- Joined
- Feb 25, 2024
Always remember to spay or neuter your Canopian in case it escapes into the wild.
The Atlas is noted for having an exceptionally roomy head area on account of the oversized Death's Head. The obvious downside is that you're an Atlas pilot and therefore even by BattleTech standards you're considered far, far more expendable than your machine is. You may also be part of the Lyran Commonwealth and therefore cursed to a life of endless scouting missions on account of your battalion's Commando pilots thinking a couple of SRM launchers meant they could take down a Dragon if only they could get close enough.
Some of it was better than others, but it was all distinctive, which counts for a hell of a lot more than anything else.
True though I never liked the Atlas or really any slow hulking mech. Their armor only does so much and a lot of the time since they are easy targets and threats they tend to get focused fired. Sure I guess you could say having most of the enemy's shots go to one target is useful, but losing such a high cost unit was never worth it to me. Funnily enough I've had Commando's last longer than Atlas' thanks to their speed + narrow profile. Though my personal favorite thing to do is get Wasps and or a few Stingers and slap rocket launchers on them as periphery jank is cheap and effective. Honestly the heavy rifle in certain eras is actually very decent since you can give lighter mechs a big punch and it's so cheap.