Cyberpunk 2077 Grieving Thread

Slightly off-topic, but I thought it would be interesting to bring it up.


Whether the name and the premise is them dabbing on CD Projekt Red is up to you, but to me at least it looks pretty dope and I'll give it a try when it comes out. It's basically GTA 2 as a cyberpunk game.
A cyberpunk GTA 2? Bitch, this is GTA 2. All it needs is *that* narrator.
 
Wasn't there supposed to be like major shit done already? Fucking lol. Just dead silence. I wonder if they're actually working on it or just praying nobody cares enough to ask.
they are praying people forget about it while they do some shit, isn't the patch supposed to be late 2021? and there's the supposed DLC's as well.
A cyberpunk GTA 2? Bitch, this is GTA 2. All it needs is *that* narrator.
you forgot the shitty trembling effect when shooting something. fucking motion sickness is always something i'd wanted in a game that isn't on fucking VR.
It will never be fixed.

Well, they might be able to patch the glitches, but the core game issues? Forget it.

There's a really good video that illustrates just how bad CDPR fucked themselves on this. I would rate this one just behind Crowbcat's mostly due to stylistic reasons, but in terms of information, it's just as solid.


My particular favorite bit is the comparison to Red Dead Redemption 2, and how you could pick up things, listen to the storekeeper chatter, even page through a catalogue while in a store. CP2077, by comparison, is hilariously last gen (at best) in terms of that interaction.
the music at the end is just perfect. i didn't get the hwangbo glitch but there is something people figured it out and it's how to make panam and judy to become sort of permanent followers, on PC it's kinda fixed and requires a bit of extra work tho.
 
they are praying people forget about it while they do some shit, isn't the patch supposed to be late 2021? and there's the supposed DLC's as well.
This?
Cyberpunk2077_Roadmap_updated_preview_EN_nkohcnhwa9tlfglb.jpg
Using this scale the latest patch 1 should be out is like last week.
 
It will never be fixed.

Well, they might be able to patch the glitches, but the core game issues? Forget it.

There's a really good video that illustrates just how bad CDPR fucked themselves on this. I would rate this one just behind Crowbcat's mostly due to stylistic reasons, but in terms of information, it's just as solid.


My particular favorite bit is the comparison to Red Dead Redemption 2, and how you could pick up things, listen to the storekeeper chatter, even page through a catalogue while in a store. CP2077, by comparison, is hilariously last gen (at best) in terms of that interaction.
That's the thing. The game really is unfixable, because the only way to fix it would be to completely scrap it and redo it, which is not something that can be done once a game is out and on the market. Even without the bugs, it would still be a remarkably underwhelming RPG.
 
So out of boredom I had booted up Fallout New Vegas and modded it with some ENBs and timescale improvements (because short days on hardcore mode are kind of annoying) and the funny thing is is that game is janky as fuck almost more than Cyberpunk 2077. The difference is how diverse everyone's playthrough is going to be when they play through it because there are so many choices and options you can make during that game to completely change the outcome of the main narrative and world. You can play the game murdering everybody in sight and end the game with an empty Mojave. You can side with a militarist autocratic society that enslaves the entire Mojave. It's not just the narrative either, it's what you can play as too. Want to play as a heavy armored melee character carrying a super sledge, you can play as that. Don't like guns and rather specialize in energy weapons, sure. Want to make your character an expert in medicine, speech and sneak? Go right ahead. Even more is the amount of risk and reward there is to just walking around the Mojave. You could be walking through the Mojave and while scavenging a nearby building there could be Cazadores guarding it and they'll wreck your shit if you're undergeared. You could find a hilltop infested with Super Mutants equipped with big guns and melee weapons that blare on a radio a bunch of whacky shit. You can play the game and never do any of the main quest. It's possible to play the game and probably never interact with Benny at all (though you'll probably never end the game). There are special weapons you can find and buy that will make your builds stronger, there's an array of perks you can choose to make your game either stronger or crazy (bloody mess, cannibalism, wild wasteland). Hell, sometimes it's autistically fun to watch playthroughs of the game and see what crazy shit people do in their game whether that's kill anyone they meet for caps or do sociopathic stuff for fun. What different ways do people solve the side quests in the game? Who do they side with in the faction conflict? Do they even partake in the faction conflict?

