It was a weird time for gaming, people really took Ebert's "a video game is not art" comment personally and tried to "prove" him wrong.
Given that a fucking banana taped to a wall is "art" now then Sonic 2 is a van gogh
Most of the
games are art! was coping by game devs whose parents said "this is tim, he makes those electronic toys weird kids like". I literally knew one dev who was really sperging about it back in the day because his brother worked at a major national newspaper, his cousins had an engineering firm and he was the one making shitty indie games nobody played
It was also the time that "modern gaming sucks" really took off in a big way as a meme and people tried to recapture the spirit of the 8 bit/16 bit era.
I dont remember that being a thing outside of gamer circles who of course got blasted by the media for going against what their industry paymasters wanted
If you mean 8bit style then thats another thing entirely since those games were closer to the likes of the Saturn in what was displayed on screen, no fucking was a Nes or a Genesis would've been able to run those games
Gamers really used to eat, sleep and breath video games, there was a time in which any carpet baggers that showed up were told to fuck off, but the Woke kept using the "muh sexism and racism" card over and over and any ability to rationally debate things was lost.
The problem is that those groups used that bullshit to climb the corporate ladder and now are in control, they are playing the long con and making more money than the devs who actually make the fucking games while ordering them around
It's true, what we call "Woke" is one great big scam, it's a scam for money and it's a scam for power, it's sociopathic people preying on others' empathy to create a shield in order to get away with their con jobs, it's disgusting that people are allowed to get away with it.
Not empathy, fear. If it was empathy they would appeal to people, not threatening them with cancel culture and blacklist people that disagree with them, which is why most of the industry fell in line with their dogma
I can't go into too much detail or provide proof without power leveling too much, but my great grandad was a very successful businessman, we're talking a millionaire, but my great grandad died prematurely and my granddad had a gambling addiction and pissed all that money away long before I was born.
If you go back enough everybody had a super wealthy relative who then pissed the money away. I could also be super rich and wasnt because of similar circumstances involving a great-great grandmother's will and her greedy sons, not gonna powerlevel either but again similar situation
Thing is I could really use that money now since my country is going to shit like Venezuela and I need to get out for real, not like SJWs saying they had to leave the country because of Trump
That's why I liked Halo and that's why I liked Gears, as cheesy as it was Gears actually did expect you to care about it's story and characters, the polar opposite of what Epic is making today.
The og Gears trilogy really tried to get something going with the fascism angle and background but it lost that and instead its remembered for shit like coltrain's VA. Back then cliffyB still had his shit together, but then he drank the SJW koolaid. The new games are trying to be 2serious4you and fail completely. The gameplay is also bland and boring, theres no intensity to it
31, I only truly started to feel like I was losing the plot in 2017 with the rise of PUBG and Fortnite
See I actually dont have a problem with those games, I remember looking at DayZ and thinking "this would be more fun without the zombies" and I guess I was right but I didnt have the money nor connections to make it. Plus freemium games require tons of investment to get the ball rolling and you only start raking in the cash once enough people are playing it and paying for lootboxes and other shit. Same with fortnite, plus with the pixar-esque style and bright colors it was a given kids would love that
What I really didnt get back in the day was minecraft, it seemed boring as fuck, same with other build&survive games like rust and that other one I cant remember because idgaf. When they shoved that on fallout4 with the settlements it was jarring. I liked the weapon building part but DeadSpace 3 did that better, much better
Streamers is another trend that made me fell out of place, I didnt get why so many people were watching (and paying!) others to play games instead of playing the games themselves. Then it hit me that a lot of kids watching pewdiepie thought he was like a friend to them and they were lonely af IRL, and thats why they were watching him, same reason why simps pay thots thinking thats like having a girlfriend
But now the fad games like Among Us keep coming and I don't care
TBH fallguys was way more fad-ish, also agar.io
TLOU2 especially was a real "yeah, fuck this" moment, as a big fan of the first game I waited years for that sequel only for it to have a message of violence aimed at guys like me, if that's the future of gaming I want no part in it.
Eh, tlou1 was kind of a disappointment for me too, it wasnt a bad game but the AI was a bit shit and the downgrade from the demos was too noticeable. The problem is that it got blown out of proportion by the corrupt press, was called the "citizen kane of games" (and the sequel the schindler's list of games) when in reality it was specops:the line but with zombies, and that game had also been overhyped and I remember reaching the ripoff of fight club that was the ending and thinking "who the fuck can praise this?"
One year later gaymergays happened and it all became clear. And from the very first trailer you could tell tlou2 was going to be infested with sjw faggotry
This is nothing new with video games. The industry has always gone through style and tone changes. Most normal people stop being dedicated to games once they hit their 30's. At best they might just play a few niche titles that appeal to them. (or sports titles I guess for the real hardcore normies)
Isnt the average gamer age like 35?
Games as a service and Esports are the future for at least the next 5 years sadly
I dont think those are going away any time, freemium is just too profitable and its only gonna get worse with cloud gaming. I thought stadia shitting the bed was the end of it but other companies are still pushing for it, and its gonna suck because if that goes mainstream then expect many games to be cloud-only and thus designed to only run on custom servers
Cloud service goes down and those games are lost forever
It's normal. The new generation likes a new type of game and our generation just doesn't see the fun in it.
As far as the idea of the industry having to "try harder" back in the day
The industry got consolidated, many companies are gone (accolade, acclaim, THQ) or reduced to a shadow of their former self (Sega, SNK) and the ones that remain are too big and comfortable to try new things so they play it safe and put profitability over innovation. You see the same shit in other industries like cars, movies, music, etc. Remember the craziness of the PC industry in the 80s and 90s? nobody does that anymore, all computers are the same now
Look at apple and all the new shit they made in the late 90s and early 00s, the cube, the G4 imac, the clamshell ibooks, where is that innovation now? the new imac its basically the same design as the G5 from 15 years ago, apple got big after the iphone so they dont care anymore, money keeps flowing in anyway, normalfags keep buying their shit no matter what
Same with vidya, ps4 was a repackaged PCs, same with the ps5, sony wont even risk something like the cell processor anymore, and neither does microsoft.
Nintendo, frens. Just put your faith in Nintendo.
Bruh nintendo is literally the apple of gaming, they would've gone broke long ago if it wasnt for their rabid fanbase and lack of competition in the portable space
But the fact is, no matter what, the industry would have never stayed in the same spot and we would have been disappointed with where it went.
I disagree, games are made by a marketing committee now, not by devs who are also gamers, thats why it all feels the same, thats why most games are 'press A to win', QTEs, A to skip level, story mode where you just watch a movie, etc