Battlefield General - Discuss the series here

I stopped watching the gameplay video as soon as I heard woman scream, garbage.

If you look at the Battlefield 6 trailer it looks like they have removed all the female soldiers, it is a big red flag. This clearly is a bait and switch, don't ever trust companies with whole departments and teams dedicated to DEI. Battlefield 6 trailer is false marketing, don't fall for it. Remember No pre-orders!.

 
If it stays true to the premise? Being able to play as soldiers in uniforms without fucking Nikki Minaj, Alucard, Seth Rogen and Peter Griffin running around with weed-skinned guns that fire tranny-coloured bullets.
That's what Battlefield 2042 was supposed to be and they fucked it up. They're adding shitty immersion breaking skins post launch 100%
If you look at the Battlefield 6 trailer it looks like they have removed all the female soldiers, it is a big red flag. This clearly is a bait and switch, don't ever trust companies with whole departments and teams dedicated to DEI. Battlefield 6 trailer is false marketing, don't fall for it. Remember No pre-orders!.

There is a big market in appealing to "chud" gamers(ie making games like they were 15-20 years ago), but these companies want their cake and eat it too so they add poz and microtransactions after the fact. Don't give these companies your money.
 
If you look at the Battlefield 6 trailer it looks like they have removed all the female soldiers, it is a big red flag. This clearly is a bait and switch, don't ever trust companies with whole departments and teams dedicated to DEI. Battlefield 6 trailer is false marketing, don't fall for it. Remember No pre-orders!.

Expect this to be more common in the media in general as time goes on, they are relentless and refuse to stop even with all the backlash
 
If you look at the Battlefield 6 trailer it looks like they have removed all the female soldiers, it is a big red flag. This clearly is a bait and switch, don't ever trust companies with whole departments and teams dedicated to DEI. Battlefield 6 trailer is false marketing, don't fall for it. Remember No pre-orders!.

Here's a commenter pointing out my issue, last part especially.

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The only battlefield/milsim game I'm looking forward to is the one the ex-tripwire interactive devs and ex-rising storm devs are cooking up


Its supposed to have destructive environments and signups for alpha testing just started. Early Access starts finally later this year.

This looks like recycled slop

There is a big market in appealing to "chud" gamers(ie making games like they were 15-20 years ago), but these companies want their cake and eat it too so they add poz and microtransactions after the fact. Don't give these companies your money.
If it's a multiplayer game, all you have to do is 3 things after you've made the game fun to play.

1. Stop banning people for saying slurs, I just got home from work. I don't need another boss lecturing me at home on how to be a good person.

2. Give us dedicated servers, ACTUAL dedicated servers that I can host off my computer or so I can rent servers like in the good old days.

2.There better be long term mod support so I can not only play the game long after it's dead, but they'll always be a steady stream of content coming out so players don't get bored and leave. It also makes the lives of the devs and publishers easier as they can make custom content official and focus on other things. Valve makes a lot of community content official and Rising Storm 2 made the green army men mod an official part of the game and everyone loved it.
 
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That's what Battlefield 2042 was supposed to be and they fucked it up. They're adding shitty immersion breaking skins post launch 100%.
It's a case of asking, "How can EA fuck this one up?", and that's one of the biggest opportunities to mess up, imo.

CoD: WW2 came and went with black nazi women armed with red-dot angled foregrip tiger-pattern MP40s, EA decides to advertise BFV as all about women, and, "if you don't like it, don't buy it".

CoD: Vanguard smelled like shit right from the start, being about the Super Secret Diversity Squad that aims to take down Super Secret Nazi Project #4276. Anyone with a functioning brain could tell you that it was going to be bad, so 2042 just had to not be CoD and make a decent shooter. Instead they made it so all the specialists were specific to their gadgets (e.g.: no male wingsuits), their weapon diversity was shit at launch (only 2 LMGs iirc), destruction had been regressed, and they treated the war like it was a big Fortnite match ("Aw, don't be sad, this is just how it works sometimes!").

I think it's likely that EA won't be seeing the forest for the trees and will happily kill off the image of its brand to release dopey skins. 2042 stayed away from too many dumb skins after Cowboy Mackay and the leaked Santa Boris annoyed people, but they eventually made all the ridiculous stuff anyway towards the end of its cycle. I think more people would gravitate towards Battlefield over CoD if you kept out the dumb non-military skins, but the people who run these games don't care about that.
 
