He has some decent videos, namely the button mashing one is a nice introductory resource to tell someone "Don't just wail on the controller if you want to really learn how to play" even if it is throwing a dictionary at your ass.
Then of course the two you posted he gets on his podium and goes full extra credits retarded, those two videos are the worst but he has a habit of jerking himself off with his insights.
For example, I hate how much people quote the following video like they are some kind of experts, without thinking for a second what having a game of only buffs would mean:
He's responsible for everyone going on about "player expression" now as a buzzword too thanks to another one of his videos. I notice people like quoting video essays like this as gospel, but it's really apparent with fighting games for some reason.
Something people also forget most people who pick up a fighting game have no interest in autisming out, but just want to see their characters do cool shit. and beat up their friends.
There is a reason that dunkey video on strive viewcountwise killed every video the FGC shits outs to try and appeal to the almighty algorithm. Hell just recently when TSB had their big tourney for the month they were doing shit for views (about 1k) until Critikal restreamed them because he is Hotashi's sponsor (Up to 14k including his stream, the TSB stream topped around 2k).
Still, I think there is something hilarious when these games are glorified rock paper scissors and you both get people thinking motion inputs are feats of herculean dexerity and that being the best at RPS means you are hot shit.