Meanwhile in Cyberpunk 2077 I guarantee minus maybe a few side quests and objectives every playthrough by principal is going to be the same other than combat builds. I guarantee at least 90-95% of people chose to shoot up maelstrom in the prologue sequence of the game or gave them the chip and then shot up the place. What's there to see in the main world? Tall buildings? What's there to find? That le reddit comedy gun that ends up being utterly worthless after you kill enough people? A couple of unique items and cars that are already not fun to drive due to the shitty mechanics? You may as well not even pay the ripper doc up front in the prologue when you first meet him because the dialogue in that quest, I shit you not, is bugged. You can also 'technically' avoid the main quest and just play the game to your leisure, but you are constantly harassed by NPCs calling you and texting you about it and telling you you need to meet them right away. There's also no risk at all to side objectives because unless you don't pay attention to the difficulty, you know what you're getting into. And there's nothing to find at these side objectives other than generic consumables and guns. In fact, I can't even in good conscience call it an RPG because what do you roleplay as? A dying street vigilante? That's it. There's no diversity in playthroughs other than kill innocent people and maybe specialize in different combat abilities. You can't play this game pacifistically because every situation involves killing or rescuing someone. You can't even really play as a sociopath in this game unless you count being a passive aggressive asshole in dialogue options.
 
That's the thing. The game really is unfixable, because the only way to fix it would be to completely scrap it and redo it, which is not something that can be done once a game is out and on the market. Even without the bugs, it would still be a remarkably underwhelming RPG.

well, some games do, ff14 comes to mind. however, that was with the assumption 2.0 is gonna make the money back and then some via subs and microtransactions.
but an "open world action adventure story"? yeah, good luck with that. that's why I've been saying early on it's simply not feasible to fix it properly (on top what ever people think it means when they compare it to NMS).
 
well, some games do, ff14 comes to mind. however, that was with the assumption 2.0 is gonna make the money back and then some via subs and microtransactions.
but an "open world action adventure story"? yeah, good luck with that. that's why I've been saying early on it's simply not feasible to fix it properly (on top what ever people think it means when they compare it to NMS).
Well that, and Square doesn't have all of its eggs in one basket so if a game goes bad, they can afford to completely overhaul it without causing an investor panic. They publish games, manga, and even own physical assets such as cafes, toy lines, and are even opening a theme park.
 
well, some games do, ff14 comes to mind. however, that was with the assumption 2.0 is gonna make the money back and then some via subs and microtransactions.
but an "open world action adventure story"? yeah, good luck with that. that's why I've been saying early on it's simply not feasible to fix it properly (on top what ever people think it means when they compare it to NMS).
Just to note, I believe Yoshi-P had stated that 2.0 wasn't expected to earn money. Rather, he was on record saying that fixing the game was the least they can do to redeem the franchise's reputation, after the twin disasters that was FFXV initial launch and the ongoing fiasco of FFXIV 1.0. SEnix had also the luxury of not being a one-time wonder, so they had cash to spare to ride out the storm. CDPR? Probably not.

It takes guts to say something like that, that's for sure. Unless CDPR has their own Y-P, I sincerely doubt they'd do it. CP2077 will be doomed to be a footnote and added to pile of "broken, mediocre game".
 
My particular favorite bit is the comparison to Red Dead Redemption 2, and how you could pick up things, listen to the storekeeper chatter, even page through a catalogue while in a store. CP2077, by comparison, is hilariously last gen (at best) in terms of that interaction.
Not having super duper immersive shops that take 10x as long to sell you basic items is not one of Cyberpunk's flaws (and it would just compound with the diablo loot to make a truly awful shopping experience).
 
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So out of boredom I had booted up Fallout New Vegas and modded it with some ENBs and timescale improvements (because short days on hardcore mode are kind of annoying) and the funny thing is is that game is janky as fuck almost more than Cyberpunk 2077.
That's also a strength that Vampire the Masquerade: Bloodlines has (to varying degrees). It's also a janky, buggy, unfinished game like Cyberpunk, but earned a cult following (and a sequel that will probably be absolutely garbage once it releases) by having a variety of build, role-play, and story options.
 
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Just to note, I believe Yoshi-P had stated that 2.0 wasn't expected to earn money. Rather, he was on record saying that fixing the game was the least they can do to redeem the franchise's reputation, after the twin disasters that was FFXV initial launch and the ongoing fiasco of FFXIV 1.0. SEnix had also the luxury of not being a one-time wonder, so they had cash to spare to ride out the storm. CDPR? Probably not.

It takes guts to say something like that, that's for sure. Unless CDPR has their own Y-P, I sincerely doubt they'd do it. CP2077 will be doomed to be a footnote and added to pile of "broken, mediocre game".
Your timeline is a little off. FFXV (Nov 2016) released after FFXIV's first expansion (Oct 2014), and shortly after its second expansion was announced (Oct 2016). Said second expansion released in June of 2017.
 