I really want to be cautiously optimistic about this, because I like most of the stuff I've seen from the ton of leaked alpha footage, and that's more than I could say about 5 or 2042, but it's just about impossible to be cautiously optimistic about anything in the modern gaming landscape.
2042 was far too janky, as bad as CoD is right now the core gameplay is still smooth and fun in my personal opinion as far as the big 3 console FPS IPs Battlefield is in last place for me, the series peaked at BF1 and knowing EA the executives will shoot down any good idea the developers have
 
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2042 was far too janky, as bad as CoD is right now the core gameplay is still smooth and fun in my personal opinion as far as the big 3 console FPS IPs

It looks I made the right call to skip 2042, even in its current state. It looks like a mobile game at first glance. Even with all the backtracking, it looks uninspired. I will say that 2042 has one thing going for it: its ability to have AI backfill lobbies at will. (Unless I'm mistaken, Battlefield never had that feature.)

It's a case of asking, "How can EA fuck this one up?", and that's one of the biggest opportunities to mess up, imo.
I'm optimistic for Battlefield 6, but with EA's track record (and the gaming industry in general), there's plenty of opportunity for Battlefield 6 to go wrong in the short and long term. I'm seeing a few videos from jaded CoD players that Battlefield 6 would be a CoD killer against Black Ops 7.

There's, rightfully, some hype riding with this Battlefield being a "return to form" from previous entries. I won't let that cloud my skepticism from judging it as its own thing. First person shooters are not in a good place IMHO because of monestization and lack of identity.
 

It looks I made the right call to skip 2042, even in its current state. It looks like a mobile game at first glance. Even with all the backtracking, it looks uninspired. I will say that 2042 has one thing going for it: its ability to have AI backfill lobbies at will. (Unless I'm mistaken, Battlefield never had that feature.)


I'm optimistic for Battlefield 6, but with EA's track record (and the gaming industry in general), there's plenty of opportunity for Battlefield 6 to go wrong in the short and long term. I'm seeing a few videos from jaded CoD players that Battlefield 6 would be a CoD killer against Black Ops 7.

There's, rightfully, some hype riding with this Battlefield being a "return to form" from previous entries. I won't let that cloud my skepticism from judging it as its own thing. First person shooters are not in a good place IMHO because of monestization and lack of identity.
I do believe that Battlefield will have the potential to "kill cod" at least for the time being but that wouldn't necessarily be a good thing for Battlefield players as that would mean that the developers will be pandering to jaded cod players and things will feel different in the new Battlefield.
 
I do believe that Battlefield will have the potential to "kill cod" at least for the time being but that wouldn't necessarily be a good thing for Battlefield players as that would mean that the developers will be pandering to jaded cod players and things will feel different in the new Battlefield.
Unpopular opinion, but Battlefield to me feels like a heavier Call of Duty because of its TTK, only different from its encouragement of teamwork and squad mechanics. Obviously, there aren't any movement exploits compared to Call of Duty, so that's a plus.

I think Hardline was the closest Battlefield tried to imitate Call of Duty.
 
COD at least realised they need a shit tonne of maps for player engagement. Battlefield has been going the wrong direction with that. When you release a new game, it is not entirely a ground zero reset. You may need more maps than the previous game had at launch and more DLC to keep people going.

They killed any hope Hardline had by trying to innovate some new modes and then not having maps for them. The game died before the Premium map lifecycle began.

BF1 became decent with DLC but the game had died. BFV launched too small, even with DLC became better with the Pacific but it is all too small. It's meant to be WW2. It should be epic in scale and scenery. 2042 was abysmal for maps. Whenever I've gone back to it I get bored relatively quickly.
 

It looks I made the right call to skip 2042, even in its current state. It looks like a mobile game at first glance. Even with all the backtracking, it looks uninspired. I will say that 2042 has one thing going for it: its ability to have AI backfill lobbies at will. (Unless I'm mistaken, Battlefield never had that feature.)


I'm optimistic for Battlefield 6, but with EA's track record (and the gaming industry in general), there's plenty of opportunity for Battlefield 6 to go wrong in the short and long term. I'm seeing a few videos from jaded CoD players that Battlefield 6 would be a CoD killer against Black Ops 7.

