Beyond Skyrim Community

I'm genuinely curious about why all these mods have taken so long. I can see that the Skyrim ones such as Beyond Skyrim and Skywind are probably because of the devs just fucking around instead of working, but even the more competent mods like Tamriel Rebuilt for Morrowind has taken nearly two decades. I know modding at an ambitious scale isn't easy or quick but I'm just wondering what's with Elder Scrolls mods that take a long while. Is it all the world building that makes it time consuming or what?
 
I'm genuinely curious about why all these mods have taken so long. I can see that the Skyrim ones such as Beyond Skyrim and Skywind are probably because of the devs just fucking around instead of working, but even the more competent mods like Tamriel Rebuilt for Morrowind has taken nearly two decades. I know modding at an ambitious scale isn't easy or quick but I'm just wondering what's with Elder Scrolls mods that take a long while. Is it all the world building that makes it time consuming or what?
A lot of it is trannycord drama these days
 
I'm genuinely curious about why all these mods have taken so long. I can see that the Skyrim ones such as Beyond Skyrim and Skywind are probably because of the devs just fucking around instead of working, but even the more competent mods like Tamriel Rebuilt for Morrowind has taken nearly two decades. I know modding at an ambitious scale isn't easy or quick but I'm just wondering what's with Elder Scrolls mods that take a long while. Is it all the world building that makes it time consuming or what?
There's something of a misconception when it comes to Tamriel Rebuilt, primarily that it has been in active development for two decades at the level it is at today. In reality, the entire first decade of its "development" was pretty much just idea guys talking about what they thought would be cool while showcasing their own ignorance of the series (like thinking that mithril would be lorebreaking despite it being an established material type in the prior games) or just being goofy (like adding Godzilla). Without going into the history of the mod, it went through two official TES releases, a drought of content due to lack of interest in the game, and side projects that went nowhere before they reorganized and established the modding team into something reminiscent of what it is today. It has still taken a long time, but it comes with a degree of justification. And they release content to the public all the time so there isn't much to complain about.

As for Beyond Skyrim and Skywind, to my understanding they are just vanity projects that are very private and, at least in the case of the former, embroiled in drama that prevents proper work from being done. It's hard to say what else has been going on honestly, because they aren't very open about their work.
 
There's something of a misconception when it comes to Tamriel Rebuilt, primarily that it has been in active development for two decades at the level it is at today. In reality, the entire first decade of its "development" was pretty much just idea guys talking about what they thought would be cool while showcasing their own ignorance of the series (like thinking that mithril would be lorebreaking despite it being an established material type in the prior games) or just being goofy (like adding Godzilla). Without going into the history of the mod, it went through two official TES releases, a drought of content due to lack of interest in the game, and side projects that went nowhere before they reorganized and established the modding team into something reminiscent of what it is today. It has still taken a long time, but it comes with a degree of justification. And they release content to the public all the time so there isn't much to complain about.

As for Beyond Skyrim and Skywind, to my understanding they are just vanity projects that are very private and, at least in the case of the former, embroiled in drama that prevents proper work from being done. It's hard to say what else has been going on honestly, because they aren't very open about their work.
Tamriel Rebuilt mad me fall in love with Morrowind all over again, like being a kid in 2003 playing it on the OG Xbox, Skyrim Home of the Nords is fantastic too. I dont mind them diverting from direct Bethesda lore all that much, they keep it fairly within the realm of plausibility while adding their own touches. Almost all of TR is better than the base Morrowind, with maybe the exception of Telvanis which was way early in the project, and theyve been talking about reworking that section for a while. Old Ebonheart is beautiful
 
Im not familiar with what this guys responsible for in regards to TES
His big claim to fame was the Dark Brotherhood questline in Oblivion.
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UESP lists this only, I would have to assume only the actual quest stories, not any of the lore. Although the whole Red Year and that book about Bar Dau crashing leading into Red Mountains eruption was stupid, but not Emil's doing. I think for the most part the ES lore is unscathed as long as you ignore whatever the hell ESO has been doing. Whether that will change with ES6 is up in the air.
 
His big claim to fame was the Dark Brotherhood questline in Oblivion.
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UESP lists this only, I would have to assume only the actual quest stories, not any of the lore. Although the whole Red Year and that book about Bar Dau crashing leading into Red Mountains eruption was stupid, but not Emil's doing. I think for the most part the ES lore is unscathed as long as you ignore whatever the hell ESO has been doing. Whether that will change with ES6 is up in the air.
The Brotherhood quest line in Oblivion was pretty cool, I can still vividly remember all the outcomes of that murder mystery mission. But if that's his one claim to fame he keeps whipping I can see how that'd get old. You know for all the shit Beyond Skyrim seems to get I'm still interested in playing it. I liked the Bruma content, but it feels like these clowns are going way to ambitious with all this different providence shit instead of just focusing on Cyrodil, where they've made the most headway. It's going to be a huge quality scale difference across the board
 

You'll be lucky to see a beyond Skyrim project this century. Maybe Cyrodil MAY release since they worked on it since forever ago. to TL;DR the thing above they scrapped almost everything relating to the Daggerfall demo of beyond Skyrim. They try to justify it as no big deal since "We kept the height map and the new content will be better."

I remember seeing a post on this very reddit now labeled as four years ago showing off the terrain and heightmap of all the provinces and how far they come. Some poor sap said that by 24 we'd have Cyrodill and Roscera done. Which btw what happened to that one? A lot of them hyped it up as nearly done and its a smaller land mass but it appears to have fallen off the face of Nirn and Beyond Skyrim devs hardly mention it.
 
