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I'm not sure if there is a list but how many gaming companies currently reside (or at least have a position) around California? I'm non-American so I am curious.
lot of them because talent pool and networking etc.
after that canada for the same reason and tax cuts.
dice is in sweden, up to you if that makes them euro californians or euro leafs.
 
I'm not sure if there is a list but how many gaming companies currently reside (or at least have a position) around California? I'm non-American so I am curious.

Off the top of my head, Riot Games, Activision Blizzard, and Sony's American department are based in California.

Going back to Battlefield, EA and Dice have posted this blog following BF2042's launch. A patch (Update #2) will be deployed this Thursday to fix some major issues (i.e. nerfs to the Hovercraft and Little Bird, fixing the revive bugs, nerfing the PP-29, and reducing the ridiculous bloom on most of the guns), and Update #3, set to deploy next month, will include a lot of changes to the game, all that should have been in the game to begin with.

The concerning part about this is the use of the "vision" term again, especially in regards to why voice chat and an actual scoreboard are not things in the game. It's giving me flashbacks to the SimCity 2013 disaster, where the Maxis devs said that the game being always online is "part of their vision of the game."

And one of the big BF YouTubers that shilled hard for the game, until the actual release, jackfrags, posted this video to "own the haters:"

 
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Off the top of my head, Riot Games, Activision Blizzard, and Sony's American department are based in California.

Going back to Battlefield, EA and Dice have posted this blog following BF2042's launch. A patch (Update #2) will be deployed this Thursday to fix some major issues (i.e. nerfs to the Hovercraft and Little Bird, fixing the revive bugs, nerfing the PP-29, and reducing the ridiculous bloom on most of the guns), and Update #3, set to deploy next month, will include a lot of changes to the game, all that should have been in the game to begin with.

The concerning part about this is the use of the "vision" term again, especially in regards to why voice chat and an actual scoreboard are not things in the game. It's giving me flashbacks to the SimCity 2013 disaster, where the Maxis devs said that the game being always online is "part of their vision of the game."

And one of the big BF YouTubers that shilled hard for the game, until the actual release, jackfrags, posted this video to "own the haters:"

https://youtube.com/watch?v=Gule1I2Zob8
Patches ain't enough to save the game.

Portal is a mess and a complete disappointment. It only has 1942, 3 and Bad Company 2. Yet it has barely any content. It says it incorporates past battlefields but it doesn't have:
  • Vietnam
  • Modern Combat (and by extension, the original Bad Company, not just the sequel)
  • 2142
  • 4 (as in Chinese faction and weapons)
  • Hardline
  • V
  • and BF1
I would gladly prefer the system found in Modern Combat of switching your comrades bodies in a offline server.

Nice to see Battlefield come back into the Hall of Shame for videogame shooters once again.
 
I don't understand the incorporation of 1942 into this Portal thing. Wouldn't it just be a reskinned V that's incorporated? There's way too many polygons for it to be straight 1942 port.
 
Fawzi Mesmar, DICE’s head of design during the production of SW Battlefront 2, BFV, and BF2042, has left the company, to work elsewhere. He joined DICE in 2019, after previously working for King, the company behind Candy Crush. Mesmar said the following, "I have been made an offer I couldn’t refuse at another company that has been kind enough to wait for me until we have shipped [Battlefield 2042]. It was super important to me to be here with the team as we achieve this historical milestone."

At least we know who to watch out for, in terms of the next game franchise to be ruined.

Patches ain't enough to save the game.

Portal is a mess and a complete disappointment. It only has 1942, 3 and Bad Company 2. Yet it has barely any content. It says it incorporates past battlefields but it doesn't have:
  • Vietnam
  • Modern Combat (and by extension, the original Bad Company, not just the sequel)
  • 2142
  • 4 (as in Chinese faction and weapons)
  • Hardline
  • V
  • and BF1
I would gladly prefer the system found in Modern Combat of switching your comrades bodies in a offline server.

Nice to see Battlefield come back into the Hall of Shame for videogame shooters once again.

Also, Portal is missing Operation Metro and Operation Locker, even though a lot of people hate those maps for being massive meatgrinders. That is, unless they plan to sell those maps, or a map based on them, as a future DLC...
 
