It's not that specific - it's a general glitch from the last 24 hours that affects random comments.
I was writing a long reply to your points, but in gaming, I don't know what the real 'right wing' stuff is. If you're talking political stuff not in-game, sure - but it's RPG.net which is insistent that there's a long list of topics that can't be mentioned because they're just too offensive, a list that you can never get off once you're on it and only grows by the day. I've played lots of games and I don't know what would be considered their right-wing agenda, but the games I've played with a left-wing agenda have worn them very loudly on their sleeve, usually in forced acceptance of genderspecials both in and out of game and attempts to be so welcoming and conflict-averse that everything gets watered down on the off-chance anyone, anywhere could take offence, and rules are put in place to let the people with the thinnest skin define what everyone else can do.
So how does right-wing stuff manifest in roleplaying specifically? Because otherwise you're just complaining about the political leanings of forums in general, rather than about how RPG.net in particular deals with it.
Good question. In my experience, right-wing and right-adjacent authors (at least by the USA standards) claim they prefer to avoid putting overtly "political" messages in their work. (I put political in quotes because what they actually mean is that they don't put overtly
partisan messages in their work.) I'm sure there are exceptions, of course, but I don't seek them out.
You can argue that any RPG where the PCs fight to preserve the status quo is right-wing, like
Blue Rose, but most people don't seem to qualify it as such.
You can argue that any military scifi RPG is right-wing, but that's probably more to do with the fact that people who like military scifi are mostly right-wing rather than because the text actively injects right-wing messages. (E.g.
Extreme Meatpunks Forever is insanely left-wing, but also militaristic in the extreme.)
You can argue that any explicitly Christian RPG is right-wing, like
DragonRaid, but again I'd chalk that up to the left hating on Christianity.
Okay, I'm drawing a blank otherwise. Can you name any RPGs where the PCs are expected to deregulate the market, prevent immigration, criminalize abortion, remove welfare benefits, pour obscene amounts of money into the military-industrial complex, or criticizes the justice system as being too lenient on criminals? Or can be summarized as "the right-wing counterpart of
Otherverse America"?
Because when I think "right-wing RPG," I'm imagining a setting that assumes all right-wing policies have been enacted to their most extreme degrees, presents this as a wonderful utopia, demonizes leftists as simultaneous bleeding hearts and baby-murdering psychos, ignores the contradictions between the beliefs of different special interest groups in the right-wing bloc, and handwaves away all the bad things that would happen as a result. If you thought Ayn Rand's utopia was unrealistic, then this would be so much worse.
Aside from that, the most remotely right-leaning stuff I can think of is out-of-game complaining about Wizards of the Coast tweaking drow, orcs, vistani, and mongrelfolk. Btw, I think what WotC does is just changing window dressing, because otherwise D&D is still a violent slaughter simulator where the only way to advance is to kill and loot everything in your path.