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- Sep 7, 2019
You know, her being ROM would actually be an interesting twist.I like to think she's a Comstar plant.
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You know, her being ROM would actually be an interesting twist.I like to think she's a Comstar plant.
Nah, if she were a ROM agent her first "upgrade" for the Argo would have been packing every open space in the ship with timed plastic explosives.You know, her being ROM would actually be an interesting twist.
Maybe she did. I mean, Muslim.Nah, if she were a ROM agent her first "upgrade" for the Argo would have been packing every open space in the ship with timed plastic explosives.
Comstar is known to help othersNah, if she were a ROM agent her first "upgrade" for the Argo would have been packing every open space in the ship with timed plastic explosives.
We talked about it in the thread before: the Argo is a Star League-era relic packed to the gills with Star League tech. ComStar would Tripitz that thing faster than you can say "misjump" if they could get their hands on it.Comstar is known to help otherscause warsprovide quality costumer service in the Inner Sphere.
And the Tripitz-incident didn't even happen that far away from where HBS BT is set.We talked about it in the thread before: the Argo is a Star League-era relic packed to the gills with Star League tech. ComStar would Tripitz that thing faster than you can say "misjump" if they could get their hands on it.
Comstar was too busy freaking the shit out about the Federated Commonwealth Alliance Document being signed then some dirt poor periphery nation finding a ship designed for long colonization missions.We talked about it in the thread before: the Argo is a Star League-era relic packed to the gills with Star League tech. ComStar would Tripitz that thing faster than you can say "misjump" if they could get their hands on it.
Correct me if I'm wrong, but don't you gain information regarding the whereabouts of a Castle Brian from the Argo's computers at some point in the campaign? I mean, there's a mission where you raid said Castle Brian, but I am not sure where you got the info on its location from and I think it was the Argo...Comstar was too busy freaking the shit out about the Federated Commonwealth Alliance Document being signed then some dirt poor periphery nation finding a ship designed for long colonization missions.
The only thing special really about the Argo is its Starleague era computer that had star charts to planets long lost.Correct me if I'm wrong, but don't you gain information regarding the whereabouts of a Castle Brian from the Argo's computers at some point in the campaign? I mean, there's a mission where you raid said Castle Brian, but I am not sure where you got the info on its location from and I think it was the Argo...
If that's the case, ComStar would have a really good reason to blow up the Argo, since we all know how far they are willing to go to keep things LosTech.
Even just fearing there might be some spicy info on those harddrives would be enough to warrant at least some attention by a local branch of ComStar, even if it's just a sleeper agent working on a JumpShip that'll cause the Argo to have a bit of a KF-Jump mishap.
ComStar killed 12 million people to subdue the Helm Memory Core leak. I think it's reasonable to assume they'd make sure the Argo would be dealt with and they'd have no qualms of sacrificing an entire JumpShip by giving it false data to cause a misjump or outright blowing it (or just the Argo) up.The only thing special really about the Argo is its Starleague era computer that had star charts to planets long lost.
Its no where near "Holy crap its a WarShip. Gotta blow it up" Kinda deal and honestly fricken Wolf's Dragoons had a mobile factory space station so priority I'm guessing.
Don't even have to burn a sleeper with that. Just offer the valorous heroes of the Aurigan civil war a very lucrative contract to go somewhere and do... something. Then offer another group of mercs, one specialized in Aerospace assets, a contract to destroy the Argo once it reaches its destination with no questions asked. Do it under false identities/shell companies (easy to do since ComStar ran the merc board at the time), and boom. Literally.As I said: ComStar is willing to kill 12 million people just for the Helm Memory Core, surely they'd not hold back when it's only a DropShip and a couple of mercenaries. It's not like this is a huge operation that they'd have to pull off. Literally one sleeper agent throwing a spanner into a JumpShips works could do the trick. JumpShip pops out of one system with Argo attached, pops back in at some other place without the Argo. Space Engineer Hugh Mann, who operated that particular docking collar, is gone and can't be found either. Whoopsie.
Now that I think about it i thought she was from the Magistracy becasue woman. But if we take her faith into account I would have said "Outworlds Alliance" as the Alliance has a huge Islamic population (and in a twist a huge Jewish population too and a lot of them act as roving trading bands between the planets of the Alliance). Also if she would be a Comstar plant the Alliance would make the most sense as Comstar settled within the Alliance to conduct training excercises and recruited several Outworlders into their ranks.Not even kidding you, bro.
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Pakistani/Iranian in a a majority Hindu planet. This woman checks all the ethnic minority boxes.
That's a very elegant way of handling the issue as well.Don't even have to burn a sleeper with that. Just offer the valorous heroes of the Aurigan civil war a very lucrative contract to go somewhere and do... something. Then offer another group of mercs, one specialized in Aerospace assets, a contract to destroy the Argo once it reaches its destination with no questions asked. Do it under false identities/shell companies (easy to do since ComStar ran the merc board at the time), and boom. Literally.
I never even looked at the Argo's armaments. Man, is that pitiful. A single standard Leopard carries 2 PPCs, 3 LRM 20s, 7 Medium Lasers and 5 Large Lasers.The Argo is ridiculously under-armed for a "dropship", a dozen Medium Lasers and four Large Lasers are more in line with a JumpShip's armament (wonder why), and an Overlord literally ten times lighter gets ten times more firepower. A flight of Chippewas, or even just a single Overlord geared for space combat, would tear it to ribbons with plausible deniability.
A no-name merc unit... with a one-of-a-kind SLDF era DropShip that might contain information that could lead to the discovery of LosTech akin to the Helm Memory Core.And I'll reiterate, once again: Comstar had quite enough on its plate in the timeframe of the game without chasing after some no-name Periphery merc unit.
