You guys are going to make me miss my army of Grasshoppers I painted up with rust and battle damage to represent a small Periphery world.
Long live ComStar's 1st Army, the Bear Maulers.
and
After priming, I would paint stripes of silver in places. Then I'd dab those stripes with water and stick rock salt to them to stick. After drying, I'd prime once more, do my regular painting, inkwash, then flick the salt chunks off. Give it a try.
They were to represent Trellis Fief of the Fiefdom Military Forces. The group so poor, that they swap out parts and parade their mechs in enemy territories in hopes of fooling the other idiot lords that they have more than six mechs.
I absolutely love it. With all the decked out royal guard this and parade unit that, it's always really cool to see someone playing something down to earth with a bit of irony.
This post alone inspires me to put together some humble Periphery lance. Some poor schmucks stuck in rusty old shitboxes, paycheck bouncing after paycheck, but goddamnit, someone has to defend home, no matter the cost, not matter the odds.
I assume the rock-salt will make the paint look chipped? I usually do that with a piece of foam, that I dab on the mini, but this sounds like it's worth a shot to get a different effect.
As for my ... uh... force composition, there's no House or Nation that really clicks with me. I don't like the Capellans and I don't like Word of Blake, other than that, I am really open to all other houses... which has the downside that I own a very wild hodgepodge of mechs (then again, since I'm the only one thus far to play BT in my circle of friends, I'm going to supply mechs for me and whoever plays with me, so there's an advantage to that)... but recently, I stumbled over the Free Rasalhague Republic 2nd Freemen and I absolutely love their paintscheme (admittedly, it's their parade paintscheme, but hey).
I mean, just look at that:
Upper arms and shoulders are silver, lower body and lower arms are green with red runes, around the hips the paintscheme takes the shape of a treeline in front of a dusky nightsky that darkens the further up the mech you go with stars painted on it. That looks pretty fucking cool, if you ask me.
I will definetly have to paint a lance in that scheme, just to see how it'll turn out.
In general, I kind of put together mechs without caring much for the official background, but I started to get into it more and more and assigned each lance to a House that would fit the best. Unfortunately, I had already started painting, so I was stuck with a red Fafnir (which look cool, but isn't exactly screaming "Steiner")... luckily, I stumbled over the Skye Guards, which use a red paintscheme (I only have to redo the arms in black, which will also look rad).
Don't worry, even in-universe the series is cringe.
View attachment 1829013
BT knows how to deal with awkward old media. They don't declare it non-canon, they just make it something awkward within the canon setting, ie turning the silly cartoon into an in-universe propaganda series. That's genius.
Official canon also contains a mech called "Daboku" that looks like the Mauler, but predates it to fit into the timeline of the cartoon where the Mauler appeared, even though it wasn't really around yet. It gets even better, according to Sarna.net:
A near-instant failure with flaws in almost every major system, the 'Mech was nonetheless hurried to the front lines for the War of 3039 where it became both a laughing stock and a virtual death sentence for Kuritan pilots. Problems with the CASE system protecting the ammunition bins resulted in the auto-eject triggering when the torso armor was struck in a certain manner. DCMS MechWarriors found themselves rocketing above the battlefield, often at the most inopportune moments, and ultimately took to disabling the auto-eject.
This little tidbit is a nod towards the toyline, where the Mauler had a feature that would fling the pilot from the cockpit when struck in the chest.