Fallout series

You know, legit, I swear Im not judging (necessarily...) but can someone tell me why there are people that seem to worship the legion?
Mostly edgelords rooting for the bad guys, I assume. As I see it:
NCR - trying to resurrect pre-war civilization with all its mistakes.
Legion - (rather ineptly) trying to resurrect civilization from over two millennia ago with all its mistakes.
House - cool meritocracy \ technocracy.
 
House - cool meritocracy \ technocracy.

I think the only flaw with Mr House is that he loves the sound of his own voice and he has some creepy subtext to his existence inside his pen house. Besides, I always wondered how his tech was keeping him "alive" (he looks worse than a ghoul) and how said tech would keep him alive for many many more years? Mr House doesnt seem to have any back up plans in the "unlikely" chance of his own demise...tho maybe its intentional, if he isnt around, New Vegas might as well fall apart as its no concern of his anymore.

Also it kind of hit me, Fallout 4 established that cryogenics exists so one is to wonder why that never crossed Mr House's mind. One could throw the argument that it was extremely experimental (and Vault tec had a bunch of expandable residents) and Mr House didnt want to risk it possibly backfiring?
 
Also it kind of hit me, Fallout 4 established that cryogenics exists so one is to wonder why that never crossed Mr House's mind. One could throw the argument that it was extremely experimental (and Vault tec had a bunch of expandable residents) and Mr House didnt want to risk it possibly backfiring?
Mr. House is a cyborg whose "body" is the Lucky 38. You can think of the pod holding his human body as similar to the jar on top of a Robobrain. He had to remain awake as much as possible to run the defenses of the casino and to make sure his robots acted to keep the power on.
 
Also it kind of hit me, Fallout 4 established that cryogenics exists so one is to wonder why that never crossed Mr House's mind. One could throw the argument that it was extremely experimental (and Vault tec had a bunch of expandable residents) and Mr House didnt want to risk it possibly backfiring?

Cryogenics is established in the Sierra Army Depot in Fallout 2, where it fails spectacularly, poor Private Dobbs melting into a puddle of goo (as an aside, I've always thought it would be hilarious if this happened to the Sole Survivor if you created one with Luck 1). So it's definitely experimental. More to the point, someone who's cryogenically preserved has no awareness and is dependent on someone else thawing them out. While the latter could be handled by robots or an AI, the former is something that would be intolerable to House -- he's not periodically checking on the Mojave; it's implied he was only out of it when the grid nearly failed in the wake of the attack.
 
I think the only flaw with Mr House is that he loves the sound of his own voice and he has some creepy subtext to his existence inside his pen house. Besides, I always wondered how his tech was keeping him "alive" (he looks worse than a ghoul) and how said tech would keep him alive for many many more years? Mr House doesnt seem to have any back up plans in the "unlikely" chance of his own demise...tho maybe its intentional, if he isnt around, New Vegas might as well fall apart as its no concern of his anymore.

Also it kind of hit me, Fallout 4 established that cryogenics exists so one is to wonder why that never crossed Mr House's mind. One could throw the argument that it was extremely experimental (and Vault tec had a bunch of expandable residents) and Mr House didnt want to risk it possibly backfiring?
Aside from it not being a consideration when NV was being written, this is more likely, or he knew it would go wrong/not be up to his standards. If I remember correctly, the way NV handled Luck as a stat was less "random fortune" and more "you know how to play the odds", and House is considered pretty much the luckiest sonnovabitch in Vegas (he has a 9 or 10 in the stat), with his little prediction of when The Bombs would hit being off by a few days among other things.
 
I think the only flaw with Mr House is that he loves the sound of his own voice and he has some creepy subtext to his existence inside his pen house.
You mean his female securitrons? Guess he's more into personality than physical beauty...

Besides, I always wondered how his tech was keeping him "alive" (he looks worse than a ghoul) and how said tech would keep him alive for many many more years? Mr House doesnt seem to have any back up plans in the "unlikely" chance of his own demise...tho maybe its intentional, if he isnt around, New Vegas might as well fall apart as its no concern of his anymore.
He doesn't have the benefit of mutation but he does have the benefit of his tech which kept him alive for over a century by the point you meet him. If it started to fail him he probably has enough resources to preserve his brain in similar fashion Big MT staff did.