That's one of the nice things about the setting. Sure, they were never explicitly stated to have done that, but ComStar is pretty big and the Inner Sphere even more so. There's nothing keeping you from having Your Dudes™ in 3025 be a small mercenary unit set up by ComStar to give the ComGuards some much-needed combat practice by rotating pilots in and out. Maybe even find and hire the occasional prodigy to be inducted into theNow that I think about it, ComStar would have been smart to run a few very small (like company-sized) merc units here and there, to have armed forces inconspicuously spread out here and there. These companies would also allow them to train ComGuard pilots in actual warfare, something they were lacking at the start of the Clan Invasion I think.
ComStar definitely had a lot of plates to spin at the time, and while they're omnipresent they're not omnipotent. That's why I added the qualifier of if they could their hands on the Argo. The Restoration War canonically only lasted 3 years or so, and it was a relatively minor conflict out in the near-Periphery. ComStar probably just looked at that and went "okay, we'll deal with that later. Hopefully these idiots will blow themselves up in some combat operation and we won't have to do anything".And I'll reiterate, once again: Comstar had quite enough on its plate in the timeframe of the game without chasing after some no-name Periphery merc unit.
Yes, they killed millions with the Helm Memory Core escapade. But they failed to actually capture or destroy the core, and worse, the Gray Death Legion was basically making copies and passing them out free with the recruitment pamphlets (hell, they gave one to Duke Hassid Ricol, the Red Duke).
In this same vein, Holy Shroud II had also been a failure, and worse had tipped off the intel agencies of the Inner Sphere that something was fucky. The ISF and MI6 (House Kurita and House Davion, respectively) in particular had both eyes open after that.
And then you have the alliance between the Federated Suns and the Lyran Commonwealth, which was directly counter to Comstar's policy of 'keep the Great Houses in conflict'.
Don't forget a funny little mercenary org that just wandered in out of nowhere, calling themselves 'Wolf's Dragoons'. On a side note, if you take Wolves on the Border as canon, it seems that Comstar elements in Combine space had been somewhat subverted by Warlord Samsonov, which would've really, really pissed off the First Circuit.
So yeah. I can buy Comstar just flat out not having the time and resources to chase down one weird dropship.
I think I'll have to come up with a neat paint-scheme, cause that sounds like I'm going to roll with that lore for my own merc unit.That's one of the nice things about the setting. Sure, they were never explicitly stated to have done that, but ComStar is pretty big and the Inner Sphere even more so. There's nothing keeping you from having Your Dudes™ in 3025 be a small mercenary unit set up by ComStar to give the ComGuards some much-needed combat practice by rotating pilots in and out. Maybe even find and hire the occasional prodigy to be inducted into thecultBlessed Order andbrainwashedtrained.
All under false identities and whatnot, funding themselves through their contracts, and using only standard-issue 'Mechs of the era, of course. Their only "boon" from ComStar would be having better intel than most. Bada-bing, bada-boom, you got your secret ComStar Mercs.
There's never not a good time to post Tex' Argo video:But my headcanon is that the Argo and the Markham's Marauders (including Murad, thankfully) suddenly "vanished" some time after the Restoration War. Gives us a very good explanation as to why that merc unit never showed up again anywhere else on the Inner Sphere or Periphery and it nicely integrates the fact that the player unit in HBS BT was just the digital version of Your Dudes™ and therefore apocryphal.
The Argo is ridiculously under-armed for a "dropship", a dozen Medium Lasers and four Large Lasers are more in line with a JumpShip's armament (wonder why), and an Overlord literally ten times lighter gets ten times more firepower. A flight of Chippewas, or even just a single Overlord geared for space combat, would tear it to ribbons with plausible deniability.
I never even looked at the Argo's armaments. Man, is that pitiful. A single standard Leopard carries 2 PPCs, 3 LRM 20s, 7 Medium Lasers and 5 Large Lasers.
Kinda makes me wonder, how well would a Leopard perform in a strafing run against an average Lance?
I guess a Leopard could give some decent fire support to the fighters it scrambles, if push came to shove.
Sarna: The Argo class of DropShips was an experiment by Boeing Interstellar, conceived to serve as a self-sufficient mobile base to support a flotilla of exploration ships. The idea was for Argo class vessels to follow behind the first wave of explorers into a new system and support surveyor, terraformer and colonizer teams there in the sense of a "shore leave" base and logistical hub. It featured state-of-the-art habitation and an internal cargo conveyor system that could ferry equipment and vehicles between the cargo bays and several docked vessels.
Nothing's really stopping anyone from tossing dropships into the fight, the price tag on them makes it economically stupid though. A few fighters could bring the same or greater firepower for a tenth the cost, and you need the dropships in one piece to go home afterwards. Though I do seem to recall a couple of dedicated gunboat dropships in the 2750 book, don't think many survived any length of time after the league fell.That's a very elegant way of handling the issue as well.
Now that I think about it, ComStar would have been smart to run a few very small (like company-sized) merc units here and there, to have armed forces inconspicuously spread out here and there. These companies would also allow them to train ComGuard pilots in actual warfare, something they were lacking at the start of the Clan Invasion I think.
I never even looked at the Argo's armaments. Man, is that pitiful. A single standard Leopard carries 2 PPCs, 3 LRM 20s, 7 Medium Lasers and 5 Large Lasers.
Kinda makes me wonder, how well would a Leopard perform in a strafing run against an average Lance?
I guess a Leopard could give some decent fire support to the fighters it scrambles, if push came to shove.