Try Sound Effects Volume and Commander VO Volume in Audio settings. I actually like the tactical non-chatter and foreign accent war chatter. Cliche answer, but it makes it feel more alive. Some games have it worse than other, but Battlefield 6's chatter and commander voices are fine enough.
I see no difference.
Anyway, from my experience, playing Engineer for larger scale battles like Conquest and Breakthrough is basically having the game on auto-pilot. Camp inside the tank for cover against infantry, ride the tank to capture objectives, pop in and out for vehicle repairs, provide supporting fire inside the gunner seat. IMHO, it's more rewarding than trying to provide overwatch as Recon or run and gun as an assault.
And to top it off, unless it’s a vehicle map, there’s zero use for an engineer.
In older BF games you could have a particular weapon, and you could be useful by building fortifications or giving ammo.
Here, it’s a two class game on many maps. And they’ve really nerfed classes with the free weapons.
What's your opinion on the shotgun?
I been killed by it probably more than any other weapon and when I used it myself it felt great to use. I think it could probably do with a higher damage drop-off at range.
It’s way OP and I’m getting kills I shouldn’t be getting. But the real issue is that it’s an extra weapon for the Assault class.
In COD, and older BF games, there’s usually a big downside to having a shotgun. Here none exist. You can mow down your enemies, and if you get pinned down by someone 30-40 meters away, just take out your AR and now them down. Balance is shit and classes are fucked.
The TTK feels really inconsistent and bad. Up close it feels way too fast and mid range feels way too slow. It needs some tweaking for sure, but I'm worried it won't get any.
This.
It’s a weird mix of getting lasered instantly at 10-20 meters without having a chance to react, and filling someone with bullets at 35 meters for like two seconds before getting a kill.
And it also seems oddly inconsistent. Don’t know if it’s a balance/weapon issue or netcode issue.
The game is fun. But holy shit do they need to do something about the roof exploit niggers and the cheaters that turn around and laser you in the head even if you get the drop on them.
The maps are pretty shit. There are spots with all this verticality, and it’s never obvious how to get up there. Poor design, that encourages players to bunch up into these fire alleys.
I like Liberation Peak. Maybe because it reminds me of BF4 but even that one has big issues.
And yeah, the amount of cheaters IN A BETA doesn’t bode well for the future.
Being placed on a team with PlayStation retards and facing multiple squads of TTV faggots with shotguns and thermo launchers makes me want to deepthroat a shotgun irl.
I know it’s just a beta, and you’ll get rando COD sweats who don’t give a f about squad play.
But most of my games I’ve been on a squad where nobody revives and everyone runs around as assault.
I fear that by working so hard to attract the COD crowd, that they’ll ruin the thing that always made BF special.