Also it kind of hit me, Fallout 4 established that cryogenics exists so one is to wonder why that never crossed Mr House's mind. One could throw the argument that it was extremely experimental (and Vault tec had a bunch of expandable residents) and Mr House didnt want to risk it possibly backfiring?
I guess he just wanted to be conscious and oversee his operation.
 
Cryogenics is established in the Sierra Army Depot in Fallout 2, where it fails spectacularly, poor Private Dobbs melting into a puddle of goo
didn't they reuse that sthick for outer wilds?
also FO4's experimental cryonics is different, people weren't 100% froze, so much so that they had micro heart attacks every now and then on the earlier parts of the experiment until the automation system could be propely calibrated, you can check the logs on the vault.
He doesn't have the benefit of mutation but he does have the benefit of his tech which kept him alive for over a century by the point you meet him. If it started to fail him he probably has enough resources to preserve his brain in similar fashion Big MT staff did.
he did have enough to cover all of his basic needs and securitrons being active between the tower can deal with the other needs, so much so that victor was the few securitrons that he had on the long range wi-fi mode.
 
It really is best to just think of Bethesda's Fallouts as an entirely sperate continuity from 1, 2 and New Vegas.

Obviously some version of the events of 1 and 2 would have happened in the backstory of Bethesda's version, but it doesn't really work to imagine it's the exact same universe, lore aside, the tonal difference is so great.
The tonal difference between Fallout 1 and 2 is far greater than any of the Fallout games.

Fallout 1 was a very grimdark, fallen world where society is barely capable of clinging on to life.

Fallout 2 was way more comedic and focused a lot on parody, also there's this random US government remnant that can basically pull anything out of their ass, be it an ultra-super mutant with power armor or a virus that can kill all mutated things, all led by a walking joke that serves as a dig against Richard Nixon.
 
I think the only flaw with Mr House is that he loves the sound of his own voice and he has some creepy subtext to his existence inside his pen house. Besides, I always wondered how his tech was keeping him "alive" (he looks worse than a ghoul) and how said tech would keep him alive for many many more years? Mr House doesnt seem to have any back up plans in the "unlikely" chance of his own demise...tho maybe its intentional, if he isnt around, New Vegas might as well fall apart as its no concern of his anymore.

Also it kind of hit me, Fallout 4 established that cryogenics exists so one is to wonder why that never crossed Mr House's mind. One could throw the argument that it was extremely experimental (and Vault tec had a bunch of expandable residents) and Mr House didnt want to risk it possibly backfiring?
Honestly could be something as simple as him being paranoid about people touching his frozen body.

He's inspired by Howard Hughs afterall.
 
The tonal difference between Fallout 1 and 2 is far greater than any of the Fallout games.

Fallout 1 was a very grimdark, fallen world where society is barely capable of clinging on to life.

Fallout 2 was way more comedic and focused a lot on parody, also there's this random US government remnant that can basically pull anything out of their ass, be it an ultra-super mutant with power armor or a virus that can kill all mutated things, all led by a walking joke that serves as a dig against Richard Nixon.
I can't say I agree, 2 does up the comedy but still maintains a consistent tone with the first game moreso than 3 and 4.
 
I can't say I agree, 2 does up the comedy but still maintains a consistent tone with the first game moreso than 3 and 4.
Fallout 3 has a more consistent tone with Fallout 1 than Fallout 2 does. Fallout 2 was way too much a comedic parody, whereas 1 and 3 were about the atmosphere of a fallen world. It's hard to take Fallout 2 seriously as a dark and gritty future when you can go on an arm-wrestling competition with a friendly super-mutant who makes you his gimp for the night if you lose.

Not to mention the Enclave President is one big fat parody of Richard Nixon. Quite the step down from the Master. At least Eden seemed both sinister and charismatic. Richardson is a walking joke, and even the game treats him that way.
 
I torrented the GOG version that has all the DLC for New Vegas. What essential mods should I run? And what are some taboo ones like selling drugs and shit?
 
