The point wasn't about how much money each company was making. The point was about companies doing far worse things than GW and people still sucking the companies dick.
Except those companies lose money because the fans legitimately walked away and stopped paying them. GW pisses off the fans, and their profits skyrocket, instead of plummeting.
Money has EVERYTHING to do with this scenario. Less profits means that the fans you pissed off really did call your bluff and took their money elsewhere. More profits means that the fans that whine about how bad you're treating them are either a minority, or have the worst case of Stockholm Syndrome where the more you screw them over, the more they pay you.
don't forget:
disney losing money from having their parks and cinemas closed -> REVENGE FOR STAR WARS GO WOKE GO BROKE
gw making making bank selling overpriced plastic that costs pennies to produce to manchildren stuck at home with nothing to spend their money on -> HERE'S WHY CATERING TO KIDS WORKS
Because it's all about the money-just like any business is. If people like it, they'll keep spending money at it. With Disney, they've lost so much money on things that they're forced to close shops left and right, and even their new Bad Batch cartoon only got a lukewarm response. Whereas with GW, the more they tell the old fans to go fuck themselves and the more they cater to kids, the more money they make.
The amount of profits indicate how much people like something and how much they're willing to invest in it. With Star Wars, it was a literal case of GET WOKE, GO BROKE, as Disney is quite literally shutting down stores left and right. Meanwhile, GW's profits have skyrocketed the more they told the fans to go to hell and tried to appeal to a kids' market. So either the kids are buying it, or the manchildren who buy this slop love the kid-friendly stuff and spend more money on it than they did back in 2016, 2017, or 2018:
Games Workshop Group PLC (GAW:LSE) financials, including income statements, growth rates, balance sheets and cash flow information.
markets.ft.com
GW can keep trying to cater to kids but its an uphill battle. All the things that go into WH40K just doesn't appeal to that many kids when you can just plug in a console and BAM playing a game. Most kids can really only afford one expensive hobby and as
@Uranus Pink said, they are choosing Video Games due to the variety over 40K.
It doesn't look like an uphill battle when GW is making more and more money per year. That isn't so much an uphill battle as it is just a victory lap over a battlefield after they won.
The reason why they went after Youtubers making fan animation content for 40K isn't because they're that desperate to get rid of people who make 40K content better than them, it's because they're getting wealthier and wealthier, and they know that they can win any court case against any small Youtuber based on the amount of money they're willing to dump on legal battles alone. It's not them getting desperate, it's them flexing their new financial muscles. What they're doing is obviously wrong, it's a violation of Fair Use law, especially since these fan animators do it for free, but hey, they've got money to spare, and these fan animators don't.
They've even begun hiring snitches to rat out anyone who makes 40K content that isn't within GW's standards:
About the Job Do you love Games Workshop’s Intellectual Property? Would you like to assist in protecting Games Workshop from risk through removing
jobs.games-workshop.com
What does that tell us? That they've got cash to spare, and that they're willing to use it to bully the fandom to act in whatever way they see fit.