Cyberpunk 2077 Grieving Thread

2077 was the final lesson I needed that if the hype for a game sounds too much to deliver on, it always is.
It's sad because I was really looking forward to a new cyberpunk themed RPG game due to the fact it's been a while since we've had a good one.

Back to Deus Ex, I guess.
depends on the deus ex.
since they went from this
to this
course the graphs are better but no stereotypical chinese music either...
also they finally fixed cp2077's radio and it now plays themed music instead of rap.
 
I noticed a few minor glitches and the driving is fucking terrible but honestly? Game isn't bad. Its on ps4 pro.

Looking forward to seeing what dlc they'll make especially since it will all be free
Yeah, but you went in with us saying it was terrible. So it was easier to impress you.

Thank us.
 
I noticed a few minor glitches and the driving is fucking terrible but honestly? Game isn't bad. Its on ps4 pro.

Looking forward to seeing what dlc they'll make especially since it will all be free
I’d keep those expectations low on the DLC - after the “Roadmap Update” where they were listed as “Small Content Additions” or some shit like that, they’ll likely be like Witcher 3’s “Totally Not Cut Content” rather than its Expansions, to use a CDPR example
 
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Cyberbros we're coming hom-
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Oh...and hey Tyler McVicker crossover
 
oh fuck we're getting a patch notes larger than war and piece itself
Too bad patches can’t fix that the games boring as fuck. I’ve even given up on my Out of Spite playthrough.

Maybe in a few years, when I finally have a decent PC, I’ll totally not pirate the game and see if modders managed to salvage anything. Yeah I’m not holding my breath on that...
 
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Cyberbros we're coming hom-
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Oh...and hey Tyler McVicker crossover
Whats sad is Witcher 3 was really the only 'hit success' CDPR has seen. Im a fan of the first two witcher games but they were definitely a 'niche' style that weren't widely popular. Most people who 'OMG LOVE WITCHER' have only played Witcher 3 or are just buying into the hype. The card game...the netflix series...they are the definition of monetization vs being good products. Make another Witcher game with the same success as 3 before suddenly thinking the IP is good enough to spin into multiple media series.

But of course consoomers have no taste and will buy merch for anything with enough Ads for it so who cares? /salty
 
I finally played this on a friends PS4 pro.

It's bad, not as in it's bad structurally in terms of coding. It's not even that buggy anymore. But it's just a boring game, trite story; overeliance on an irksome and unlikeable character that you're lumped with for the entire process.

It's not even really a roleplaying game, it's more akin to something like Bioshock in terms of genre; but Bioshock was fun. 5/10. Sad.
 
Whats sad is Witcher 3 was really the only 'hit success' CDPR has seen. Im a fan of the first two witcher games but they were definitely a 'niche' style that weren't widely popular. Most people who 'OMG LOVE WITCHER' have only played Witcher 3 or are just buying into the hype. The card game...the netflix series...they are the definition of monetization vs being good products. Make another Witcher game with the same success as 3 before suddenly thinking the IP is good enough to spin into multiple media series.

But of course consoomers have no taste and will buy merch for anything with enough Ads for it so who cares? /salty
I'd say The Witcher 2 had a bit more hype around it, it certainly led up to the witcher 3.
 
Whats sad is Witcher 3 was really the only 'hit success' CDPR has seen. Im a fan of the first two witcher games but they were definitely a 'niche' style that weren't widely popular. Most people who 'OMG LOVE WITCHER' have only played Witcher 3 or are just buying into the hype. The card game...the netflix series...they are the definition of monetization vs being good products. Make another Witcher game with the same success as 3 before suddenly thinking the IP is good enough to spin into multiple media series.

But of course consoomers have no taste and will buy merch for anything with enough Ads for it so who cares? /salty
I must be one those rare people who thought that TW3 was good, but not any sort of groundbreaking masterpiece that everyone makes it out to be. Heck, all the gameplay issues and lack of interactivity that people complain about with 2077 were already present in that game.

Really, the only thing that TW3 had going for it, in my eyes at least, was how well written everything was. Heck, looking at all the lists featuring it as the "Best Game Of The 2010s", nearly every single article is just the writer gushing over how much they got invested in the characters, how amazingly written the story was, the way each side-quest intertwined with one another and featured unique writing and scenarios, etc. Very little in terms of how it actually plays, or how, when you strip away the writing, most of the quests involve a very formulaic design.
 
I finally played this on a friends PS4 pro.

It's bad, not as in it's bad structurally in terms of coding. It's not even that buggy anymore. But it's just a boring game, trite story; overeliance on an irksome and unlikeable character that you're lumped with for the entire process.

It's not even really a roleplaying game, it's more akin to something like Bioshock in terms of genre; but Bioshock was fun. 5/10. Sad.
The bigger problem is that their open world is simply boring and limited, which severely limits sandbox potential. Heck, I haven't really followed the game for awhile now, but isn't the police system still basically nonexistent?

If the story was crap but they had provided a really good open world (like GTA IV), this game would have had legs for years to come. At least for me, I just wanted a good HD cyberpunk open world to mess around in.
 
I must be one those rare people who thought that TW3 was good, but not any sort of groundbreaking masterpiece that everyone makes it out to be. Heck, all the gameplay issues and lack of interactivity that people complain about with 2077 were already present in that game.

Really, the only thing that TW3 had going for it, in my eyes at least, was how well written everything was. Heck, looking at all the lists featuring it as the "Best Game Of The 2010s", nearly every single article is just the writer gushing over how much they got invested in the characters, how amazingly written the story was, the way each side-quest intertwined with one another and featured unique writing and scenarios, etc. Very little in terms of how it actually plays, or how, when you strip away the writing, most of the quests involve a very formulaic design.
Keep in mind that Witcher 3 was also competing with Skyrim, not GTA, and did a surprisingly excellent job of smacking people in the face with how dramatically stagnated the TES games had become. Formulaic writing, bland characters, uninteresting combat... being the Dragonborn is nice and all, but Geralt of Rivia, Butcher of Blaviken, Slayer (and Layer) of Monsters... Whew lad.

If CDPR had stayed at that level of competition and made a TPS/RPG designed to scratch a shooting itch, things would have worked out great staying as that sort of AA dev. But they had to try and reach for the Holy Grail of dethroning Rockstar.
 
It also helps that regardless of how the gameplay is pretty standard for the genre, at least the Witcher III's writing made you want to keep playing just to see what's next.

Something that CP2077 completely lacks. I could almost excuse the generic quest design if the story was engrossing but it's not.

Plus WIII at least had fucking Gwent. There's JACK SHIT in Night City, unless you count crappy melee quests or driving quests. They could have at least made a Samurai minigame that plays like Guitar Hero or Yakuza's karaoke sections. SOMETHING.
 
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