What essential mods should I run?
If you have Fallout 3 then I would recommend Tales of Two Wastelands, you get a lot more gameplay with both with all of the DLC contents
before you download it I would suggests getting the updated New Vegas Script Extender, JIP LN NVSE Plugin and the New Vegas Tick Fix if you have Windows 10

Tales of Two Wastelands
New Vegas Script Extender
JIP LN NVSE Plugin
New Vegas Tick Fix

Edit: Before I forget if you still having crashes then install the mod New Vegas Anti Crash, it might fix it.

New Vegas Anti Crash
 
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Fallout 3 has a more consistent tone with Fallout 1 than Fallout 2 does. Fallout 2 was way too much a comedic parody, whereas 1 and 3 were about the atmosphere of a fallen world. It's hard to take Fallout 2 seriously as a dark and gritty future when you can go on an arm-wrestling competition with a friendly super-mutant who makes you his gimp for the night if you lose.

Not to mention the Enclave President is one big fat parody of Richard Nixon. Quite the step down from the Master. At least Eden seemed both sinister and charismatic. Richardson is a walking joke, and even the game treats him that way.
I would go further and say that Fallout 1 was the premature creative peak for the series, especially with its end boss. Like how do you beat a mutant psychopath who's biologically welded to a computer system?

Not even nostalgic, I've never even played Fallout 1 but I've seen videos of its ending.
 
I would go further and say that Fallout 1 was the premature creative peak for the series, especially with its end boss. Like how do you beat a mutant psychopath who's biologically welded to a computer system?

Not even nostalgic, I've never even played Fallout 1 but I've seen videos of its ending.
Basically, yes. Each final boss after the Master was far more downgraded.

Fallout 2: Super Mutant with power armor and BFG, controlled by a political dickweed who's a walking joke.

Fallout 3: A smooth-talking rogue AI and some military schmuck.

Fallout New Vegas: Evil Conan the Barbarian armored from head to toe, or some stuffed-shirt general who hides behind power-armored troops. Bonus points for Lonesome Road and that whiny Courier with a flagpole who wants to nuke California because he's assmad that his new hometown full of nukes exploded.

Fallout 4: An old fart hiding behind some robots, or some punk kid who grew up to be a bigger prick who leads a bunch of power-armored buffoons while storing all his assets on an airship that can easily be shot down by old artillery.
 
I torrented the GOG version that has all the DLC for New Vegas. What essential mods should I run? And what are some taboo ones like selling drugs and shit?
Here ya go my man:
https://vivanewvegas.github.io/
This is easily the best modding guide that's up to date for New Vegas at the moment. It gives you a lot of what I consider essential mods that help improve the game drastically. It's mainly a "Vanilla+" list, so no big mods or anything like that, that's stuff you can add on after you go through the guide, and you can pick and choose which mods you want as well. I used the guide and haven't had a single crash with any of the mods nor problems (I've put roughly 30-40ish hours into my modded playthrough so far). It also has a list on that site for mods you should watch out for, since a lot of the popular mods on the Nexus are very outdated and can cause glitches/conflicts, save game bloat, delete shit, etc. I highly recommend it.
 
Doesn't he threaten to nuke the Legion if you're siding with them, though? Just seems like he hates everything, especially you and whoever you chose to fight for and with.
If memory serves he intends to nuke the shit out of both of them, Cali's biggest trade pipeline so they'll wither and I think one of the Legion's larger cities. He despises the Legion for wiping out his tribe and is generally just a nihilistic dickweed. It's been a bit since I've listened to Chris Avellone Ulysses rant his ass off in a low growl.
 
If memory serves he intends to nuke the shit out of both of them, Cali's biggest trade pipeline so they'll wither and I think one of the Legion's larger cities. He despises the Legion for wiping out his tribe and is generally just a nihilistic dickweed. It's been a bit since I've listened to Chris Avellone Ulysses rant his ass off in a low growl.
I think he was going to nuke his tribe's village, Dry Wells, as a symbolic "fuck you" to the Legion.

Would've been more practical to hit Flagstaff, but I guess he wanted payback for the way they fucked his tribe over.
 
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