Some poor sap said that by 24 we'd have Cyrodill and Roscera done. Which btw what happened to that one? A lot of them hyped it up as nearly done and its a smaller land mass but it appears to have fallen off the face of Nirn and Beyond Skyrim devs hardly mention it.
Roscrea had "height map" issues and had to be completely redone. So it's tranny incompetence yet again. Whenever I see a Beyond Skyrim post on r/skyrimmods I'm noticing more and more people being negative about it, so much so that the devs had to release that Cyrodil update video a few months back that showed that they aren't even close to being done. They haven't even started on the Imperial City or finished a single county besides Bruma. ModCon is in a couple of months so expect more teaser videos about shit they will never release.
 
Roscrea had "height map" issues and had to be completely redone. So it's tranny incompetence yet again. Whenever I see a Beyond Skyrim post on r/skyrimmods I'm noticing more and more people being negative about it, so much so that the devs had to release that Cyrodil update video a few months back that showed that they aren't even close to being done. They haven't even started on the Imperial City or finished a single county besides Bruma. ModCon is in a couple of months so expect more teaser videos about shit they will never release.

It seems they always come out when being held to the fire. People in the thread event mention stuff like the schizo post on their Facebook. I think they are afraid a lot of their shit got leaked here and more people are wising up its a vanity project.
 
Its funny as nowadays when Beyond Skyrim is mentioned its got a mostly negative opinion, even on their own subreddit. It may as well be an open secret that most teams are awfully incompetent.

Imo Skyrim new lands mods feel very amateur compared to ones for Morrowind, a lot of the good ones additionally suffer from poor asset usage and stand out very much. Bruma is probably the only new lands mod that I like, I havent seen a better quality quest mod despite it being a demo so I had no worries at first. The real issue is that the devs who were there to make Bruma arent the devs we have working on the Beyond Skyrim projects nowadays.

Additionally the project is really starting to suffer from scope creep and perfectionism in a way, like if you see some of the assets these guys have been making you'd be left confused. Like why tf do you need seperate cutlery for each province and class? If they really wanted too they couldve made some base assets and retextured them but nope, we got fucking "Khajiti soup spoons". The use of custom assets is probably why Bruma dosent feel shit but it really has a limit, I wouldnt download the mod if I was seeing Skyrims architecture in Cyrodil or something like that, but do we really need a seperate broom for Argonians lmao. They also keep doing this modcon event where they show off their progress (which must be embarrassing as they have no releases and Bruma is like 8 years old by now) keep in mind that it is always confined to a specific route as most projects have little to nothing implemented.

I have a friend who did some work on Cyrodil, and also Roscrea if im not mistaken (tho it was like a year back), from what Ive heard most of the projects are glorified art portfolios, Elsweyr is really lagging behind (like seriously even Valenwood is ahead), Atmora is undergoing a whole rework for which theyre changing the assets of all nordic barrows to be unique so its gonna take forever, Argonia has some interesting visuals but therse barely any land covered and its not even navmeshed so most of the "progress" is with its writing department which is probably gonna be Frontier level.

Im certain that Cyrodil will release in some form, their team is surprisingly competent and will probably be the only full province to ever come out (the map is basically done tho they just need to add the colivian cities and the imperial city, a good estimate would be 2028/29), Roscrea should be releasing too, theyve got only one city left to flesh out, quest implementation and some 3D assets as all concept work is finished. Its probably gonna be done around 2027 if were being optimistic. Morrowinds pre release has some questionable writing choices, but its only got a few creatures left to finish and voice acting, its likely to be sometime during late 2026. Liliac Bay is gonna have a smaller pre release before Three Kingdoms tho its unnanounced, I believe theyre gonna be showing it off in the modcon along with a bunch of stuff that will never see the light of day. The other projects will keep working until 2030 tho thats when the ai internet apocalypse happens so their work will be lost.
 
I thought Atmora and Roscrea were close to release a couple of years ago? I know they fucked up the height map of Roscrea and had to redo it.
I believe theyre gonna be showing it off in the modcon along with a bunch of stuff that will never see the light of day
Name a project shown off during modcon, besides Skyblivion, that will ever release anything.
 
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I thought Atmora and Roscrea were close to release a couple of years ago? I know they fucked up the height map of Roscrea and had to redo it.

Name a project shown off during modcon, besides Skyblivion, that will ever release anything.
Atmora is much further away from release than you might have assumed, they’re redoing most dungeons with a new tileset and clutter that’s still a wip, because of that they can’t get most quests and implementation done for a long while.

Roscreas map is finalized, it’s got a playable build too however it requires some navmeshing work and one major city needs completion. Also they are very likely to swap out some of the rock assets and trees for custom ones however that won’t affect quest implementation. They’ve also started voice casting so it’s a good sign, however it is a much smaller mod compared to the others.
 
I thought Atmora and Roscrea were close to release a couple of years ago? I know they fucked up the height map of Roscrea and had to redo it.

Name a project shown off during modcon, besides Skyblivion, that will ever release anything.
Barely any of them are gonna release, every few years they announce some new project covering an island mentioned like 2 times in the lore with no other information, they show the concept art in modcon and it gets scrapped. Last year Cathnoquey, Pyandonea and Thraas got scrapped. Now they’re doing a Systres and Pankor project and that’s just gonna end up as another art portfolio.

This years modcon is gonna feature one called Lordbound, which is a mod set in the reach that’s got a main quest with new vegas style factions, it looks surprisingly high quality tho it’s also been in development for like 10 years. They have a fully playable build of it, it’s existed for a while with voice acting and everything however it’s all kept under wraps and being polished/redone. It was gonna release a month back tho one implementer got ill so now they claim its coming in September (it will likely have another delay)

Province Cyrodil for Morrowinds project Tamriel is also gonna be in modcon for some reason (it’s funny because iirc a lead dev was making fun of modcon on the discord, calling it embarrassing that they haven’t released anything lmao)
 
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