Original
I've played almost all of the previous games, but I especially love Assassin's Creed Origins.
Origins was a story about Bayek, an Egyptian whose culture and religion are completely different from ours.
To be honest, in the beginning of the game, the characters' views on life and death, customs, and religious terminology were all foreign to me, and I found many parts difficult to get into.
However, as I played the game, these skills naturally came to me and I felt like I was able to identify with Bayek, who has a completely different cultural background to us. It was a wonderful game.
I also believe that there is no other work that excels in constructing the world of Egypt at that time.
So, in the original Famitsu interview, it was written that in order to depict medieval Japan, "we were looking for a samurai who could represent us, even though we are not Japanese."
I am very disappointed with this statement. There may be a difference in the nuance of the translation, but I couldn't believe that it was coming from the company that made Origins.
I think what's most worrying about this current uproar is whether or not this game is contributing to historical revisionism.
To be honest, the issues involved are beyond my ability to handle, so I will leave that to the experts, but the thing that worries me the most is the fundamental philosophy behind how the world is depicted in this game.
Rather than a "depiction that pursues detailed realism" like Origins, which recreates the world of that time in a game, I strongly hope for an "experience that allows you to become one with that world."
As a fan of the series, I hope that Shadows doesn't end up being just a work set in Japan during the Sengoku period.