- Joined
- May 24, 2021
Playstation? More like PlaySHITstation
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If you mean "Is there a way to emulate Steam API calls?" then yes, there are multiple. You can download straight rips of Steam files and just replace a .dll and run the game perfectly fine without Steam at all. But if Valve just vanishes tomorrow and you don't have your library already downloaded however, it wouldn't be much help, since you wouldn't have a server to grab anything from, you'd just have to pirate the game from somewhere.For Steam games and similar libraries, you download the software and then run it and I'm sure there's some lock and key file system to tie it to your account as the one who owns it. Is it possible to jailbreak or override this system? If not I'm hoping such a thing gets made, the thought occurred to me that if there's ever a doomsday scenario where I want to GTFO steam I would like to be able to download my entire library (at least everything that isn't an online game) to storage so that I have the executables and files on my end.
Getting games on launch day was great when they were essentially the same game that would be on the shelves in three years. It was the same with movies and books.I can’t remember the last new game I wanted to buy on launch day. They all need a year to get out of alpha after release. They can keep their overpriced early access micro-transaction trojan horses.
For Steam games and similar libraries, you download the software and then run it and I'm sure there's some lock and key file system to tie it to your account as the one who owns it. Is it possible to jailbreak or override this system? If not I'm hoping such a thing gets made, the thought occurred to me that if there's ever a doomsday scenario where I want to GTFO steam I would like to be able to download my entire library (at least everything that isn't an online game) to storage so that I have the executables and files on my end.
I know they weren't exactly the same situations, but I'm fucking tired of pretending that corporate powers that hate you and me should be given any rope. They want your rights stripped, your life regulated, and actively sell you out to a billion other multinational spooks just like them. Why the fuck should I be principled to defend them knowing I'll be thrown in the pit mine for my trouble?I don't like that comparison. Modifying an Xbox 360 back then would allow unauthorized modifications onto games for cheating purposes and illegitimately obtaining access to video games. Or, in laymen's terms, JTAG their Xbox to use for modded lobbies and the like. That's why the Xbox One/Series S|X OS is currently impenetrable from modifications.
No, it doesn't. If I'm paying for Xbox Live, I do not want my experience tampered with by some random script kitty that wants god mode/infinite ammo/instant unlock in a multiplayer game. I'm sure you have an argument regarding piracy on the PC ecosystem. For console, not only is it theft on their ecosystem, it's a potential security risk that could sway away consumers and publishers from that online service.Piracy and hacking level the playing field and are moral goods, period.
Good.For console, not only is it theft on their ecosystem, it's a potential security risk that could sway away consumers and publishers from that online service.
I really feel like that kind of licensing agreement should be agreed to before money changes hands. By the time you see that screen, you've already:The Carpenter decision could be extended to gaming consoles. The major hitch though, is of course, the voluntary "end user license agreements" every gamer gormlessly agrees too.
Gamers should click the "not accept" at the end of the abominations. Its their right to do so. They should do so.
Xbox Series controllers don't have any mics or speakers I know about. They do have headphone jacks on the btotom for a mic, however. They are also by default powered by AA batteries, so it's trivial to cut their power.I haven't seen anything suggesting that the Xbox Series X has built in mics for surveillance, but you can never be too careful.
Xbox Series S|X, no. You may have a case for the Xbox One with the Kinect's camera and mic back in '13.I haven't seen anything suggesting that the Xbox Series X has built in mics for surveillance, but you can never be too careful.
MO, I want to make a video about this and use your article as a template. I don't want to just steal it, though, so are you okay with that?Press A to accept.
It is very simple to crack most games on Steam. I suggest everyone backup their games once they're downloaded "just in case". You never know when Ubisoft will try to remove these games from your library again or when Capcom releases another update that adds Denuvo to a 15 year old game. This way, you know you can play the exact same game you remember at any time, forever and there is nothing Valve or any other company can do about it.For Steam games and similar libraries, you download the software and then run it and I'm sure there's some lock and key file system to tie it to your account as the one who owns it. Is it possible to jailbreak or override this system? If not I'm hoping such a thing gets made, the thought occurred to me that if there's ever a doomsday scenario where I want to GTFO steam I would like to be able to download my entire library (at least everything that isn't an online game) to storage so that I have the executables and files on my end.
