Will throw my hat into the ring as 3D platformers are my favorites.
Weird personal favorites I want to mention are these two Nickelodeon titles developed by BigSky Interactive.
The games are by no means good, but they have this uncanny appeal to them that I honestly admire. They are perfect disasterpieces of poor modeling, poor animating, poor music-to-scene correlation and overall barren worlds. All of these factors, when put together, lead to these bizarre 3D platformer experiences that feel like unintentional horror games. Bikini Bottom is not a colorful world full of life, it feels completely abandoned to the point where if one overlayed fog onto it, it would probably give off a vibe similar to Silent Hill.
The music is also just bizarre in these titles. Listen to this track from Jimmy Neutron, does it sound like something you would expect in a Nick game, or a horror title.
The decisions in these games are baffling to say the least, but I am so intrigued by them. They really do create this incredibly unique experience that I honestly wish some indie dev would follow up on - if even possible. It is sad to know tat this small studio was looking to develop a horror title before being forcefully closed down, as they would likely produce something incredibly unique.
In terms of gameplay, while they are nothing special, they do feel fluid and only occasionally fall under heavy jank (mostly Jimmy). They are very basic platformers with little enemies, mostly just being peaceful collect-a-thons. I honestly love the laid back nature of these titles, much of it extending to their fairly well made soundtracks (mainly speaking about the Sponge):
- Cute fact that was shared in a YouTube comment. Apparently the composer for SpongeBob would use his son to gauge how good the music is. He would keep refining the songs till his younger son would smile the entire time.
Even though they are poorly developed, I would recommend these titles to anyone who is curious. SpongeBob is definitely the better game if you had to go with one, but both are truly anomalies of their time period. A passionate team of developers on a strict deadline and with poor technology at their disposal, making the best of their utterly abysmal situation.
Would also recommend the documentary on the studio. The politics in play were a total clusterfuck, and I feel terrible for all the individuals who had to be put through the hell that was these titles' productions.
Longplays of both: