crowd but still remains fairly customizable by server owners -- which is really nice and keeps up the broad appeal even to people like me that don't really like the "vanilla" version.

I have really high hopes for this game obviously. I don't know much about the studio but I am dreaming on a game 3 years from now where you can basically sail from server to server, interacting with hundreds of other players and teams, and doing all the PVE stuff with PVP if wanted. For me yea, fuck yea I'd want PVP once I "got gud", that's part of the appeal.

See with Rust the problem is that they shoe-horned in horrible PVE after the PVP become the basis of the game. Valheim already has great PVE in place from day 1 of EA, hopefully they continue to build on that while eventually PVP becomes its own thing.
 
I have really high hopes for this game obviously. I don't know much about the studio but I am dreaming on a game 3 years from now where you can basically sail from server to server, interacting with hundreds of other players and teams, and doing all the PVE stuff with PVP if wanted.

You are basically describing an MMO and they already exist.
 
Didn't have a chance to play much last night but I did build a little house and was feeling pretty cozy and then "the Forest is moving" message game and like 10 fucking graydwarfs and two shamans attacked my home and fucked it up pretty good. It definitely isn't like the early stages of the Forest where they sorta spook you for a few days then attack these guys came pretty hard as soon as I had a little house built. Was a fun 5 minutes fighting them off. The graydrafs are more bark then bite gotta always try and just kite them as much as possible because unless you get surrounded by them they are pretty harmless. The shamans tho scare me. They have some decent AEO attacks.
 
Back