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There is something incredibly fucking janky about the gun play in this. I constantly having to empty 10-15 rounds into a person at 15-20m to kill them with the M4A1. I swear to god half the hits I get on someone simply arent connecting.
 
A minor note, but Pax Armata also received a new faction featuring a male Support character for Season 1, so now Support isn't a female-only class. Nothing new for NATO though from what I've seen.
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Not going to lie. I am enjoying how stupid Battlefield 6 lore is. You can totally tell it was written by someone pissed about France and handful of eastern European EU states threatening to leave NATO.
 
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I'm not allowed to work and play this with my buddies at the same time since Javelin seems to detect Wireshark as "cheat software" and force closes the game. Besides that slight annoyance, I did have fun for the first time in a Battlefield since 4. It felt good to run around with them again and work together to stealth cap objectives and kill tanks with repair tools.
 
The game was fun and I don't regret my purchase, but I just can't play modern pvp shooters. If an open mic console mouthbreathing nigger is lecturing me on what I should do, I should be able to hope on mic and tell him to get off EBT. If I can't do that and mute everyone and turn off chat, I'm basically playing single player with advanced bots,
This is a problem with all modern games, racial slurs, excessive profanity, having an edgy nickname or going against the tranny mafia is enough for special snowflakes to mass report you and get you suspended or even perma banned. Steam forums are also notorious for handing out bans left and right, because the devs themselves can moderate their own games sub-forum.

As a result most communication channels are completely dead, fun times.
 
Has anyone else noticed their RPG rockets straight up disappearing when they clearly should've hit smack dab in the middle of a tank? I've seen this happen multiple times to my rockets. I don't think it's a trophy system doing it as there's no Ui indication of that happening and the rocket just poofs in thin air. Shitty netcode?
 
Has anyone else noticed their RPG rockets straight up disappearing when they clearly should've hit smack dab in the middle of a tank? I've seen this happen multiple times to my rockets. I don't think it's a trophy system doing it as there's no Ui indication of that happening and the rocket just poofs in thin air. Shitty netcode?
Maybe? I did you see an X on your screen when it happened? if it did that means the tank has a missile defense system. but if not it could have been the internet causing issues
 
Has anyone else noticed their RPG rockets straight up disappearing when they clearly should've hit smack dab in the middle of a tank? I've seen this happen multiple times to my rockets. I don't think it's a trophy system doing it as there's no Ui indication of that happening and the rocket just poofs in thin air. Shitty netcode?
Main base vehicle spawn points cant be attacked with rockets/missiles, they detonate on an invisible wall.
 
They seemingly fixed the healing tracker challenge for support so I've been trying to complete that. Except >huge map >huge map >sniper map >tank map >huge map. Yeah good luck healing anyone. I genuinely wonder why anyone straight-up enjoy this genre of game. At least in CoD you spawn, sprint, get a kill or three and die in 50 seconds. Here, you sprint (at no disadvantage because sprinting has zero risk attached to it) for 3 minutes, see two snipers, manage to survive, shoot at a guy looking the other way who turns around and insta-gibs you.

I'd be 100% fine being shit at this game if it at all felt justified. Like, I can feel whether I have a chance from how long I'm left alive in a short-range duel. If I'm not dead in literally .7 secs, I go "oh wait I can get a kill here", because all kills happen immediately. And if they don't, neither of you are as laggy as usual and you might actually experience some kind of balanced gunplay.

Then you never see the guy again and you die in the blink of an eye for another 25 minutes. And you achieved 180 out of 2100 needed healing to unlock the next medic item.
This is a problem with all modern games, racial slurs, excessive profanity, having an edgy nickname or going against the tranny mafia is enough for special snowflakes to mass report you and get you suspended or even perma banned.
A guy on leddit got banned for saying "dogshit" in team chat. I've turned off the chat and we all know that's a great sign of a game that might as well be against bots.
As a result most communication channels are completely dead, fun times.
People praise dead cock galactic to the skies and through the tens of public matches I've done, I can count the times people actually communicated on half a hand.
 
They seemingly fixed the healing tracker challenge for support so I've been trying to complete that. Except >huge map >huge map >sniper map >tank map >huge map. Yeah good luck healing anyone. I genuinely wonder why anyone straight-up enjoy this genre of game. At least in CoD you spawn, sprint, get a kill or three and die in 50 seconds. Here, you sprint (at no disadvantage because sprinting has zero risk attached to it) for 3 minutes, see two snipers, manage to survive, shoot at a guy looking the other way who turns around and insta-gibs you.
 
There is something incredibly fucking janky about the gun play in this. I constantly having to empty 10-15 rounds into a person at 15-20m to kill them with the M4A1. I swear to god half the hits I get on someone simply arent connecting.

There is something off. It always feels like you need to do way more damage to kill anyone they when you recieve damage. Which is true for most FPS games.

Then there are the times you seem to just get killed near instantly and the damage feed has you being hit many times. However, the damage feed is often wrong. Listing the wrong player. Or the kill damage is isn't enough to kill you. Or it'll list your user name with an X in front of it thrown into the feed.

26 Enemy
X Your Username
20 Enemey
X Your Username

Which makes me think it's the servers being retarded. They do at times get over whelmed slow and and become horrible. Something my friends and I have all experienced in matches. So not any of our machines struggling. I suspect this must go on a lot in matches at times it is less noticeable.

There are just many times where it feels wrong. Even playing with people we all experience weird things, like we're pushing an enemy appears, we all start shooting them but they seem to instantly kill all of us. Where from all of our perspectives we should have hit them enough to kill or almost kill them by ourselves.

This is harder to know if it's visibility issues in the game or not, but it feels like enemies sometimes just appear out of thin air. Which could track with tAttach fileshe server just not conveying all the information to your machine. If it's not telling you that person starting shooting you for the full time. Then it not telling you that person moved from one spot to another and just updating where they are makes some sense.
 
oh wow you niggers haven't mentioned that twitch is giving out shit on RedSec.
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before you ask, i had a twitch to claim drops shit from Elite;Dangerous before getting bored with that piece of shit game.
 
The BR is pretty fun with friends, not too complicated. What bugs me is that theres not really a nice reward for winning. We won a squad game and got 1 battlepass point, the same amount you get for winning a domination match. What’s the point even?
 
I've put about 15 hours in it and enjoying it so far, but what I can't get over is how much of a fucking library this game is. Nobody ever uses voice, people rarely type in chat. I can't even fucking talk to whoever is driving a tank unless I'm in their squad.

Fucking dumb.
 
I've put about 15 hours in it and enjoying it so far, but what I can't get over is how much of a fucking library this game is. Nobody ever uses voice, people rarely type in chat. I can't even fucking talk to whoever is driving a tank unless I'm in their squad.

Fucking dumb.

In my experience, this is nearly all games in the modern year. Console players in particular don't talk, likely because they don't want to be banned from their games or Sony barring them from all the games they paid for. The only ones with active communication are RPGs, since trading sustains the game's economy and powerlevelling is a thing.
 
If you are used to playing FPS titles and your normally play at stock in game mouse sensitivity and your usual (COD mouse)dpi but find this game too difficult try cutting in game mouse sensitivity by a tiny bit over half and double your mouse dpi to 1200-1400. You may well find the sword in the stone wasn't as hard to claim as you thought.
 
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