I have a good deal of my library downloaded. A while back when I 100% games I'd delete them since I had less reason to play and could download again but now this has me shook. I don't expect Valve to disappear tomorrow and I'm not a dude who screams nigger every chance I can get but I have to consider all outcomes. I gotta get more storageYou HAVE been keeping a games collection, right?
Go ahead. Half the article is just me reading the PSN TOS in full snark mode. Anyone can do that. Hell, XBOX Lives TOS is just as onerous. Even Steam is little better. You can do the same thing with any of these Satanic legal instruments.MO, I want to make a video about this and use your article as a template. I don't want to just steal it, though, so are you okay with that?
It is very simple to crack most games on Steam
Yeah exactly, if a Steam game only has Steamworks DRM, which isn't a DRM as much as it is a basic Steam integration, shit's trivial to remove. Use Steamless to remove SteamStub from the game .exe, then use Goldberg's Steam Emulator to emulate the Steam API's. Now the game that had a "pesky evil Steam DRM" can be ran without Steam on your PC. And those are universal patches.Steamworks DRM
Anti-cheat systems have been put in place first and foremost to protect the economy of the game. The fact that they sometimes catch a guy raging with their $30, detected day one cheat, is just a byproduct.No, it doesn't. If I'm paying for Xbox Live, I do not want my experience tampered with by some random script kitty that wants god mode/infinite ammo/instant unlock in a multiplayer game. I'm sure you have an argument regarding piracy on the PC ecosystem. For console, not only is it theft on their ecosystem, it's a potential security risk that could sway away consumers and publishers from that online service.
I've seen reports of people getting insta-banned by an AI that constantly monitors the game for saying something even resembling "hate speech". Of course, since we're not talking about a human here, that means that the AI doesn't get the context here, so for example if someone body is talking about fixing a car and they mention a "tranny"(short for "transmission"), the AI bans them on the spot because they think they are spouting TTD sermons on the poor innocent troons in chat.The "corpo will pull out a spicy recording of you to use against you in the future", that's a gigantic schizo theory
Here's a direct quote of what I was referring to:I've seen reports of people getting insta-banned by an AI that constantly monitors the game for saying something even resembling "hate speech". Of course, since we're not talking about a human here, that means that the AI doesn't get the context here, so for example if someone body is talking about fixing a car and they mention a "tranny"(short for "transmission"), the AI bans them on the spot because they think they are spouting TTD sermons on the poor innocent troons in chat.
If an AI is recording you 24/7 when you play the game, you would be an idiot to think that this info isn't getting stored and used somehow, probably sold as well. They probably have something in their TOS that nobody ever reads about how they're allowed to do that and you agreed to it. I wouldn't be surprised if this data is used to train other AI models as well.
Will they ever admit to doing so? Probably not, but that doesn't mean it's not happening. Ubisoft already reports "hate speech" that their AI records to the police, god only knows what else is done with this information. You can't say that a spicy recording is going to be used against you in the future is a schizo theory when it's already happening.
Now, automoderation with AI based on harvested data, yes, that exists and it's bullshit. Big Data being a thing, yes, that exists and it's bullshit. However, automoderation is within the realm of the platform you're using, and Big Data, as the name implies, doesn't care if you're 27 year old John Doe from Colorado or whatever, it's all macro data that doesn't care about who you are, but cares that there's reliable human generated data that can be used in those large algorithms. And as far as I'm aware, the Ubisoft snitching functions only in the UK that's not part of the EU, so clearly, even Ubisoft knows that this shit wouldn't fly in the EU.Imagine being a dumb kid at 17, and saying the "gamer word". Then imagine being that same Kid at 27 deciding to run for Congress. But Uh oh. Here comes a Sony lobbyist. With a recording of you saying the "Gamer word" a decade ago. Better do what Sony says if you want to get into congress!