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Also, Portal is missing Operation Metro and Operation Locker, even though a lot of people hate those maps for being massive meatgrinders. That is, unless they plan to sell those maps, or a map based on them, as a future DLC...
I loved Operation Metro in 4 and V. Although, I think it's called Underground in V.

Does Portal for V have the female characters?
 
4 (as in Chinese faction and weapons)
No way that EA/DICE would have the Chinese as an adversary again. The Chinese government was so mad with Battlefield 4's portrayal of China that they banned it.

norma.jpg


Cheers to DICE LA for having balls for having the Chinese and Russians as factions in 4. Even if the plot makes no sense.
 
So I had a look at past reddit threads on BF1 and V and found a number of people complaining about back capping and flanking the same way DotA players complained about it in the mid 2000's (is this still a thing? haven't touched DotA in a decade).

Was it a Guilin Peak situation in those games or is this just reddit being reddit?
 
So I had a look at past reddit threads on BF1 and V and found a number of people complaining about back capping and flanking the same way DotA players complained about it in the mid 2000's (is this still a thing? haven't touched DotA in a decade).

Was it a Guilin Peak situation in those games or is this just reddit being reddit?

In regards to the DotA deal, if you mean getting flanked by the enemy, then that's either poor vision control, or someone on your team overextended. If you mean by an enemy killing buildings while your team is occupied elsewhere, then it's probably rat DotA, i.e. trying to splitpush all over the map. Do note that Backdoor Protection is a thing on buildings, where they rapidly regenerate health, if an enemy attacks them without creeps around. Then again, I haven't played much of it, so I don't know how changed the DOTA 2 meta is now, compared to old school DotA.

In regards to that in BF, that also sounds like an L2P situation, where someone needs to call out that someone is trying to backcap a base, and maybe have a few defenders around to pick off those backcappers.
 
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Do note that Backdoor Protection is a thing on buildings, where they rapidly regenerate health, if an enemy attacks them without creeps around. Then again, I haven't played much of it, so I don't know how changed the DOTA 2 meta is now, compared to old school DotA.
IIRC, IceFrog did add that in WC3 DotA because that map pushed the base game to a breaking point. Every week on every DotA forum, someone is complaining they got backdoored by Bone Clinkz or Troll Warlord. WE DESTROYED THEIR ENTIRE MID LANE BUT CLINKZ AND HIS STUPID WINDWALK + SEARING ARROWS PUSHED TOP AND SOMEHOW, OUR 5 GUYS LOST A BASE RACE TO 1 GUY. OMG PLS NERF BAN BACKDOORING WAAAAAAAAAAAAAAAAAAAH.

In regards to that in BF, that also sounds like an L2P situation, where someone needs to call out that someone is trying to backcap a base, and maybe have a few defenders around to pick off those backcappers.
So reddit being reddit. I find it bizarre seeing a few years ago someone advocate for lattice map designs because they hate having to go back to AE and would rather trade 1:1 at CD when for someone who can trade more than 1:1, back capping is potentially the most productive things you can do. If successful, it relieves ticket loss, distracts vehicles and usually good/decent players.
 
If anyone wants to watch some good Battlefield content Neebs Gaming has be re-releasing thier old Battlefield Friends cartoon series back when they we're still machinamating under the Hank & Jed name. I'm assuming since machinima no longer exist the are not under contract anymore, and the video re-uploaded today is quite fitting for 2042.

 
Off the top of my head, Riot Games, Activision Blizzard, and Sony's American department are based in California.

Going back to Battlefield, EA and Dice have posted this blog following BF2042's launch. A patch (Update #2) will be deployed this Thursday to fix some major issues (i.e. nerfs to the Hovercraft and Little Bird, fixing the revive bugs, nerfing the PP-29, and reducing the ridiculous bloom on most of the guns), and Update #3, set to deploy next month, will include a lot of changes to the game, all that should have been in the game to begin with.

The concerning part about this is the use of the "vision" term again, especially in regards to why voice chat and an actual scoreboard are not things in the game. It's giving me flashbacks to the SimCity 2013 disaster, where the Maxis devs said that the game being always online is "part of their vision of the game."

