Battletech - Also known as Trannytech

Okay, I actually went back and watched a full LP of the moon missions in MW4 Vengeance (which is what I've been talking about the whole time). These aren't mercs, they're standard Steiner units. Even the manual doesn't say a word about mercenaries. So I don't know where you're getting that idea that we're fighting cash-strapped mercs on the moon of Kentares.
Wonder if people are getting that mission mixed up with the MW4 Mercs mission where you push the Black Cobras' shit in for the second time. Don't remember APCs in that mission at all, but a fair number of vees and it looks like a moon.
 
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Wonder if people are getting that mission mixed up with the MW4 Mercs mission where you push the Black Cobras' shit in for the second time. Don't remember APCs in that mission at all, but a fair number of vees and it looks like a moon.
Oh, Vengeance, not Mercs. People play Vengeance? Like, more than once? But yes, I definitely was referring to that mission against Burr's Black Cobras, which is coincidentally named Moonlight since it takes place on Talon, Wernke's moon.
 
I played way more Vengeance than Mercs because that's the one I had at the time. I didn't have even a halfway decent computer by the time Mercs came out, and only played that one fully after it had become abandonware.

I still like the story on Vengeance, but that might just be because kicking Steiners up and down a planet never stops being fun.
 
It's OK. Not great, but OK. That one laser is dumb (Bombast? Bombard?), it got cut for Mercs. Black Knight expansion's a little better.
I know. I went back and played both Vengeance and Black Knight after a few playthroughs of Mercs. Overall quality is night and day.
I played way more Vengeance than Mercs because that's the one I had at the time. I didn't have even a halfway decent computer by the time Mercs came out, and only played that one fully after it had become abandonware.

I still like the story on Vengeance, but that might just be because kicking Steiners up and down a planet never stops being fun.
Yeah, but you can take the Davion path in Mercs and kick Nondi Steiner's teeth in personally on Tharkad itself. Best part is getting paid to do so, too.
 
I know. I went back and played both Vengeance and Black Knight after a few playthroughs of Mercs. Overall quality is night and day.

Yeah, but you can take the Davion path in Mercs and kick Nondi Steiner's teeth in personally on Tharkad itself. Best part is getting paid to do so, too.
I want to say Nondi's got either a Fafnir or a Hauptmann in that mission (thinking Hauptmann) and utterly thrashing her in a Hunchback just because I could was fucking GRATIFYING. MW4M missions get very heavy on attrition but your lancemates can soak shit while you hammer things with a HGauss Hunchie. AI seems to gravitate towards "biggest perceived threat" sometimes (if you dump a ton of damage on them right away you're their BEST FUCKING FRIEND, but let lancemates draw aggro and buttfuck them with HGauss shots and you can manage)
 
I'll grant you, Mercs is definitely the better game (and yes, I've kicked Nondi's ass at least twice), but there is something about these "globetrotting around the Inner Sphere getting into trouble with multiple factions" games that doesn't grab me as much as a good, hard campaign of conquest over multiple continents on a single planet. Just personal taste, really.

It's one of the reasons why I wasn't all that invested in the story for BT2016. I know everybody is cuckoo for running their own mercenary units in MW games, but I'd like to play through more campaigns that go from hot-drop beachhead to stomping around the enemy capital.
 
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I want to say Nondi's got either a Fafnir or a Hauptmann in that mission (thinking Hauptmann) and utterly thrashing her in a Hunchback just because I could was fucking GRATIFYING. MW4M missions get very heavy on attrition but your lancemates can soak shit while you hammer things with a HGauss Hunchie. AI seems to gravitate towards "biggest perceived threat" sometimes (if you dump a ton of damage on them right away you're their BEST FUCKING FRIEND, but let lancemates draw aggro and buttfuck them with HGauss shots and you can manage)
She does indeed have a Hauptmann. Didn't save her when I rolled up with 2 Lances of ClanTech Omnis thanks to my Dragoon sponsorship. God, I love the Deimos. BRRRRRRRTTTTTTTT.
 
I'll grant you, Mercs is definitely the better game (and yes, I've kicked Nondi's ass at least twice), but there is something about these "globetrotting around the Inner Sphere getting into trouble with multiple factions" that doesn't grab me as much as a good, hard campaign of conquest over multiple continents on a single planet. Just personal taste, really.

It's one of the reasons why I wasn't all that invested in the story for BT2016. I know everybody is cuckoo for running their own mercenary units in MW games, but I'd like to play through more campaigns that go from hot-drop beachhead to stomping around the enemy capital.
Honestly if someone finds a way to recreate MW3 in the UE4 engine (and make the AI not-shit) I'd be pretty jazzed. Kicking the shit out of the Jags is timeless.
 
It's hard to get working on anything that isn't Windows XP.
Please, I had issues with that, too. The physics engine liked to shit itself and crash the game whenever I bumped into anything. Didn't realize until later there was some sort of fix for that.
 
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I think the most issues I had with MW3 was audio. It's been so long since I've played it though. It also had the best intro video of the classic MW games.

I would love a modern Unreal Engine remake of it but I'm afraid of how it would turn out depending on who would do it. I'd be satisfied with a mere 1:1 remake but they always gotta add in dumb shit now. It would especially sadden me to see them replace the Atlas in the intro video with the PGI abomination.
 
Someone told me a while back that the bouncing APCs issue (and most of the other physics issues apparently) stem from the game going apeshit with newer hardware. I think Shivaxi got it running on a "newer" rig but it crashed constantly during his Let's Play.
 
Okay, I actually went back and watched a full LP of the moon missions in MW4 Vengeance (which is what I've been talking about the whole time). These aren't mercs, they're standard Steiner units. Even the manual doesn't say a word about mercenaries. So I don't know where you're getting that idea that we're fighting cash-strapped mercs on the moon of Kentares.
I've not mentioned mercs with a single letter.
 
So got my first tabletop game did a 3600 BV today, had fun running a Executioner in a 2v2 match.

Lost but I exploded so it was all chill.
That's the right attitude to have. You're at the mercy of the dice, so you might as well have fun and blow shit up. Or yourself up. Or both. The last two 'mechs in a skirmish KO'ing one another always result in a fun story to tell later.
 
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Someone told me a while back that the bouncing APCs issue (and most of the other physics issues apparently) stem from the game going apeshit with newer hardware. I think Shivaxi got it running on a "newer" rig but it crashed constantly during his Let's Play.
I was doing an LP of mw3 a while back and then the next day after recording the first few eps I turned on my computer and simply could not get the game to run like it did the day before; even after trying everything at my disposal for several hours. I had a theory for what was happening but I can't remember what it was anymore.

from everything I've read you can stop the bouncing issues by slowing down your cpu but all the programs i've seen that do this don't work for anything with more than 2 cores. Out of all the old games i've tried fucking with mw3 was the hardest to troubleshoot because it seemed to have a mind of its own.
 
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