There's, rightfully, some hype riding with this Battlefield being a "return to form" from previous entries. I won't let that cloud my skepticism from judging it as its own thing. First person shooters are not in a good place IMHO because of monestization and lack of identity.
These guys that do this stupid shit make their own misery. I'm a Battlefield guy, I've played basically every Battlefield game up to 5 which I consider a bigger disaster than 2042 but a more noble attempt at something specific. I'm partial to the older games, and 2042 is just a botch job that they patched into functionality. The game is not terrible if you're playing Conquest, and it's actually pretty good when Hardcore mode rolls around.
Ultimately its become just an unimpressive version of 4 with mid to bad maps. Its completely playable in its current state. Remaking Battlefield 4 won't save the franchise, because 3 and 4 were conceptual downgrades from 2. They're only upgrades in relation to BC2. The Frostbite engine was substandard for most of its existence.

The problem isn't that 2042 has wingsuits or grappling hooks. The problem is that the games are not strategic at all anymore. There's no commander position, and most people just want to run around doing dipshit run and gun stuff. There's no reason to "obtain platinum" where you have to subject yourself to hazard zone or perform 20 melee kills in one round. You can unlock weapons and achievements in the solo-coop mode as far as i know which can be set to super easy.

Slowing the game down won't fix the problem with the game not having the strategic/tactical aspects that were key to making the game a team effort. 2042 for example you can't call in ammunition drops, there's no artillery type call ins, there's no UAV call ins. Nothing that organizes the players towards any objective. And with the AI bots, this would actually make their movements more effective. I mean in Battlefield 2 you could command AI to move to a position or stay there. In 2042 AI steals your vehicle if you get out to repair it.

Now, on top of that, a lot of weapons that should probably be more effective are not. The explosive damage on a lot of helicopters or planes is lacking because "it would be unfair" but thats only because they designed the maps to be absolutely terrible in every way. Orbital for example has massive open spaces with tiny little packed areas that have no cover. Its utterly ridiculous. And again 4 was not much better. 24/7 Conquest on a chokepoint map, or tanks dominating on the chinese city map? It all sucked. And they never brought back the old maps that made the old scenarios fun. Look! Here's El Alamein and Battle of the Bulge. great! wheres the rest of it? Wheres Dragon Valley? Where's Quang Tri 1972, etc. Where's any of the older maps that they can port into the engine no problem?

If you play 2042 you'll get a Battlefield experience, it just won't meet the bar that Battlefield should be at, but V, 1, 4, and 3 didn't really either even with the advancements in visuals and some handy features that were needed like bipods and red dot magnifiers. The game desperately needs strategems and resource float to make the battle more than just "spawn in and rush objective".
 
COD at least realised they need a shit tonne of maps for player engagement. Battlefield has been going the wrong direction with that. When you release a new game, it is not entirely a ground zero reset. You may need more maps than the previous game had at launch and more DLC to keep people going.

They killed any hope Hardline had by trying to innovate some new modes and then not having maps for them. The game died before the Premium map lifecycle began.

BF1 became decent with DLC but the game had died. BFV launched too small, even with DLC became better with the Pacific but it is all too small. It's meant to be WW2. It should be epic in scale and scenery. 2042 was abysmal for maps. Whenever I've gone back to it I get bored relatively quickly.
Thanks for reminding me. EA CEO Andrew Wilson stated that Battlefield 6 would not be "just a product, but a platform." Now where have I heard that before from EA? Platform, to me, means "live service" where the game must continually evolve with content and player engagement. Battlefield doesn't need to be a "platform," it needs to be a product with sustainability. Battlefield 4 is a great example, although its original intentions was to fix its botched launch.
 
2042 for example you can't call in ammunition drops, there's no artillery type call ins, there's no UAV call ins.
Well, Angel can call in ammo drops - I know because I killed myself with it once. I think Casper's gadget was a portable UAV as well.

The thing about Commander Mode is it's nice when you have a single person directing all the logistics of ammo drops, UAVs and artillery. The issue comes when the Commander is a shitty player or squads don't follow commands well. Perhaps that's where damn SBMM should come into play - electing a capable ranked Commander and where playing a game with orders being properly followed in the majority results in bigger rewards for the entire side.
 
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Zoomers on twitter are saying its going to kill CoD which is complete nonsense, CoD can get away with being as shit as Activision wants to and casuals would still eat it up, to a lesser extent its true with Battlefield, although the newest Battlefield game tends to have around a 4-figure player count whereas CoD usually doesn't dip below 20k, I honestly believe Fortnite fucked with a lot of people's perception of how popular a multiplayer game actually needs to be to have a decent matchmaking pool, hell there's even autistic russians still playing Counter Strike 1.6 on private servers to this day
 
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