And one of the big BF YouTubers that shilled hard for the game, until the actual release, jackfrags, posted this video to "own the haters:"

https://youtube.com/watch?v=Gule1I2Zob8
Aren't people like him paid by dice to shill the game? I swear Westie got shit for it a few years back.

Also Jacksfrags more like Jacksfags haha gotteem
 
Even if the plot makes no sense.
That's an understatement.
"Our carrier group got ass-fucked by EMPs, so instead of heading right to Guam for basic repairs and offloading all of our refugees before heading back to Pearl for everything they can't fix we're going to travel the exact opposite direction because apparently transiting Malacca and the Suez that are both currently under Chinese control is the safest way back home to the USA."
 
That's an understatement.
"Our carrier group got ass-fucked by EMPs, so instead of heading right to Guam for basic repairs and offloading all of our refugees before heading back to Pearl for everything they can't fix we're going to travel the exact opposite direction because apparently transiting Malacca and the Suez that are both currently under Chinese control is the safest way back home to the USA."
I couldn't finish it. It deleted my progress midway through. IF you do want to go through it, I recommend going through it in one go.
 
So reddit being reddit. I find it bizarre seeing a few years ago someone advocate for lattice map designs because they hate having to go back to AE and would rather trade 1:1 at CD when for someone who can trade more than 1:1, back capping is potentially the most productive things you can do. If successful, it relieves ticket loss, distracts vehicles and usually good/decent players.
depends how long you played, it was less of an issue in bf2 for example since the map was big and/or structured enough (conquest assault or double assault, or maps like karkand) to not have a capping circlejerk. it really kicked off with bf3 when all the flags were magically all next to each other (because console couldn't handle it otherwise and dice was too lazy to make proper versions for each player number). which also means in modern battlefield it makes hardly any difference because any "strategic" advantage gets offset by a few people locking down a chokepoint anyway, what usually happens is some fag is rushing all the way to the back, ninjas a flag, then needs to get cleaned out and shit goes on as usual.

the other thing is without fronts it basically turns into TDM, because no one plays the objective anyway. which then leads to people playing rush because there's clear frontlines and at least some structure to the map flow, which I suspect even extends to the meatgrinder maps because if you just want to shoot shit coming down a corridor from a specific side might as well do it there. everyone was gushing about operations in bf1 but that's basically just an extended verision of conquest assault.
 
Tell me why in Battlefield 4, Operation Locker and Metro is 24/7? They usually turn into explosion only games.
 
Off the top of my head, Riot Games, Activision Blizzard, and Sony's American department are based in California.

Going back to Battlefield, EA and Dice have posted this blog following BF2042's launch. A patch (Update #2) will be deployed this Thursday to fix some major issues (i.e. nerfs to the Hovercraft and Little Bird, fixing the revive bugs, nerfing the PP-29, and reducing the ridiculous bloom on most of the guns), and Update #3, set to deploy next month, will include a lot of changes to the game, all that should have been in the game to begin with.

The concerning part about this is the use of the "vision" term again, especially in regards to why voice chat and an actual scoreboard are not things in the game. It's giving me flashbacks to the SimCity 2013 disaster, where the Maxis devs said that the game being always online is "part of their vision of the game."

And one of the big BF YouTubers that shilled hard for the game, until the actual release, jackfrags, posted this video to "own the haters:"

https://youtube.com/watch?v=Gule1I2Zob8
Im convinced EA made Jack in a lab and every other British BF youtuber was retrying to re make him again only to give us failed abortions like Wesite.

Jack shouldnt even talk in this video since he did take part in an advertisement campaign in BF4 to not talk about any bugs. The dude is a rat him and his little anglo posse can go fuck themselves. I assure you if this was the newest COD or Halo they would highlight 20 different issues. They are always heavily light on BF critic till its impossible to talk positive about the game due to negative news. Same thing happened with BFV they didn't talk trash about it till they couldn't ignore the fan outcry.

Oh yeah heres a based youtuber who destroys Jacks video here. Jack when he talked directly to the devs said 2042 was "perfect" it starts at 3:30 if you wanna speed through it. Game Changers dont change shit if they actually air critiques. These people are our only direct contact to devs and they dont do shit for us they are nothing more than marketing tools and if those few who do try to change shit are silenced and black listed.

 
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