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The first guy does primarily Warhammer content, lore slop mostly, on his main channel but has a few BT videos iirc.Got recommended a couple of less serious videos recently that were pretty good
https://youtube.com/watch?v=E3WzH_lcN5w
I miss him because he wasn't meta he goofed off, god forbid you play a game for fun. WINNING IS MOST IMPORTANT... won't name but a certain, German YTer...Ah, TheB33f. A man with a Quebecois accent so thick I thought he was doing a bit at first, and a cheerfully trollish mindset that always makes me grin.
Wait, that's his actual speaking voice? Damn, that's even more hilarious. I loved his MWO content back in the day for the pure memetic glory. Nothing will ever beat the sheer awesome glory of the Partyback.Ah, TheB33f. A man with a Quebecois accent so thick I thought he was doing a bit at first, and a cheerfully trollish mindset that always makes me grin.
My favorite was him fucking around on the test server and realizing that someone fat fingered the missile cooldown rate on one of the quickdraws by a factor of 100. Hilarity ensued.Wait, that's his actual speaking voice? Damn, that's even more hilarious. I loved his MWO content back in the day for the pure memetic glory. Nothing will ever beat the sheer awesome glory of the Partyback.
Emphasis mine. You know, the Catapult can be pretty horrifying in close combat with that 4x ML array it has. Maybe the Archer can too, god knows the books make it a close combat machine, but I don't run it in my normal lances so I can't say one way or the other.I mean theres specialist mechs like archer and catapult that are dedicated missile boats
oh trust me i knowYou know, the Catapult can be pretty horrifying in close combat with that 4x ML array it has.
The archer is very capable of kicking ass at close range ingame, and the damn thing has way more armor than a missile boat has any business running. There's even variants that gear it further towards close range combat. An enemy Archer will always give me more pause than your average squishy lrm thrower.Maybe the Archer can too, god knows the books make it a close combat machine, but I don't run it in my normal lances so I can't say one way or the other.
how much armor does archer has, like 12?The archer is very capable of kicking ass at close range ingame, and the damn thing has way more armor than a missile boat has any business running. There's even variants that gear it further towards close range combat. An enemy Archer will always give me more pause than your average squishy lrm thrower.
13 tons. I swear every time I face an Archer in Megamek or Mechwarrior they just refuse to go down unless I core them with an AC/20 or Gauss salvohow much armor does archer has, like 12?
i know that catapult has 10 which is the same as the hunchback or a dragon which are supposed to be brawler mechs
did that in mw5What's even worse is a Clan refit of the Archer where they replace the Is launchers with Clan versions. Lighter, no minimum range. That's one hell of a heavy mech
Also Wolves on Tukayyid. So basically a "Smash the ComGuard" game. In a battle where most of the Clans got kicked up and down the garden path. Maybe you play as Phelan
This is why I prefer the variants that swap the 20s for 15s to make room for more brawling weapons.The LRM 20s are a beginner's trap. The ARC-2R is a melee suit. You roll it in there, soak up shots, kick them legs, and then when it inevitably falls over after 30 turns of shooting, you can still have it kick in some medium lasers no matter where it falls because of the rear guns. 3025 gameplay is more like wrestling than tank combat.