Not having super duper immersive shops that take 10x as long to sell you basic items is not one of Cyberpunk's flaws (and it would just compound with the diablo loot to make a truly awful shopping experience).
It's a flaw when CDPR is bragging about their immersive experience and how you can talk to people and interact with things.
 
That's also a strength that Vampire the Masquerade: Bloodlines has (to varying degrees). It's also a janky, buggy, unfinished game like Cyberpunk, but earned a cult following (and a sequel that will probably be absolutely garbage once it releases) by having a variety of build, role-play, and story options.
HSL just got shafted, meaning all the bugs and glitches from the E3 version will be fixed, thanks to CP2077 being this much of a shit game also didn't yoshi-p said that the remake of FF14 was because he wanted to make the wrongs become rights? on the FF14 thread there's mentions of that, so itsa no mans sky redemption arc...
Just to note, I believe Yoshi-P had stated that 2.0 wasn't expected to earn money. Rather, he was on record saying that fixing the game was the least they can do to redeem the franchise's reputation, after the twin disasters that was FFXV initial launch and the ongoing fiasco of FFXIV 1.0. SEnix had also the luxury of not being a one-time wonder, so they had cash to spare to ride out the storm. CDPR? Probably not.

It takes guts to say something like that, that's for sure. Unless CDPR has their own Y-P, I sincerely doubt they'd do it. CP2077 will be doomed to be a footnote and added to pile of "broken, mediocre game".
they have all that witcher 3 money they made. unless they spent it on cocaine and hookers also cheap vodka...
It's a flaw when CDPR is bragging about their immersive experience and how you can talk to people and interact with things.
"if you have any doubts, play our witcher 3 games" - crowbcat video.
 
That's also a strength that Vampire the Masquerade: Bloodlines has (to varying degrees). It's also a janky, buggy, unfinished game like Cyberpunk, but earned a cult following (and a sequel that will probably be absolutely garbage once it releases) by having a variety of build, role-play, and story options.
That's if it releases. Just been put on hold and the main development studio booted from the game.
 
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I legit saw someone say that it would be "easy" to fix Cyberpunk because "they world is finished so now they can just focus on fixing the gameplay."

...as if the fucking world doesn't have tons of missing geometry that causes you to fall out of bounds and doesn't have half of an entire fucking district blocked off.
 
Well that, and Square doesn't have all of its eggs in one basket so if a game goes bad, they can afford to completely overhaul it without causing an investor panic. They publish games, manga, and even own physical assets such as cafes, toy lines, and are even opening a theme park.

video-game wise they were pretty fucked up tho, where they had to plunder FF14's earnings that it became it's own meme.

Just to note, I believe Yoshi-P had stated that 2.0 wasn't expected to earn money. Rather, he was on record saying that fixing the game was the least they can do to redeem the franchise's reputation, after the twin disasters that was FFXV initial launch and the ongoing fiasco of FFXIV 1.0. SEnix had also the luxury of not being a one-time wonder, so they had cash to spare to ride out the storm. CDPR? Probably not.

It takes guts to say something like that, that's for sure. Unless CDPR has their own Y-P, I sincerely doubt they'd do it. CP2077 will be doomed to be a footnote and added to pile of "broken, mediocre game".

it's good PR for sure, and definitely more long-term thinking - even if 2.0 had bombed (again), that good will still has value for some companies, possibly leading to more sales in the future. otoh "gamers" are absolute retarded sheep with the memory of a goldfish, so that value is debatable.

CDPR tho? all I could remember was some self-wanking lip service "we're the good guys" beforehand. if they would've cared it would never had released the way it did, and walked back on some of the hype they fostered. there's also no way the game will ever make the money back, even with ff14 there still was a chance.
 
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That's also a strength that Vampire the Masquerade: Bloodlines has (to varying degrees). It's also a janky, buggy, unfinished game like Cyberpunk, but earned a cult following (and a sequel that will probably be absolutely garbage once it releases) by having a variety of build, role-play, and story options.
While Troikia was known for buggy games, the state of bloodlines actually wasn't their fault. They wanted to use the source engine. However at that time, Half-Life 2 was not out. So, not wanting another game to be shown before the full version of theirs was ready, they gave Troikia a gimped engine that was much harder to work with and lacked features.

I hope they at least got a discount on pricing. Because they got a raw deal.

> Cyberpunk 2077 is dead, NetWatch confirms it!
It probably is. There's no more hype for it and people have moved on to other games, indies like Valenhiem and shit. It might one day pop back out of nowhere, but it might be awhile. They might not even be working on it because of lawsuits too.
 
Ya know what, I don't care how the video game turned out or what it's legacy is. Because of the hype, I got Cyberpunk Red, and that makes it all worth it.
 
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